Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold V
DocMcScruffins
Ravana
Gold V
Level 126
God Stats
2W - 2L
1,474 SR
Queue Stats
108W - 104L
1,604 MMR
Party 1
Merlin
Merlin
Gold V
Durnick
Merlin
Gold V
Level 127
God Stats
3W - 2L
1,475 SR
Queue Stats
185W - 188L
1,604 MMR
Party 1
Neith
Neith
Gold II
HitokiriGenzai
Neith
Gold II
Level 157
God Stats
11W - 20L
1,600 SR
Queue Stats
155W - 165L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,510 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,572 SR
1,613 MMR
Fenrir
Fenrir
Bronze III
Awildcylinder
Fenrir
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,647 MMR
Solo
Artio
Artio
Gold II
BaelRaen
Artio
Gold II
Level 160
God Stats
11W - 11L
1,638 SR
Queue Stats
367W - 361L
1,585 MMR
Solo
Janus
Janus
Gold II
KingGigantor
Janus
Gold II
Level 154
God Stats
1W - 6L
1,326 SR
Queue Stats
295W - 292L
1,646 MMR
Solo
Cerberus
Cerberus
Gold II
TakeMyTempo
Cerberus
Gold II
Level 125
God Stats
65W - 45L
1,718 SR
Queue Stats
322W - 314L
1,594 MMR
Solo
Artemis
Artemis
Gold III
lalanchas
Artemis
Gold III
Level 124
God Stats
0W - 1L
1,676 SR
Queue Stats
89W - 92L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 0 / 0
4,507
751
2,237
2,530
807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
 
Sobek
6
0 / 1 / 0
3,799
633
2,052
4,390
1,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 0 / 0
3,768
628
459
1,900
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Durnick
Merlin
7
0 / 1 / 0
4,126
688
1,066
3,115
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,682
447
0
0
0
Bans
AthenaMorgan Le FayGilgameshTiamatOdin

VS

Bans
RaijinOsirisGebYemojaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,157
693
750
3,220
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
BaelRaen
Artio
6
0 / 2 / 0
3,626
604
1,276
4,963
2,704
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 0 / 0
4,592
765
700
2,664
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TakeMyTempo
Cerberus
7
0 / 0 / 0
3,680
613
1,370
4,098
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
lalanchas
Artemis
1
0 / 0 / 0
2,682
447
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Sobek
 
Sobek
0
1
0
0
L
1
0
0
1
L
Artio
BaelRaen
Artio
0
2
0
0
W
0
0
0
0
W
Merlin
Durnick
Merlin
0
1
0
0
W
0
0
0
0
L
1
0
0
1
L
Cerberus
TakeMyTempo
Cerberus
0
0
0
0
L
Artemis
lalanchas
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,814
Damage
4,096
11,935
Taken
14,945
3,814
Mitigated
6,543
4,470
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,237
1,403
0
740
2,530
807
0
1,276
1,254
0
15,231
W
Sobek
 
Sobek
2,052
692
0
1,452
4,390
1,763
0
1,370
3,020
11,471
0
L
750
266
0
2,003
3,220
1,197
0
73
3,147
0
18,492
L
Artio
BaelRaen
Artio
1,276
37
0
2,304
4,963
2,704
0
0
4,963
7,678
0
W
459
83
0
1,528
1,900
476
0
192
1,708
0
13,926
W
Merlin
Durnick
Merlin
1,066
44
0
750
3,115
768
0
508
2,607
22,972
0
W
0
0
0
0
0
0
0
0
0
0
0
L
700
103
0
1,230
2,664
951
0
993
1,671
26,026
0
L
Cerberus
TakeMyTempo
Cerberus
1,370
340
0
1,572
4,098
1,691
0
2,052
2,046
11,838
0
L
Artemis
lalanchas
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
18,737
161
Minions Killed
141
0
Camps Cleared
0
472,232
Distance Traveled
531,021
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,507
751
39
7
0
107,530
2
W
Sobek
3,799
633
23
4
0
115,408
0
L
Fenrir
4,157
693
46
8
0
142,041
0
L
Artio
3,626
604
19
3
0
123,650
2
W
Ravana
3,768
628
40
7
0
135,632
3
W
Merlin
4,126
688
59
10
0
113,662
0
W
Neith
2,682
447
0
0
0
0
0
L
Janus
4,592
765
58
10
0
127,081
1
L
Cerberus
3,680
613
18
3
0
138,249
1
L
Artemis
2,682
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role