Player Matchup

Medusa
Medusa
Subwayswordsman
Medusa
Level 79
God Stats
1W - 1L
1,696 SR
Queue Stats
13W - 47L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
itmeruben33
Jormungandr
Level 60
God Stats
4W - 9L
1,375 SR
Queue Stats
207W - 397L
1,300 Elo+
Party 1
Merlin
Merlin
zlVoid
Merlin
Level 29
God Stats
7W - 7L
1,641 SR
Queue Stats
18W - 12L
1,617 Elo+
Solo
Team Averages
Level 56
1,571 SR
1,369 Elo+

VS

Team Averages
Level 35
1,507 SR
1,260 Elo+
Horus
Horus
DartEvolution
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,284 Elo+
Solo
Sol
Sol
Eliasprocor
Sol
Level 26
God Stats
5W - 6L
1,628 SR
Queue Stats
46W - 84L
1,217 Elo+
Party 2
Neith
Neith
ElixirDKN
Neith
Level 65
God Stats
4W - 8L
1,394 SR
Queue Stats
71W - 111L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 4
15,764
657
13,993
25,158
9,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
itmeruben33
Jormungandr
15
3 / 2 / 6
13,807
575
13,145
26,814
29,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
zlVoid
Merlin
16
1 / 5 / 9
14,063
586
26,602
16,244
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
11,260
469
982
2,417
753
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 11
15,337
639
20,031
28,925
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
ElixirDKN
Neith
20
12 / 4 / 3
16,828
701
35,377
33,030
12,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
15
15
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
3
4
11
2.13
W
Neith
ElixirDKN
Neith
12
4
3
3.38
L
7
8
4
1.13
L
Jormungandr
itmeruben33
Jormungandr
3
2
6
3
L
Merlin
zlVoid
Merlin
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,740
Damage
56,390
68,216
Taken
64,372
45,421
Mitigated
23,445
18,228
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
982
361
0
21
2,417
753
0
941
1,315
0
3,562
W
20,031
6,638
0
15,106
28,925
10,271
1,342
17,292
10,262
84,435
0
W
Neith
ElixirDKN
Neith
35,377
15,701
0
4,453
33,030
12,421
1,876
18,654
12,263
0
101,534
L
13,993
8,214
0
7,015
25,158
9,711
3,343
6,987
18,171
0
64,983
L
Jormungandr
itmeruben33
Jormungandr
13,145
1,139
680
7,060
26,814
29,989
486
10,243
16,571
38,756
0
L
Merlin
zlVoid
Merlin
26,602
336
285
3,188
16,244
5,721
470
3,148
13,096
56,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
43,425
231
Minions Killed
245
3
Camps Cleared
6
1,204,020
Distance Traveled
854,893
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,260
469
4
0
1
52,634
0
W
Sol
15,337
639
103
4
3
396,003
4
W
Neith
16,828
701
138
6
2
406,256
1
L
Medusa
15,764
657
111
5
1
361,065
4
L
Jormungandr
13,807
575
55
2
1
454,131
0
L
Merlin
14,063
586
65
3
1
388,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role