Player Matchup

Anubis
Anubis
CthulhuBoss7577
Anubis
Level 16
God Stats
6W - 3L
1,631 SR
Queue Stats
86W - 76L
1,512 Elo+
Solo
Bellona
Bellona
MambaForever8
Bellona
Level 17
God Stats
46W - 19L
1,606 SR
Queue Stats
76W - 58L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
Titianmoe
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bonekeaper
Morgan Le Fay
Level 18
God Stats
5W - 3L
1,553 SR
Queue Stats
16W - 14L
1,607 Elo+
Solo
Olorun
Olorun
retro_charmer3
Olorun
Level 18
God Stats
2W - 3L
1,822 SR
Queue Stats
83W - 89L
1,543 Elo+
Party 2
Team Averages
Level 15
1,623 SR
1,570 Elo+

VS

Team Averages
Level 44
1,608 SR
1,709 Elo+
Gilgamesh
Gilgamesh
AtreyuXIII
Gilgamesh
Level 28
God Stats
3W - 0L
1,713 SR
Queue Stats
74W - 88L
1,538 Elo+
Solo
Susano
Susano
Brutal_potato69
Susano
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 174L
1,636 Elo+
Party 1
Ullr
Ullr
JSaltee
Ullr
Level 34
God Stats
7W - 4L
1,640 SR
Queue Stats
311W - 227L
1,620 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soko99
Morgan Le Fay
Level 14
God Stats
4W - 2L
1,687 SR
Queue Stats
12W - 3L
2,028 Elo+
Party 1
Cthulhu
Cthulhu
WinoBrandon
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,441
497
8,202
24,610
18,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
15
4 / 6 / 2
9,441
450
9,688
16,579
14,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Titianmoe
Amaterasu
7
0 / 17 / 1
6,493
309
1,833
17,272
4,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
bonekeaper
Morgan Le Fay
15
4 / 9 / 0
10,021
477
12,371
16,200
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 0
9,233
440
4,860
19,137
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtreyuXIII
Gilgamesh
15
4 / 7 / 7
10,255
488
10,484
13,294
10,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 7
13,000
619
14,000
12,109
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
JSaltee
Ullr
20
14 / 2 / 9
13,381
637
24,121
18,571
7,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Soko99
Morgan Le Fay
17
10 / 1 / 8
12,080
575
13,225
14,332
6,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
WinoBrandon
Cthulhu
14
7 / 1 / 14
10,779
513
5,911
11,530
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
11
Kills
43
44
Deaths
11
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AtreyuXIII
Gilgamesh
4
7
7
1.07
W
8
0
7
11.5
L
2
5
7
1.1
W
Ullr
JSaltee
Ullr
14
2
9
9.25
L
Bellona
4
6
2
0.83
W
Morgan Le Fay
Soko99
Morgan Le Fay
10
1
8
14
L
Amaterasu
Titianmoe
Amaterasu
0
17
1
0.03
W
Cthulhu
WinoBrandon
Cthulhu
7
1
14
14
L
Morgan Le Fay
bonekeaper
Morgan Le Fay
4
9
0
0.44
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
67,741
93,798
Taken
69,836
51,668
Mitigated
40,626
22,272
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AtreyuXIII
Gilgamesh
10,484
2,209
0
1,076
13,294
10,559
0
4,672
8,622
645
43,802
W
14,000
4,427
0
5,050
12,109
4,533
600
3,026
9,083
0
97,801
L
8,202
605
0
7,601
24,610
18,936
712
4,810
19,800
54,127
0
W
Ullr
JSaltee
Ullr
24,121
12,155
0
5,891
18,571
7,912
6,357
6,218
12,353
0
122,172
L
Bellona
9,688
4,448
0
3,555
16,579
14,927
0
1,146
15,433
0
65,572
W
Morgan Le Fay
Soko99
Morgan Le Fay
13,225
2,044
0
7,032
14,332
6,543
3,302
7,090
7,242
81,491
0
L
Amaterasu
Titianmoe
Amaterasu
1,833
1,337
0
1,018
17,272
4,592
0
5,526
11,746
0
16,217
W
Cthulhu
WinoBrandon
Cthulhu
5,911
625
764
3,741
11,530
11,079
537
4,500
7,030
22,688
0
L
Morgan Le Fay
bonekeaper
Morgan Le Fay
12,371
1,558
224
2,413
16,200
6,551
826
4,235
11,965
58,486
0
L
4,860
1,646
0
7,461
19,137
6,662
2,560
3,950
15,187
65,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
59,495
423
Minions Killed
553
0
Camps Cleared
0
1,557,459
Distance Traveled
2,022,694
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,255
488
71
3
0
402,989
0
W
Susano
13,000
619
153
7
0
443,704
2
L
Anubis
10,441
497
87
4
0
273,986
0
W
Ullr
13,381
637
162
8
0
371,870
1
L
Bellona
9,441
450
105
5
0
295,430
6
W
Morgan Le Fay
12,080
575
129
6
0
380,181
4
L
Amaterasu
6,493
309
19
1
0
302,737
2
W
Cthulhu
10,779
513
38
2
0
423,950
1
L
Morgan Le Fay
10,021
477
107
5
0
355,524
3
L
Olorun
9,233
440
105
5
0
329,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role