Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum III
Gumpykins
Ganesha
Platinum III
Level 127
God Stats
17W - 12L
1,719 SR
Queue Stats
173W - 140L
1,697 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SouL Cryptic
Ah Muzen Cab
Gold IV
Level 145
God Stats
1W - 5L
1,628 SR
Queue Stats
119W - 110L
1,412 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,616 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,724 SR
1,694 MMR
Aphrodite
Aphrodite
Gold V
Cutesy Neith
Aphrodite
Gold V
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,680 MMR
Party 2
Skadi
Skadi
Platinum IV
RecurringSilence
Skadi
Platinum IV
Level 148
God Stats
76W - 41L
1,759 SR
Queue Stats
791W - 886L
1,724 MMR
Solo
Bacchus
Bacchus
Gold V
Rushology
Bacchus
Gold V
Level 160
God Stats
1W - 0L
1,914 SR
Queue Stats
4W - 0L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 8 / 1
8,906
594
12,885
13,040
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Gumpykins
Ganesha
12
0 / 6 / 5
9,483
632
5,427
18,441
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SouL Cryptic
Ah Muzen Cab
12
2 / 8 / 2
9,456
630
11,415
14,750
5,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SobekGilgameshMorgan Le FayCabrakan

VS

Bans
OdinAthenaKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cutesy Neith
Aphrodite
16
5 / 1 / 16
11,132
742
11,208
16,383
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
8 / 4 / 8
10,921
728
16,200
11,701
4,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Rushology
Bacchus
16
9 / 0 / 12
12,589
839
12,588
16,311
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
8
1
0.31
W
Aphrodite
Cutesy Neith
Aphrodite
5
1
16
13
L
Ganesha
Gumpykins
Ganesha
0
6
5
0.42
W
8
4
8
3
W
Bacchus
Rushology
Bacchus
9
0
12
15
L
Ah Muzen Cab
SouL Cryptic
Ah Muzen Cab
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
39,996
46,231
Taken
44,395
31,185
Mitigated
38,750
7,627
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,885
2,652
0
1,829
13,040
5,984
0
6,930
6,110
39,823
0
W
Aphrodite
Cutesy Neith
Aphrodite
11,208
1,064
8,828
11,432
16,383
9,894
852
8,530
7,853
46,409
0
L
Ganesha
Gumpykins
Ganesha
5,427
447
0
2,780
18,441
20,013
0
8,666
9,775
18,345
0
W
16,200
8,679
0
634
11,701
4,994
1,134
4,975
6,726
0
43,299
W
Bacchus
Rushology
Bacchus
12,588
1,911
0
2,071
16,311
23,862
534
5,469
10,842
30,184
0
L
Ah Muzen Cab
SouL Cryptic
Ah Muzen Cab
11,415
3,578
0
3,018
14,750
5,188
0
8,314
6,436
0
35,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
34,642
153
Minions Killed
190
2
Camps Cleared
10
683,074
Distance Traveled
847,182
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,906
594
57
4
2
230,580
6
W
Aphrodite
11,132
742
75
5
6
300,785
3
L
Ganesha
9,483
632
9
1
0
237,456
3
W
Skadi
10,921
728
65
4
1
244,827
3
W
Bacchus
12,589
839
50
3
3
301,570
1
L
Ah Muzen Cab
9,456
630
87
6
0
215,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role