Player Matchup

Bellona
Bellona
Gatoazul316
Bellona
Level 156
God Stats
1W - 2L
1,646 SR
Queue Stats
327W - 321L
1,490 Elo+
Solo
Horus
Horus
HorntAimee
Horus
Level 83
God Stats
39W - 32L
1,641 SR
Queue Stats
451W - 399L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Mithyc iDyland
Jing Wei
Level 123
God Stats
0W - 2L
1,331 SR
Queue Stats
105W - 107L
1,515 Elo+
Solo
Awilix
Awilix
RageofNidhogg
Awilix
Level 129
God Stats
2W - 4L
1,428 SR
Queue Stats
568W - 505L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Serenia Blue
Kukulkan
Level 62
God Stats
9W - 9L
1,646 SR
Queue Stats
148W - 144L
1,524 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,516 Elo+

VS

Team Averages
Level 98
1,520 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RicktyGee
Scylla
Level 60
God Stats
11W - 8L
1,592 SR
Queue Stats
265W - 283L
1,551 Elo+
Solo
Chaac
Chaac
iv Brahzi
Chaac
Level 97
God Stats
17W - 9L
1,650 SR
Queue Stats
57W - 48L
1,550 Elo+
Party 2
Pele
Pele
ivSavii
Pele
Level 87
God Stats
21W - 13L
1,518 SR
Queue Stats
104W - 77L
1,618 Elo+
Party 2
Charybdis
Charybdis
xXNueroXx
Charybdis
Level 103
God Stats
4W - 9L
1,340 SR
Queue Stats
405W - 342L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gatoazul316
Bellona
20
8 / 7 / 3
13,247
552
23,238
24,502
26,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
14
0 / 5 / 12
9,276
387
9,637
26,272
24,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
19
3 / 5 / 7
12,276
512
10,765
19,846
7,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 8 / 9
13,166
549
17,232
20,409
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Serenia Blue
Kukulkan
18
4 / 7 / 7
12,595
525
18,375
16,286
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
5 / 4 / 7
12,061
503
10,654
18,776
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RicktyGee
Scylla
20
8 / 5 / 7
12,661
528
20,182
17,672
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
iv Brahzi
Chaac
20
6 / 2 / 11
13,554
565
16,667
32,285
37,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
ivSavii
Pele
20
12 / 9 / 8
13,766
574
25,813
24,178
10,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
xXNueroXx
Charybdis
17
0 / 6 / 11
10,752
448
4,282
18,965
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
26
Kills
31
32
Deaths
26
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
4
7
2.13
L
Bellona
Gatoazul316
Bellona
8
7
3
1.36
L
Horus
0
5
12
1.2
L
Jing Wei
3
5
7
1.3
L
11
8
9
1.94
W
Scylla
RicktyGee
Scylla
8
5
7
2.3
L
Kukulkan
Serenia Blue
Kukulkan
4
7
7
1.07
W
Chaac
iv Brahzi
Chaac
6
2
11
5.75
W
Pele
ivSavii
Pele
12
9
8
1.78
W
Charybdis
xXNueroXx
Charybdis
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,247
Damage
77,598
107,315
Taken
111,876
71,650
Mitigated
65,264
19,985
Healing
50,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,654
652
11,422
11,723
18,776
6,525
883
4,303
14,473
66,722
0
L
Bellona
Gatoazul316
Bellona
23,238
9,355
0
3,434
24,502
26,216
1,166
4,836
19,570
0
98,029
L
Horus
9,637
3,093
818
4,239
26,272
24,025
96
11,867
14,103
0
28,352
L
Jing Wei
10,765
8,586
0
6,455
19,846
7,759
1,712
4,080
15,692
0
106,796
L
17,232
7,647
0
1,431
20,409
7,590
241
4,612
15,577
0
88,714
W
Scylla
RicktyGee
Scylla
20,182
1,755
0
4,964
17,672
5,454
0
4,694
12,978
83,781
0
L
Kukulkan
Serenia Blue
Kukulkan
18,375
913
948
2,660
16,286
6,060
141
5,057
10,951
85,772
0
W
Chaac
iv Brahzi
Chaac
16,667
4,479
0
18,515
32,285
37,664
1,080
7,758
24,527
0
85,243
W
Pele
ivSavii
Pele
25,813
3,046
0
1,316
24,178
10,635
259
4,046
20,132
0
91,506
W
Charybdis
xXNueroXx
Charybdis
4,282
2,187
0
2,462
18,965
4,986
2,419
2,586
16,379
0
66,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
62,794
594
Minions Killed
594
0
Camps Cleared
0
2,155,983
Distance Traveled
2,257,776
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,061
503
90
4
0
445,363
2
L
Bellona
13,247
552
127
5
0
424,723
1
L
Horus
9,276
387
31
1
0
461,907
3
L
Jing Wei
12,276
512
167
7
0
416,768
4
L
Awilix
13,166
549
116
5
0
440,033
3
W
Scylla
12,661
528
111
5
0
448,258
3
L
Kukulkan
12,595
525
153
6
0
412,552
9
W
Chaac
13,554
565
153
6
0
483,636
6
W
Pele
13,766
574
120
5
0
456,061
2
W
Charybdis
10,752
448
120
5
0
424,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role