Player Matchup

Sylvanus
Sylvanus
CritterBug420
Sylvanus
Level 126
God Stats
0W - 2L
1,484 SR
Queue Stats
192W - 274L
1,306 Elo+
Party 1
Janus
Janus
Luis Angel UCLA
Janus
Level 28
God Stats
1W - 2L
1,699 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo
Fenrir
Fenrir
RougexBeast
Fenrir
Level 88
God Stats
26W - 40L
1,421 SR
Queue Stats
456W - 668L
1,304 Elo+
Party 1
Team Averages
Level 81
1,534 SR
1,245 Elo+

VS

Team Averages
Level 52
1,490 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChazAshley
Tiamat
Level 75
God Stats
8W - 10L
1,560 SR
Queue Stats
98W - 83L
1,537 Elo+
Party 2
Bellona
Bellona
Dors4
Bellona
Level 15
God Stats
3W - 2L
1,410 SR
Queue Stats
23W - 18L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CritterBug420
Sylvanus
9
0 / 2 / 1
6,836
621
2,531
8,086
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 1 / 2
6,766
615
4,663
6,385
2,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
2 / 5 / 0
6,886
626
4,588
10,445
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 3
7,120
647
3,904
6,016
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ChazAshley
Tiamat
11
1 / 0 / 7
7,648
695
9,354
6,163
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Dors4
Bellona
12
6 / 0 / 2
8,357
760
7,446
8,396
7,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
3
1.25
W
Tiamat
ChazAshley
Tiamat
1
0
7
4.5
L
Sylvanus
CritterBug420
Sylvanus
0
2
1
0.25
W
Bellona
Dors4
Bellona
6
0
2
7
L
0
1
2
1
L
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,782
Damage
20,704
24,916
Taken
20,575
13,309
Mitigated
13,468
6,836
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,904
1,471
599
1,242
6,016
2,457
0
1,581
4,435
0
16,452
W
Tiamat
ChazAshley
Tiamat
9,354
575
0
1,174
6,163
3,340
232
1,814
4,349
29,646
0
L
Sylvanus
CritterBug420
Sylvanus
2,531
590
1,073
2,789
8,086
6,637
0
3,984
4,102
5,893
0
W
Bellona
Dors4
Bellona
7,446
2,864
0
636
8,396
7,671
220
4,240
4,156
0
21,361
L
4,663
531
54
1,644
6,385
2,016
0
3,220
3,165
29,740
0
L
Fenrir
4,588
606
257
1,019
10,445
4,656
0
2,586
7,859
0
9,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,488
Gold Earned
23,125
81
Minions Killed
124
1
Camps Cleared
7
472,037
Distance Traveled
641,517
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,120
647
26
2
5
209,219
2
W
Tiamat
7,648
695
52
5
1
211,756
3
L
Sylvanus
6,836
621
7
1
0
144,632
0
W
Bellona
8,357
760
46
4
1
220,542
3
L
Janus
6,766
615
60
5
1
182,338
0
L
Fenrir
6,886
626
14
1
0
145,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role