Player Matchup

Odin
Odin
Peolo523
Odin
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 249L
1,349 Elo+
Party 1
Scylla
Scylla
QXEEN KHALEESI
Scylla
Level 53
God Stats
107W - 106L
1,432 SR
Queue Stats
261W - 314L
1,286 Elo+
Party 1
Xing Tian
Xing Tian
SevenSeasTwo
Xing Tian
Level 68
God Stats
39W - 38L
1,345 SR
Queue Stats
364W - 422L
1,303 Elo+
Party 1
Team Averages
Level 69
1,426 SR
1,313 Elo+

VS

Team Averages
Level 62
1,492 SR
1,394 Elo+
Hera
Hera
Sam102195
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 133L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
danieliyo204
Tsukuyomi
Level 44
God Stats
10W - 12L
1,346 SR
Queue Stats
33W - 48L
1,330 Elo+
Party 2
Chernobog
Chernobog
rorrito19
Chernobog
Level 76
God Stats
6W - 6L
1,630 SR
Queue Stats
120W - 143L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
15 / 3 / 9
12,507
834
14,003
9,052
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 4 / 11
11,018
735
11,972
9,632
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SevenSeasTwo
Xing Tian
14
4 / 2 / 17
10,706
714
9,356
19,579
16,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 11 / 4
10,009
667
12,406
13,582
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
danieliyo204
Tsukuyomi
10
3 / 6 / 1
8,599
573
3,511
11,850
4,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
rorrito19
Chernobog
12
2 / 8 / 5
9,240
616
10,966
14,593
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
9
9
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
15
3
9
6.5
W
6
4
11
2.88
L
Hera
4
11
4
0.55
W
Xing Tian
SevenSeasTwo
Xing Tian
4
2
17
6.25
L
Tsukuyomi
danieliyo204
Tsukuyomi
3
6
1
0.58
L
Chernobog
rorrito19
Chernobog
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
26,883
38,263
Taken
40,025
29,479
Mitigated
14,933
8,893
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
14,003
2,719
0
843
9,052
9,211
600
2,190
6,862
3,961
33,810
W
11,972
294
314
1,101
9,632
3,547
1,487
4,214
5,418
40,173
0
L
Hera
12,406
3,425
60
572
13,582
4,771
62
8,507
4,725
33,860
0
W
Xing Tian
SevenSeasTwo
Xing Tian
9,356
555
458
6,177
19,579
16,721
357
6,947
12,632
28,789
0
L
Tsukuyomi
danieliyo204
Tsukuyomi
3,511
1,268
0
352
11,850
4,390
0
5,339
6,232
0
10,014
L
Chernobog
rorrito19
Chernobog
10,966
4,758
583
1,010
14,593
5,772
0
8,688
5,517
0
30,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
27,848
171
Minions Killed
121
9
Camps Cleared
4
837,942
Distance Traveled
631,904
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,507
834
61
4
6
292,581
1
W
Scylla
11,018
735
77
5
2
258,744
0
L
Hera
10,009
667
52
3
1
213,401
2
W
Xing Tian
10,706
714
33
2
1
286,617
1
L
Tsukuyomi
8,599
573
17
1
1
183,823
1
L
Chernobog
9,240
616
52
3
2
234,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role