Player Matchup

Apollo
Apollo
 
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DogOfWarBR
Sylvanus
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
768W - 876L
1,529 Elo+
Solo
Merlin
Merlin
JaoBaoGG
Merlin
Level 136
God Stats
2W - 0L
1,744 SR
Queue Stats
127W - 76L
1,702 Elo+
Party 1
Team Averages
Level 138
1,514 SR
1,577 Elo+

VS

Team Averages
Level 137
1,483 SR
1,492 Elo+
Vamana
Vamana
Exozs2
Vamana
Level 143
God Stats
4W - 8L
1,397 SR
Queue Stats
499W - 511L
1,527 Elo+
Solo
Artemis
Artemis
TommyLeeJoint
Artemis
Level 124
God Stats
23W - 27L
1,553 SR
Queue Stats
137W - 181L
1,450 Elo+
Solo
Merlin
Merlin
sid1010
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 4 / 4
13,728
723
22,580
16,956
8,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
DogOfWarBR
Sylvanus
15
2 / 5 / 12
12,811
674
5,467
25,801
35,564
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
JaoBaoGG
Merlin
17
4 / 3 / 10
12,537
660
18,412
14,921
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Exozs2
Vamana
16
8 / 3 / 4
12,470
656
17,475
23,646
24,561
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
13
2 / 9 / 7
11,269
593
12,382
15,673
4,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
sid1010
Merlin
16
2 / 4 / 9
11,896
626
17,997
16,726
5,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
12
12
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
4
4
3
W
Sylvanus
DogOfWarBR
Sylvanus
2
5
12
1.6
L
Vamana
Exozs2
Vamana
8
3
4
3.33
W
Merlin
JaoBaoGG
Merlin
4
3
10
3
L
Artemis
2
9
7
0.61
L
Merlin
sid1010
Merlin
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
47,854
57,678
Taken
56,045
50,546
Mitigated
34,826
18,571
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,580
15,330
0
5,121
16,956
8,394
2,810
6,108
10,848
0
62,698
W
Sylvanus
DogOfWarBR
Sylvanus
5,467
1,099
1,666
9,622
25,801
35,564
280
8,311
17,490
18,200
0
L
Vamana
Exozs2
Vamana
17,475
6,956
0
7,642
23,646
24,561
628
9,162
14,484
0
46,022
W
Merlin
JaoBaoGG
Merlin
18,412
680
0
2,162
14,921
6,588
0
3,875
11,046
74,194
0
L
Artemis
12,382
5,966
0
1,164
15,673
4,776
655
7,513
8,160
0
27,268
L
Merlin
sid1010
Merlin
17,997
479
0
3,987
16,726
5,489
0
7,842
8,884
64,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
35,635
224
Minions Killed
220
10
Camps Cleared
7
944,816
Distance Traveled
990,758
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,728
723
79
4
7
347,454
6
W
Sylvanus
12,811
674
15
1
0
283,425
3
L
Vamana
12,470
656
65
3
2
354,289
6
W
Merlin
12,537
660
130
7
3
313,937
4
L
Artemis
11,269
593
34
2
0
303,234
9
L
Merlin
11,896
626
121
6
5
333,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role