Player Matchup

Kukulkan
Kukulkan
CaleighDawn3396
Kukulkan
Level 23
God Stats
4W - 7L
1,399 SR
Queue Stats
11W - 17L
1,322 Elo+
Party 1
Anhur
Anhur
TobesMacguire
Anhur
Level 41
God Stats
6W - 9L
1,442 SR
Queue Stats
42W - 53L
1,424 Elo+
Party 1
Sobek
Sobek
grabrear8
Sobek
Level 56
God Stats
2W - 3L
1,459 SR
Queue Stats
447W - 474L
1,473 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,407 Elo+

VS

Team Averages
Level 51
1,542 SR
1,442 Elo+
Kukulkan
Kukulkan
RJGO77
Kukulkan
Level 17
God Stats
7W - 6L
1,512 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 2
Merlin
Merlin
chowchow45
Merlin
Level 18
God Stats
33W - 26L
1,639 SR
Queue Stats
83W - 94L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
tonyjunio
Gilgamesh
Level 118
God Stats
59W - 70L
1,476 SR
Queue Stats
222W - 246L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 7 / 10
15,168
562
12,103
15,700
6,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 4 / 3
16,683
618
15,599
21,975
8,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
grabrear8
Sobek
17
1 / 0 / 11
14,398
533
11,592
17,612
28,780
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RJGO77
Kukulkan
19
4 / 2 / 6
16,383
607
13,787
10,317
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
chowchow45
Merlin
18
3 / 7 / 4
15,704
582
11,608
16,714
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tonyjunio
Gilgamesh
18
4 / 4 / 7
16,593
615
21,268
28,952
27,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
11
11
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
10
1
W
Kukulkan
RJGO77
Kukulkan
4
2
6
3.5
L
10
4
3
2.88
W
Merlin
chowchow45
Merlin
3
7
4
0.71
L
Sobek
grabrear8
Sobek
1
0
11
6.5
W
Gilgamesh
tonyjunio
Gilgamesh
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
46,663
55,287
Taken
55,983
43,837
Mitigated
37,132
6,599
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,103
215
0
0
15,700
6,267
0
5,655
10,045
72,766
0
W
Kukulkan
RJGO77
Kukulkan
13,787
479
0
2,773
10,317
4,065
549
7,771
2,546
64,817
0
L
15,599
10,455
0
4,602
21,975
8,790
50
10,014
11,961
0
68,622
W
Merlin
chowchow45
Merlin
11,608
431
494
2,393
16,714
5,627
1,161
10,301
6,413
80,314
0
L
Sobek
grabrear8
Sobek
11,592
972
0
1,997
17,612
28,780
0
10,155
7,457
30,539
0
W
Gilgamesh
tonyjunio
Gilgamesh
21,268
2,807
0
6,988
28,952
27,440
357
6,970
21,982
0
71,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
48,680
256
Minions Killed
289
6
Camps Cleared
14
1,386,132
Distance Traveled
1,409,158
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,168
562
113
4
1
367,094
0
W
Kukulkan
16,383
607
110
4
1
441,010
6
L
Anhur
16,683
618
122
5
3
471,829
3
W
Merlin
15,704
582
123
5
5
455,293
5
L
Sobek
14,398
533
21
1
2
547,209
7
W
Gilgamesh
16,593
615
56
2
8
512,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role