Player Matchup

Eset
Eset
Jekrath
Eset
Level 112
God Stats
4W - 1L
1,709 SR
Queue Stats
164W - 144L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
K1RKalicious
Jormungandr
Level 145
God Stats
3W - 0L
1,775 SR
Queue Stats
214W - 166L
1,585 Elo+
Party 2
Achilles
Achilles
Kumâ
Achilles
Level 109
God Stats
5W - 3L
1,568 SR
Queue Stats
121W - 102L
1,478 Elo+
Party 2
Zeus
Zeus
MissSeaTurtle
Zeus
Level 151
God Stats
7W - 6L
1,392 SR
Queue Stats
342W - 324L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
PlantLamp
Guan Yu
Level 129
God Stats
2W - 0L
1,573 SR
Queue Stats
201W - 155L
1,563 Elo+
Party 2
Team Averages
Level 129
1,603 SR
1,530 Elo+

VS

Team Averages
Level 106
1,529 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
ApolloTorrin
Kumbhakarna
Level 121
God Stats
6W - 3L
1,829 SR
Queue Stats
434W - 435L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
Badbunny471850
Baba Yaga
Level 146
God Stats
1W - 1L
1,648 SR
Queue Stats
89W - 94L
1,532 Elo+
Party 1
Ra
Ra
Divinehorus
Ra
Level 27
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Athena
Athena
WhyS0D3licious
Athena
Level 136
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1
Vamana
Vamana
loboloco6467
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jekrath
Eset
16
1 / 6 / 16
10,434
696
15,293
13,215
5,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
K1RKalicious
Jormungandr
19
6 / 6 / 21
12,193
813
24,083
24,086
30,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Kumâ
Achilles
18
11 / 6 / 12
11,729
782
16,468
19,938
19,934
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 6 / 16
12,810
854
27,599
15,482
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
PlantLamp
Guan Yu
20
4 / 4 / 17
12,525
835
12,476
29,034
30,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ApolloTorrin
Kumbhakarna
17
3 / 7 / 13
11,046
736
11,040
20,980
22,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Badbunny471850
Baba Yaga
20
13 / 4 / 10
12,944
863
29,860
18,089
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 11
10,036
669
10,143
18,015
7,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 16
11,611
774
13,179
36,721
32,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
18
4 / 6 / 13
10,508
701
15,891
19,365
16,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
31
Kills
27
28
Deaths
31
82
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ApolloTorrin
Kumbhakarna
3
7
13
1.36
L
Baba Yaga
Badbunny471850
Baba Yaga
13
4
10
4.5
L
2
9
11
0.83
W
Eset
Jekrath
Eset
1
6
16
1.5
W
Jormungandr
K1RKalicious
Jormungandr
6
6
21
2.75
W
Achilles
Kumâ
Achilles
11
6
12
2.83
W
9
6
16
2.83
W
Guan Yu
PlantLamp
Guan Yu
4
4
17
3.13
L
5
5
16
2.6
L
Vamana
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,919
Damage
80,113
101,755
Taken
113,170
92,484
Mitigated
88,253
40,332
Healing
43,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ApolloTorrin
Kumbhakarna
11,040
646
749
1,006
20,980
22,558
388
10,181
10,511
18,075
323
L
Baba Yaga
Badbunny471850
Baba Yaga
29,860
975
2,041
7,020
18,089
8,780
864
10,511
7,283
56,120
0
L
10,143
625
6,128
4,927
18,015
7,815
968
11,814
5,971
19,853
0
W
Eset
Jekrath
Eset
15,293
2,071
3,047
2,587
13,215
5,026
1,385
11,226
1,848
27,358
0
W
Jormungandr
K1RKalicious
Jormungandr
24,083
6,341
1,288
4,374
24,086
30,760
771
12,247
11,357
48,921
0
W
Achilles
Kumâ
Achilles
16,468
5,560
1,817
1,939
19,938
19,934
1,297
13,580
6,130
0
27,911
W
27,599
1,498
1,670
2,827
15,482
6,118
1,326
11,478
3,730
47,084
0
W
Guan Yu
PlantLamp
Guan Yu
12,476
2,586
8,841
11,942
29,034
30,646
463
14,036
14,500
0
24,145
L
13,179
2,094
1,113
11,718
36,721
32,278
158
21,441
14,810
23,167
0
L
Vamana
15,891
7,542
2,949
5,591
19,365
16,822
849
11,389
7,620
488
26,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
56,145
169
Minions Killed
129
0
Camps Cleared
0
1,200,840
Distance Traveled
1,293,478
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,046
736
18
1
0
246,352
0
L
Baba Yaga
12,944
863
59
4
0
278,819
0
L
Ra
10,036
669
23
2
0
232,393
0
W
Eset
10,434
696
35
2
0
230,921
0
W
Jormungandr
12,193
813
45
3
0
226,359
0
W
Achilles
11,729
782
20
1
0
249,961
0
W
Zeus
12,810
854
48
3
0
206,086
3
W
Guan Yu
12,525
835
21
1
0
287,513
3
L
Athena
11,611
774
15
1
0
278,410
1
L
Vamana
10,508
701
14
1
0
257,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role