Player Matchup

Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AstralANA
Da Ji
Level 132
God Stats
4W - 4L
1,539 SR
Queue Stats
256W - 232L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
FabledLocket
Sun Wukong
Level 108
God Stats
2W - 3L
1,347 SR
Queue Stats
388W - 366L
1,500 Elo+
Solo
Khepri
Khepri
UCMIURDED
Khepri
Level 99
God Stats
3W - 2L
1,518 SR
Queue Stats
384W - 371L
1,565 Elo+
Solo
Mercury
Mercury
burninator3
Mercury
Level 104
God Stats
2W - 5L
1,184 SR
Queue Stats
370W - 365L
1,503 Elo+
Solo
Team Averages
Level 117
1,417 SR
1,522 Elo+

VS

Team Averages
Level 111
1,583 SR
1,470 Elo+
Sol
Sol
BubaSquence
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Nu Wa
Nu Wa
GioVent
Nu Wa
Level 108
God Stats
1W - 1L
1,684 SR
Queue Stats
282W - 263L
1,566 Elo+
Solo
Cerberus
Cerberus
Tranquildark
Cerberus
Level 105
God Stats
3W - 2L
1,736 SR
Queue Stats
56W - 40L
1,563 Elo+
Solo
Susano
Susano
kinammaster
Susano
Level 145
God Stats
1W - 7L
1,484 SR
Queue Stats
465W - 452L
1,479 Elo+
Solo
Loki
Loki
zmoke13
Loki
Level 160
God Stats
1W - 2L
1,510 SR
Queue Stats
272W - 313L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 1 / 12
11,134
928
14,473
10,904
5,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
AstralANA
Da Ji
15
6 / 6 / 13
9,805
817
15,437
14,402
8,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
FabledLocket
Sun Wukong
16
5 / 1 / 14
9,927
827
10,085
13,522
15,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
UCMIURDED
Khepri
16
2 / 2 / 16
9,287
774
11,500
16,341
23,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
burninator3
Mercury
14
2 / 4 / 12
8,872
739
8,739
12,482
6,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 8
7,064
589
6,209
10,631
3,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
GioVent
Nu Wa
15
1 / 7 / 9
8,229
686
13,574
12,347
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Tranquildark
Cerberus
16
3 / 2 / 11
9,006
751
9,688
19,222
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
16
7 / 2 / 4
9,362
780
12,569
9,779
7,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
zmoke13
Loki
15
3 / 5 / 8
8,577
715
11,175
13,743
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
24
Kills
14
14
Deaths
24
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
12
15
W
Da Ji
AstralANA
Da Ji
6
6
13
2.08
L
0
8
8
0.5
W
Sun Wukong
FabledLocket
Sun Wukong
5
1
14
12
L
Nu Wa
GioVent
Nu Wa
1
7
9
0.79
L
Cerberus
Tranquildark
Cerberus
3
2
11
4.25
W
Khepri
UCMIURDED
Khepri
2
2
16
5
W
Mercury
burninator3
Mercury
2
4
12
2
L
Susano
7
2
4
4.5
L
Loki
zmoke13
Loki
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,234
Damage
53,215
67,651
Taken
65,722
59,986
Mitigated
52,518
26,138
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,473
9,836
1,514
3,659
10,904
5,867
3,060
5,829
4,824
0
37,430
W
Da Ji
AstralANA
Da Ji
15,437
3,413
1,719
2,766
14,402
8,390
162
4,083
9,981
0
23,070
L
6,209
2,285
0
630
10,631
3,800
0
3,337
7,294
10,218
0
W
Sun Wukong
FabledLocket
Sun Wukong
10,085
1,718
4,088
4,424
13,522
15,755
0
5,214
8,023
0
23,541
L
Nu Wa
GioVent
Nu Wa
13,574
2,756
517
1,211
12,347
5,459
104
1,842
10,505
27,918
0
L
Cerberus
Tranquildark
Cerberus
9,688
828
926
6,051
19,222
23,348
54
3,811
15,411
18,804
0
W
Khepri
UCMIURDED
Khepri
11,500
412
1,514
1,523
16,341
23,335
0
8,662
7,492
18,912
0
W
Mercury
burninator3
Mercury
8,739
2,975
3,231
1,700
12,482
6,639
2,394
5,683
6,609
0
25,601
L
Susano
12,569
1,508
1,467
1,723
9,779
7,609
0
1,186
8,593
0
21,322
L
Loki
zmoke13
Loki
11,175
2,865
1,918
2,467
13,743
12,302
0
1,324
12,419
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
42,238
136
Minions Killed
129
0
Camps Cleared
0
1,168,035
Distance Traveled
1,035,497
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,134
928
51
4
0
203,985
5
W
Da Ji
9,805
817
12
1
0
204,206
0
L
Sol
7,064
589
7
1
0
174,290
0
W
Sun Wukong
9,927
827
17
1
0
258,309
1
L
Nu Wa
8,229
686
30
3
0
177,801
0
L
Cerberus
9,006
751
42
4
0
224,914
2
W
Khepri
9,287
774
12
1
0
247,918
0
W
Mercury
8,872
739
44
4
0
253,617
0
L
Susano
9,362
780
28
2
0
232,745
1
L
Loki
8,577
715
22
2
0
225,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role