Player Matchup

Achilles
Achilles
Blindado73
Achilles
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 3
Janus
Janus
Edding24
Janus
Level 27
God Stats
23W - 29L
1,406 SR
Queue Stats
167W - 187L
1,366 Elo+
Party 3
Guan Yu
Guan Yu
Infectedtoe31
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,020 Elo+
Party 2
Fenrir
Fenrir
gizmogrey
Fenrir
Level 16
God Stats
7W - 4L
1,536 SR
Queue Stats
50W - 65L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
l3ckmyb3lls
Cthulhu
Level 10
God Stats
2W - 3L
1,653 SR
Queue Stats
36W - 53L
1,331 Elo+
Party 2
Team Averages
Level 14
1,519 SR
1,234 Elo+

VS

Team Averages
Level 17
1,323 SR
1,230 Elo+
Poseidon
Poseidon
BL0BBB
Poseidon
Level 15
God Stats
1W - 3L
1,164 SR
Queue Stats
6W - 9L
1,171 Elo+
Party 1
Hercules
Hercules
JeffProbst
Hercules
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 9L
1,171 Elo+
Party 1
Zeus
Zeus
TearsOfSoy
Zeus
Level 28
God Stats
74W - 69L
1,392 SR
Queue Stats
313W - 348L
1,292 Elo+
Solo
Chaac
Chaac
liljonnyPK
Chaac
Level 18
God Stats
29W - 13L
1,598 SR
Queue Stats
81W - 67L
1,428 Elo+
Solo
Pele
Pele
lucky1807
Pele
Level 18
God Stats
5W - 11L
1,161 SR
Queue Stats
12W - 39L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blindado73
Achilles
17
0 / 6 / 7
10,539
878
8,392
20,559
21,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Edding24
Janus
17
4 / 7 / 4
11,696
975
20,478
15,382
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
0 / 12 / 6
10,287
857
5,832
25,855
13,505
Fenrir
gizmogrey
Fenrir
17
3 / 4 / 3
10,734
895
8,170
16,955
9,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
l3ckmyb3lls
Cthulhu
17
2 / 6 / 4
10,714
893
17,261
26,550
9,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

13

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BL0BBB
Poseidon
19
7 / 3 / 14
13,175
1,098
23,485
11,997
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JeffProbst
Hercules
19
4 / 1 / 17
11,638
970
10,868
19,793
23,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 1 / 18
12,867
1,072
29,632
7,735
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
19
5 / 1 / 19
12,031
1,003
14,453
13,258
13,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
19
8 / 3 / 15
11,712
976
20,843
14,272
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
9
Kills
35
35
Deaths
9
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BL0BBB
Poseidon
7
3
14
4.67
L
Achilles
Blindado73
Achilles
0
6
7
0.58
L
Janus
Edding24
Janus
4
7
4
0.86
L
Guan Yu
0
12
6
0.25
W
Hercules
JeffProbst
Hercules
4
1
17
12.5
W
11
1
18
20
L
Fenrir
gizmogrey
Fenrir
3
4
3
1.13
L
Cthulhu
l3ckmyb3lls
Cthulhu
2
6
4
0.67
W
Chaac
5
1
19
14.5
W
Pele
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
99,281
105,301
Taken
67,055
58,611
Mitigated
47,949
4,877
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BL0BBB
Poseidon
23,485
4,532
0
1,654
11,997
3,715
0
6,966
5,031
49,345
0
L
Achilles
Blindado73
Achilles
8,392
2,871
0
124
20,559
21,533
0
8,521
11,709
0
22,961
L
Janus
Edding24
Janus
20,478
2,136
0
517
15,382
4,599
0
5,948
9,155
56,213
0
L
Guan Yu
5,832
509
768
722
25,855
13,505
0
15,019
10,364
0
13,002
W
Hercules
JeffProbst
Hercules
10,868
3,003
0
6,853
19,793
23,180
0
11,128
8,665
0
19,733
W
29,632
4,661
0
1,173
7,735
2,505
0
4,997
2,738
46,777
0
L
Fenrir
gizmogrey
Fenrir
8,170
1,312
0
151
16,955
9,905
0
6,925
9,540
0
18,494
L
Cthulhu
l3ckmyb3lls
Cthulhu
17,261
445
0
2,595
26,550
9,069
0
19,476
6,807
37,151
0
W
Chaac
14,453
2,219
0
4,568
13,258
13,408
0
7,149
6,109
13,823
21,806
W
Pele
20,843
3,208
0
1,599
14,272
5,141
0
7,499
6,773
0
39,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
61,423
194
Minions Killed
220
3
Camps Cleared
10
1,089,386
Distance Traveled
1,107,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,175
1,098
66
6
7
210,045
0
L
Achilles
10,539
878
32
3
2
218,955
0
L
Janus
11,696
975
77
6
0
205,039
0
L
Guan Yu
10,287
857
9
1
1
206,132
0
W
Hercules
11,638
970
22
2
1
255,073
0
W
Zeus
12,867
1,072
55
5
1
224,371
0
L
Fenrir
10,734
895
19
2
0
243,269
0
L
Cthulhu
10,714
893
57
5
0
215,991
0
W
Chaac
12,031
1,003
33
3
1
238,381
0
W
Pele
11,712
976
44
4
0
179,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role