Player Matchup

Bellona
Bellona
InertialCrib523
Bellona
Level 4
God Stats
1W - 4L
1,314 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 1
Bakasura
Bakasura
MourningWheat84
Bakasura
Level 28
God Stats
1W - 2L
1,313 SR
Queue Stats
19W - 22L
1,327 Elo+
Party 1
Baba Yaga
Baba Yaga
acrownand3nails
Baba Yaga
Level 106
God Stats
2W - 4L
1,494 SR
Queue Stats
85W - 98L
1,345 Elo+
Party 1
Team Averages
Level 46
1,374 SR
1,273 Elo+

VS

Team Averages
Level 39
1,511 SR
1,332 Elo+
Pele
Pele
ADuckOnQuack17
Pele
Level 29
God Stats
32W - 14L
1,587 SR
Queue Stats
125W - 127L
1,365 Elo+
Party 2
Chaac
Chaac
BOISSE
Chaac
Level 61
God Stats
11W - 14L
1,424 SR
Queue Stats
94W - 115L
1,264 Elo+
Party 2
Zeus
Zeus
MExSOxHARDYx23
Zeus
Level 26
God Stats
46W - 20L
1,522 SR
Queue Stats
104W - 93L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
8,403
560
4,141
14,932
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
13
3 / 8 / 2
10,074
672
8,025
15,922
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
acrownand3nails
Baba Yaga
14
3 / 7 / 3
10,285
686
15,480
14,795
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 11
11,968
798
20,255
15,332
8,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
BOISSE
Chaac
15
3 / 2 / 18
11,199
747
10,220
17,898
16,680
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
9 / 3 / 7
11,123
742
10,076
8,552
2,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
23
23
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
Chaac
BOISSE
Chaac
3
2
18
6
L
0
8
2
0.13
W
9
3
7
4.17
L
Bakasura
3
8
2
0.5
L
Baba Yaga
acrownand3nails
Baba Yaga
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
40,551
45,649
Taken
41,782
19,507
Mitigated
27,590
6,733
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,255
5,646
0
6,657
15,332
8,119
657
5,286
9,606
0
50,785
W
Chaac
BOISSE
Chaac
10,220
1,470
0
6,919
17,898
16,680
472
6,607
10,495
0
38,579
L
4,141
1,483
0
1,320
14,932
8,062
0
2,387
12,545
0
8,792
W
10,076
1,403
0
1,390
8,552
2,791
715
3,179
5,251
37,967
0
L
Bakasura
8,025
5,850
0
1,767
15,922
6,892
372
3,272
12,650
0
22,321
L
Baba Yaga
acrownand3nails
Baba Yaga
15,480
936
358
3,288
14,795
4,553
144
4,835
9,960
47,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
34,290
143
Minions Killed
170
6
Camps Cleared
6
693,036
Distance Traveled
798,977
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,968
798
57
4
1
285,018
2
W
Chaac
11,199
747
67
4
0
268,061
0
L
Bellona
8,403
560
11
1
1
232,042
0
W
Zeus
11,123
742
46
3
5
245,898
0
L
Bakasura
10,074
672
48
3
5
253,721
2
L
Baba Yaga
10,285
686
84
6
0
207,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role