Player Matchup

Anubis
Anubis
Arganodus
Anubis
Level 157
God Stats
7W - 2L
1,730 SR
Queue Stats
242W - 212L
1,492 Elo+
Party 1
Thanatos
Thanatos
Braoul
Thanatos
Level 108
God Stats
16W - 12L
1,633 SR
Queue Stats
78W - 79L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
DarkRipper555
Heimdallr
Level 23
God Stats
13W - 15L
1,668 SR
Queue Stats
98W - 85L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
mini_Arganodus
Ah Puch
Level 105
God Stats
3W - 1L
1,803 SR
Queue Stats
250W - 223L
1,442 Elo+
Party 1
Artio
Artio
pinoy_xy
Artio
Level 120
God Stats
2W - 3L
1,421 SR
Queue Stats
129W - 121L
1,498 Elo+
Party 1
Team Averages
Level 103
1,651 SR
1,483 Elo+

VS

Team Averages
Level 64
1,601 SR
1,479 Elo+
Neith
Neith
ChicoGodzilla
Neith
Level 38
God Stats
34W - 29L
1,515 SR
Queue Stats
119W - 103L
1,428 Elo+
Solo
Ymir
Ymir
HineNui-TePo
Ymir
Level 53
God Stats
12W - 12L
1,541 SR
Queue Stats
72W - 60L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
McRustii
Sun Wukong
Level 87
God Stats
10W - 7L
1,603 SR
Queue Stats
179W - 151L
1,469 Elo+
Party 2
Olorun
Olorun
xDarkLung
Olorun
Level 125
God Stats
1W - 2L
1,844 SR
Queue Stats
233W - 202L
1,548 Elo+
Party 2
Kali
Kali
xSlipz--
Kali
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 76L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arganodus
Anubis
20
10 / 4 / 9
12,866
585
17,919
16,727
9,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Braoul
Thanatos
18
9 / 2 / 13
11,842
538
16,595
14,272
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
DarkRipper555
Heimdallr
17
4 / 3 / 4
11,503
523
6,293
9,512
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 1 / 12
12,286
558
19,431
12,715
6,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
pinoy_xy
Artio
17
3 / 2 / 20
11,944
543
8,786
20,736
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,700
441
6,197
17,808
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 5
8,411
382
2,394
21,916
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
McRustii
Sun Wukong
16
4 / 4 / 3
10,501
477
12,861
17,982
15,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
xDarkLung
Olorun
17
4 / 7 / 3
10,700
486
11,692
18,621
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
17
4 / 8 / 3
11,040
502
10,334
19,557
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
34
Kills
12
12
Deaths
34
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arganodus
Anubis
10
4
9
3.63
W
Thanatos
Braoul
Thanatos
9
2
13
7.75
L
0
8
3
0.19
W
Heimdallr
DarkRipper555
Heimdallr
4
3
4
2
L
0
7
5
0.36
L
Sun Wukong
McRustii
Sun Wukong
4
4
3
1.38
W
8
1
12
14
W
Artio
pinoy_xy
Artio
3
2
20
6.5
L
Olorun
xDarkLung
Olorun
4
7
3
0.79
L
Kali
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,024
Damage
43,478
73,962
Taken
95,884
49,833
Mitigated
57,258
40,188
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arganodus
Anubis
17,919
110
0
8,353
16,727
9,644
3,450
5,527
11,200
96,569
0
W
Thanatos
Braoul
Thanatos
16,595
3,411
0
13,290
14,272
5,920
267
1,424
12,848
0
69,913
L
6,197
2,403
0
4,647
17,808
5,209
263
7,623
10,182
0
68,163
W
Heimdallr
DarkRipper555
Heimdallr
6,293
2,593
0
1,742
9,512
3,668
2,616
172
9,340
0
57,483
L
2,394
156
0
3,094
21,916
21,442
0
12,944
8,972
16,252
0
L
Sun Wukong
McRustii
Sun Wukong
12,861
2,683
0
2,112
17,982
15,665
395
8,744
9,237
0
57,818
W
19,431
1,169
0
7,245
12,715
6,517
2,070
959
11,756
84,117
0
W
Artio
pinoy_xy
Artio
8,786
940
1,667
7,891
20,736
24,084
1,093
4,782
15,954
40,236
0
L
Olorun
xDarkLung
Olorun
11,692
5,942
429
5,966
18,621
6,745
1,298
9,720
8,901
68,425
6,436
L
Kali
10,334
4,254
0
4,508
19,557
8,197
228
7,105
12,452
0
82,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
50,352
599
Minions Killed
497
0
Camps Cleared
0
2,068,812
Distance Traveled
2,014,466
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,866
585
177
8
0
339,416
7
W
Thanatos
11,842
538
96
4
0
484,778
0
L
Neith
9,700
441
110
5
0
395,877
1
W
Heimdallr
11,503
523
124
6
0
417,480
8
L
Ymir
8,411
382
16
1
0
395,970
1
L
Sun Wukong
10,501
477
105
5
0
461,137
2
W
Ah Puch
12,286
558
155
7
0
402,938
3
W
Artio
11,944
543
47
2
0
424,200
9
L
Olorun
10,700
486
135
6
0
355,171
6
L
Kali
11,040
502
131
6
0
406,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role