Player Matchup

Ah Puch
Ah Puch
Ralwan
Ah Puch
Level 16
God Stats
1W - 2L
1,240 SR
Queue Stats
81W - 67L
1,469 Elo+
Party 3
Hades
Hades
SmiLeezin
Hades
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 65L
1,445 Elo+
Party 3
Ra
Ra
VazRafa
Ra
Level 16
God Stats
0W - 3L
1,185 SR
Queue Stats
6W - 14L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
bruno433aa
Kukulkan
Level 18
God Stats
16W - 15L
1,464 SR
Queue Stats
30W - 52L
1,221 Elo+
Party 2
Charybdis
Charybdis
ÉoSAGA
Charybdis
Level 8
God Stats
1W - 2L
1,311 SR
Queue Stats
6W - 15L
1,230 Elo+
Solo
Team Averages
Level 13
1,340 SR
1,331 Elo+

VS

Team Averages
Level 29
1,603 SR
1,549 Elo+
Zeus
Zeus
BervigSucks
Zeus
Level 29
God Stats
35W - 43L
1,722 SR
Queue Stats
263W - 257L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
JPReisTalau86
Sylvanus
Level 28
God Stats
49W - 28L
1,568 SR
Queue Stats
211W - 149L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
alexao03
Danzaburou
Level 17
God Stats
77W - 69L
1,630 SR
Queue Stats
162W - 180L
1,561 Elo+
Party 1
Janus
Janus
hikaruUu
Janus
Level 46
God Stats
16W - 21L
1,442 SR
Queue Stats
345W - 348L
1,527 Elo+
Party 1
King Arthur
King Arthur
vinilovo
King Arthur
Level 24
God Stats
7W - 7L
1,653 SR
Queue Stats
129W - 112L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ralwan
Ah Puch
18
1 / 7 / 7
11,302
942
19,320
14,643
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
SmiLeezin
Hades
17
5 / 9 / 2
11,665
972
11,962
25,254
12,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 10 / 4
10,630
886
5,455
17,432
6,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
bruno433aa
Kukulkan
17
1 / 13 / 3
10,251
854
12,619
22,356
8,365
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ÉoSAGA
Charybdis
18
1 / 11 / 6
10,859
905
13,748
21,803
8,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 29
12,886
1,074
32,914
8,982
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
JPReisTalau86
Sylvanus
20
6 / 4 / 31
13,295
1,108
7,951
20,443
29,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
alexao03
Danzaburou
20
15 / 3 / 20
14,250
1,188
14,680
14,805
5,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
hikaruUu
Janus
19
5 / 0 / 27
12,179
1,015
23,624
9,778
3,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
vinilovo
King Arthur
20
13 / 2 / 31
13,435
1,120
16,920
16,301
19,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
188
9
Kills
50
50
Deaths
9
22
Assists
138
Player
Kills
Deaths
Assists
KDA
W
11
0
29
25.5
W
Sylvanus
JPReisTalau86
Sylvanus
6
4
31
5.38
L
Ah Puch
Ralwan
Ah Puch
1
7
7
0.64
L
Hades
SmiLeezin
Hades
5
9
2
0.67
L
1
10
4
0.3
W
Danzaburou
alexao03
Danzaburou
15
3
20
8.33
L
Kukulkan
bruno433aa
Kukulkan
1
13
3
0.19
W
Janus
hikaruUu
Janus
5
0
27
18.5
W
King Arthur
vinilovo
King Arthur
13
2
31
14.25
L
Charybdis
ÉoSAGA
Charybdis
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
96,089
101,488
Taken
70,309
42,018
Mitigated
62,281
4,343
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,914
3,367
0
1,004
8,982
3,779
0
7,542
1,440
48,686
0
W
Sylvanus
JPReisTalau86
Sylvanus
7,951
2,095
4,071
3,889
20,443
29,763
0
12,125
8,318
18,191
0
L
Ah Puch
Ralwan
Ah Puch
19,320
1,027
0
994
14,643
6,512
0
5,598
9,045
46,360
0
L
Hades
SmiLeezin
Hades
11,962
1,120
229
1,344
25,254
12,017
0
16,856
8,398
18,821
0
L
5,455
233
773
375
17,432
6,788
0
12,553
4,879
38,003
0
W
Danzaburou
alexao03
Danzaburou
14,680
7,609
0
917
14,805
5,891
0
11,150
3,655
0
40,693
L
Kukulkan
bruno433aa
Kukulkan
12,619
1,158
0
628
22,356
8,365
0
17,204
5,152
24,298
0
W
Janus
hikaruUu
Janus
23,624
1,350
157
839
9,778
3,558
0
8,457
1,321
50,814
0
W
King Arthur
vinilovo
King Arthur
16,920
1,285
0
0
16,301
19,290
0
10,082
5,678
455
21,948
L
Charybdis
ÉoSAGA
Charybdis
13,748
8,755
0
0
21,803
8,336
0
12,594
9,209
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,707
Gold Earned
66,045
213
Minions Killed
243
4
Camps Cleared
5
979,803
Distance Traveled
1,109,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,886
1,074
38
3
1
228,472
0
W
Sylvanus
13,295
1,108
28
2
3
187,257
0
L
Ah Puch
11,302
942
54
5
1
219,856
0
L
Hades
11,665
972
16
1
0
208,960
1
L
Ra
10,630
886
80
7
0
204,884
0
W
Danzaburou
14,250
1,188
60
5
0
229,559
0
L
Kukulkan
10,251
854
30
3
1
161,816
0
W
Janus
12,179
1,015
102
9
1
232,443
0
W
King Arthur
13,435
1,120
15
1
0
231,331
0
L
Charybdis
10,859
905
33
3
2
184,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role