Player Matchup

Osiris
Osiris
CupidAndromache
Osiris
Level 27
God Stats
7W - 2L
1,592 SR
Queue Stats
101W - 107L
1,497 Elo+
Party 1
Medusa
Medusa
Gunbro27
Medusa
Level 78
God Stats
31W - 16L
1,580 SR
Queue Stats
102W - 108L
1,468 Elo+
Party 1
Ra
Ra
Malaka971
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,382 Elo+
Solo
Team Averages
Level 39
1,557 SR
1,449 Elo+

VS

Team Averages
Level 80
1,442 SR
1,456 Elo+
Sylvanus
Sylvanus
GooseDumpster
Sylvanus
Level 84
God Stats
5W - 5L
1,330 SR
Queue Stats
265W - 305L
1,495 Elo+
Party 2
Medusa
Medusa
HanshuNoUe
Medusa
Level 28
God Stats
11W - 5L
1,659 SR
Queue Stats
19W - 16L
1,501 Elo+
Party 2
Scylla
Scylla
One__Turtle
Scylla
Level 129
God Stats
13W - 22L
1,339 SR
Queue Stats
64W - 95L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
10,715
714
7,434
9,040
10,218
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Gunbro27
Medusa
15
10 / 2 / 5
11,689
779
17,913
10,455
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 11
10,022
668
6,194
8,237
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GooseDumpster
Sylvanus
12
1 / 2 / 3
8,972
598
6,956
15,196
16,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
HanshuNoUe
Medusa
12
0 / 7 / 4
8,784
586
5,494
11,142
4,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
4 / 6 / 0
9,040
603
9,088
8,907
3,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Sylvanus
GooseDumpster
Sylvanus
1
2
3
1.25
W
Medusa
Gunbro27
Medusa
10
2
5
6.25
L
Medusa
HanshuNoUe
Medusa
0
7
4
0.29
W
0
3
11
1.83
L
Scylla
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
21,538
27,732
Taken
35,245
16,973
Mitigated
24,671
6,647
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,434
1,070
907
1,197
9,040
10,218
169
4,339
4,701
0
22,519
L
Sylvanus
GooseDumpster
Sylvanus
6,956
1,667
649
2,151
15,196
16,566
81
2,786
12,410
17,101
0
W
Medusa
Gunbro27
Medusa
17,913
8,372
467
2,700
10,455
3,296
2,105
6,302
4,153
0
56,493
L
Medusa
HanshuNoUe
Medusa
5,494
1,135
0
683
11,142
4,690
0
2,000
9,142
0
28,846
W
6,194
1,184
649
727
8,237
3,459
0
5,730
2,507
38,080
0
L
Scylla
9,088
232
0
744
8,907
3,415
235
1,828
7,079
25,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
26,796
195
Minions Killed
132
6
Camps Cleared
5
850,171
Distance Traveled
741,145
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,715
714
34
2
1
296,633
6
L
Sylvanus
8,972
598
24
2
2
255,020
2
W
Medusa
11,689
779
90
6
3
274,081
5
L
Medusa
8,784
586
60
4
0
283,593
4
W
Ra
10,022
668
71
5
2
279,457
3
L
Scylla
9,040
603
48
3
3
202,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role