Player Matchup

Bacchus
Bacchus
SHOOT THE M00S3
Bacchus
Level 29
God Stats
5W - 6L
1,671 SR
Queue Stats
48W - 40L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
xxx Korin xxx
Cernunnos
Level 102
God Stats
6W - 4L
1,570 SR
Queue Stats
166W - 136L
1,512 Elo+
Party 1
Serqet
Serqet
xxx Murp xxx
Serqet
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 103L
1,592 Elo+
Party 1
Team Averages
Level 69
1,580 SR
1,563 Elo+

VS

Team Averages
Level 19
1,534 SR
1,360 Elo+
Horus
Horus
Skrimp101
Horus
Level 27
God Stats
7W - 11L
1,727 SR
Queue Stats
177W - 198L
1,341 Elo+
Solo
Neith
Neith
lsdpeacenlove
Neith
Level 17
God Stats
20W - 20L
1,524 SR
Queue Stats
70W - 93L
1,437 Elo+
Solo
Cthulhu
Cthulhu
maxton88
Cthulhu
Level 13
God Stats
1W - 4L
1,350 SR
Queue Stats
2W - 9L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
10,396
693
13,213
12,001
14,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
xxx Korin xxx
Cernunnos
17
14 / 0 / 5
12,145
810
27,485
10,670
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
12
2 / 4 / 11
9,546
636
7,402
11,065
4,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Skrimp101
Horus
12
0 / 6 / 5
8,315
554
6,694
22,783
16,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 6 / 2
9,189
613
9,020
13,427
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
maxton88
Cthulhu
11
2 / 7 / 2
8,820
588
6,887
17,938
7,978
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Horus
Skrimp101
Horus
0
6
5
0.42
L
3
6
2
0.67
L
Cthulhu
maxton88
Cthulhu
2
7
2
0.43
W
Cernunnos
xxx Korin xxx
Cernunnos
14
0
5
16.5
W
Serqet
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
22,601
33,736
Taken
54,148
23,643
Mitigated
29,226
12,140
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,213
852
602
3,818
12,001
14,806
124
3,249
8,752
29,764
0
L
Horus
Skrimp101
Horus
6,694
3,336
2,431
3,877
22,783
16,415
0
4,275
17,632
0
13,401
L
9,020
2,343
0
2,567
13,427
4,833
0
6,413
6,534
0
43,959
L
Cthulhu
maxton88
Cthulhu
6,887
549
0
1,083
17,938
7,978
0
2,625
15,215
11,489
0
W
Cernunnos
xxx Korin xxx
Cernunnos
27,485
13,122
0
5,653
10,670
4,548
2,479
2,729
7,941
0
84,453
W
Serqet
7,402
937
0
2,067
11,065
4,289
218
1,933
9,132
0
18,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
26,324
170
Minions Killed
114
10
Camps Cleared
2
810,190
Distance Traveled
755,967
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,396
693
32
2
2
275,834
2
L
Horus
8,315
554
12
1
0
264,924
2
L
Neith
9,189
613
88
6
1
243,221
2
L
Cthulhu
8,820
588
14
1
1
247,822
1
W
Cernunnos
12,145
810
110
7
3
279,487
3
W
Serqet
9,546
636
28
2
5
254,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role