Player Matchup

Jormungandr
Jormungandr
ChiefPsycho91
Jormungandr
Level 140
God Stats
9W - 8L
1,646 SR
Queue Stats
280W - 263L
1,563 Elo+
Party 3
Apollo
Apollo
EPIC-J-1997
Apollo
Level 147
God Stats
3W - 3L
1,368 SR
Queue Stats
214W - 180L
1,585 Elo+
Party 3
Loki
Loki
EsLosvaize
Loki
Level 124
God Stats
56W - 43L
1,619 SR
Queue Stats
1,247W - 1,190L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Rocket8173
Guan Yu
Level 67
God Stats
5W - 4L
1,631 SR
Queue Stats
157W - 149L
1,575 Elo+
Party 1
Vulcan
Vulcan
zumra24
Vulcan
Level 139
God Stats
22W - 20L
1,437 SR
Queue Stats
193W - 182L
1,527 Elo+
Party 3
Team Averages
Level 123
1,540 SR
1,570 Elo+

VS

Team Averages
Level 131
1,541 SR
1,507 Elo+
Ymir
Ymir
ImOnCarryMode
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,582 Elo+
Party 2
Fenrir
Fenrir
Shockz RH
Fenrir
Level 67
God Stats
349W - 290L
1,597 SR
Queue Stats
431W - 412L
1,543 Elo+
Solo
Sol
Sol
StayPuff00
Sol
Level 158
God Stats
5W - 3L
1,547 SR
Queue Stats
381W - 369L
1,467 Elo+
Party 2
Chiron
Chiron
bsquared68
Chiron
Level 147
God Stats
29W - 17L
1,611 SR
Queue Stats
434W - 411L
1,472 Elo+
Party 2
Ravana
Ravana
goosesteppin
Ravana
Level 126
God Stats
26W - 28L
1,451 SR
Queue Stats
302W - 297L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiefPsycho91
Jormungandr
14
0 / 4 / 0
8,874
467
8,763
13,102
10,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
17
0 / 2 / 1
9,618
506
7,338
10,812
4,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 0 / 0
9,139
481
4,928
8,363
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Rocket8173
Guan Yu
12
0 / 4 / 0
7,484
394
1,527
16,418
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
zumra24
Vulcan
16
0 / 0 / 1
9,159
482
3,888
3,342
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,705
406
2,684
8,657
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Shockz RH
Fenrir
17
4 / 0 / 1
9,854
519
9,316
13,574
7,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 0 / 3
9,778
515
8,251
6,536
2,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
bsquared68
Chiron
18
2 / 0 / 0
10,821
570
4,801
10,026
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
17
2 / 0 / 4
9,760
514
3,850
5,925
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChiefPsycho91
Jormungandr
0
4
0
0
L
Apollo
0
2
1
0.25
L
1
0
0
1
W
0
1
5
2.5
L
Guan Yu
Rocket8173
Guan Yu
0
4
0
0
W
Fenrir
Shockz RH
Fenrir
4
0
1
4.5
W
2
0
3
3.5
W
Chiron
bsquared68
Chiron
2
0
0
2
W
Ravana
2
0
4
4
L
Vulcan
zumra24
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
28,902
52,037
Taken
44,718
27,340
Mitigated
23,030
17,253
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChiefPsycho91
Jormungandr
8,763
2,095
0
2,070
13,102
10,779
363
1,360
11,742
54,726
0
L
Apollo
7,338
4,147
0
4,113
10,812
4,009
750
725
10,087
0
86,389
L
4,928
908
0
5,181
8,363
3,059
0
1,679
6,684
0
70,621
W
2,684
663
0
1,000
8,657
6,931
0
2,465
6,192
15,125
0
L
Guan Yu
Rocket8173
Guan Yu
1,527
268
422
4,042
16,418
8,027
0
5,629
10,789
0
24,612
W
Fenrir
Shockz RH
Fenrir
9,316
2,916
0
7,073
13,574
7,115
108
7,467
6,107
669
57,688
W
8,251
1,387
255
4,172
6,536
2,839
0
1,871
4,665
83,882
0
W
Chiron
bsquared68
Chiron
4,801
1,925
436
5,777
10,026
3,707
737
571
9,455
0
96,832
W
Ravana
3,850
625
0
934
5,925
2,438
211
695
5,230
0
81,225
L
Vulcan
zumra24
Vulcan
3,888
1,704
0
1,425
3,342
1,466
0
1,774
1,568
60,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
47,918
610
Minions Killed
631
0
Camps Cleared
0
1,779,598
Distance Traveled
1,884,460
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,874
467
113
6
0
305,996
9
L
Apollo
9,618
506
181
10
0
340,956
4
L
Loki
9,139
481
135
7
0
434,964
2
W
Ymir
7,705
406
19
1
0
357,439
8
L
Guan Yu
7,484
394
31
2
0
333,258
7
W
Fenrir
9,854
519
134
7
0
409,426
4
W
Sol
9,778
515
155
8
0
350,929
6
W
Chiron
10,821
570
188
10
0
350,486
5
W
Ravana
9,760
514
135
7
0
416,180
6
L
Vulcan
9,159
482
150
8
0
364,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role