Player Matchup

Scylla
Scylla
AlphaReckless
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,782 Elo+
Party 2
Thanatos
Thanatos
Nonchalant666
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,203 Elo+
Party 2
Ymir
Ymir
WolfZero13
Ymir
Level 13
God Stats
0W - 1L
1,543 SR
Queue Stats
5W - 4L
1,686 Elo+
Solo
Team Averages
Level 49
1,514 SR
1,557 Elo+

VS

Team Averages
Level 54
1,586 SR
1,664 Elo+
Artemis
Artemis
HystericalYT
Artemis
Level 18
God Stats
2W - 1L
1,592 SR
Queue Stats
20W - 20L
1,555 Elo+
Solo
Bacchus
Bacchus
OgColdheart
Bacchus
Level 26
God Stats
4W - 1L
1,491 SR
Queue Stats
103W - 38L
1,738 Elo+
Party 1
Chaac
Chaac
SGRise
Chaac
Level 118
God Stats
9W - 1L
1,674 SR
Queue Stats
148W - 62L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 0
12,244
720
14,333
14,162
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Nonchalant666
Thanatos
11
0 / 13 / 2
8,829
519
3,539
16,149
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 10 / 5
9,894
582
11,879
23,370
24,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HystericalYT
Artemis
13
6 / 3 / 8
11,505
677
12,077
7,920
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OgColdheart
Bacchus
15
4 / 2 / 19
13,012
765
10,081
17,530
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SGRise
Chaac
18
16 / 1 / 10
13,985
823
24,960
17,840
10,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
26
26
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Artemis
HystericalYT
Artemis
6
3
8
3.33
L
Thanatos
Nonchalant666
Thanatos
0
13
2
0.08
W
Bacchus
OgColdheart
Bacchus
4
2
19
6.75
W
Chaac
SGRise
Chaac
16
1
10
21
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
47,118
53,681
Taken
43,290
34,237
Mitigated
39,840
6,253
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,333
1,450
0
2,887
14,162
5,766
264
2,432
11,730
73,082
0
W
Artemis
HystericalYT
Artemis
12,077
4,303
0
670
7,920
3,798
2,593
5,596
2,324
0
40,461
L
Thanatos
Nonchalant666
Thanatos
3,539
969
0
1,982
16,149
4,439
35
2,280
13,869
0
8,215
W
Bacchus
OgColdheart
Bacchus
10,081
2,005
0
6,590
17,530
25,080
590
10,674
6,856
20,752
0
W
Chaac
SGRise
Chaac
24,960
6,470
0
8,816
17,840
10,962
607
10,215
7,498
0
80,519
L
11,879
1,452
0
1,384
23,370
24,032
0
5,829
17,541
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
38,502
171
Minions Killed
198
6
Camps Cleared
8
786,568
Distance Traveled
868,913
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,244
720
126
7
2
322,880
5
W
Artemis
11,505
677
60
4
3
235,743
1
L
Thanatos
8,829
519
10
1
2
239,775
3
W
Bacchus
13,012
765
22
1
0
303,782
5
W
Chaac
13,985
823
116
7
5
329,388
1
L
Ymir
9,894
582
35
2
2
223,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role