Player Matchup

Mercury
Mercury
BuhBlooted
Mercury
Level 127
God Stats
13W - 5L
1,404 SR
Queue Stats
228W - 182L
1,527 Elo+
Party 2
Medusa
Medusa
Re-Icculus
Medusa
Level 38
God Stats
6W - 7L
1,531 SR
Queue Stats
14W - 19L
1,387 Elo+
Party 2
King Arthur
King Arthur
Sgt LawlCats
King Arthur
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 170L
1,517 Elo+
Party 2
Janus
Janus
Strokedeez91
Janus
Level 108
God Stats
5W - 11L
1,248 SR
Queue Stats
82W - 72L
1,508 Elo+
Party 2
Cerberus
Cerberus
epsimatcha
Cerberus
Level 135
God Stats
8W - 5L
1,554 SR
Queue Stats
468W - 460L
1,483 Elo+
Solo
Team Averages
Level 99
1,447 SR
1,484 Elo+

VS

Team Averages
Level 44
1,463 SR
1,295 Elo+
Sol
Sol
Ced_Corliss
Sol
Level 69
God Stats
48W - 49L
1,508 SR
Queue Stats
486W - 421L
1,483 Elo+
Solo
Izanami
Izanami
GhostEyeZero
Izanami
Level 16
God Stats
4W - 3L
1,470 SR
Queue Stats
7W - 13L
1,199 Elo+
Party 1
Fenrir
Fenrir
JrPaq
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,284 Elo+
Party 1
Arachne
Arachne
bswift2010
Arachne
Level 49
God Stats
3W - 4L
1,336 SR
Queue Stats
96W - 97L
1,308 Elo+
Party 1
Cabrakan
Cabrakan
dyoung-2010
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuhBlooted
Mercury
10
4 / 0 / 2
6,120
612
2,664
5,672
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Re-Icculus
Medusa
8
2 / 0 / 3
5,182
518
2,792
3,958
908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sgt LawlCats
King Arthur
10
4 / 1 / 2
6,241
624
4,993
7,051
2,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,801
580
1,844
3,346
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
epsimatcha
Cerberus
10
3 / 0 / 3
5,823
582
6,459
8,423
6,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,707
571
3,088
5,772
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
GhostEyeZero
Izanami
7
0 / 4 / 0
4,238
424
2,004
4,516
848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
JrPaq
Fenrir
7
0 / 2 / 0
4,811
481
3,201
7,662
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
bswift2010
Arachne
7
1 / 3 / 0
4,818
482
3,475
5,552
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
dyoung-2010
Cabrakan
7
0 / 4 / 0
4,760
476
2,002
6,812
3,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuhBlooted
Mercury
4
0
2
5
L
1
0
1
1.5
L
Izanami
GhostEyeZero
Izanami
0
4
0
0
L
Fenrir
JrPaq
Fenrir
0
2
0
0
W
Medusa
Re-Icculus
Medusa
2
0
3
3.5
W
King Arthur
Sgt LawlCats
King Arthur
4
1
2
5
W
0
1
1
0.5
L
Arachne
bswift2010
Arachne
1
3
0
0.33
L
Cabrakan
dyoung-2010
Cabrakan
0
4
0
0
W
Cerberus
epsimatcha
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
13,770
28,450
Taken
30,314
13,389
Mitigated
10,477
5,803
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuhBlooted
Mercury
2,664
409
0
899
5,672
2,184
28
1,366
4,306
0
31,665
L
3,088
517
0
3,401
5,772
1,492
80
2,096
3,508
30,407
0
L
Izanami
GhostEyeZero
Izanami
2,004
1,630
0
731
4,516
848
800
2,254
2,262
0
13,788
L
Fenrir
JrPaq
Fenrir
3,201
888
0
2,320
7,662
2,761
0
3,173
4,489
0
14,387
W
Medusa
Re-Icculus
Medusa
2,792
1,386
0
1,375
3,958
908
1,087
0
3,958
0
17,798
W
King Arthur
Sgt LawlCats
King Arthur
4,993
896
0
1,266
7,051
2,721
208
2,143
4,908
0
26,470
W
1,844
220
0
367
3,346
886
94
936
2,410
30,537
0
L
Arachne
bswift2010
Arachne
3,475
2,291
0
1,465
5,552
2,095
0
594
4,940
0
20,909
L
Cabrakan
dyoung-2010
Cabrakan
2,002
40
0
1,198
6,812
3,281
0
0
6,812
18,578
0
W
Cerberus
epsimatcha
Cerberus
6,459
643
0
1,896
8,423
6,690
0
645
7,778
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
24,334
281
Minions Killed
187
0
Camps Cleared
0
999,919
Distance Traveled
959,205
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,120
612
68
7
0
245,266
7
L
Sol
5,707
571
59
6
0
204,086
5
L
Izanami
4,238
424
29
3
0
164,231
0
L
Fenrir
4,811
481
25
3
0
211,201
2
W
Medusa
5,182
518
38
4
0
198,535
0
W
King Arthur
6,241
624
66
7
0
183,731
2
W
Janus
5,801
580
59
6
0
192,865
2
L
Arachne
4,818
482
35
4
0
228,968
6
L
Cabrakan
4,760
476
39
4
0
150,719
2
W
Cerberus
5,823
582
50
5
0
179,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role