Player Matchup

Fenrir
Fenrir
EzcMagOnAqua
Fenrir
Level 46
God Stats
1W - 0L
1,152 SR
Queue Stats
7W - 6L
1,557 Elo+
Solo
Medusa
Medusa
oheartlessgirlx
Medusa
Level 79
God Stats
37W - 47L
1,531 SR
Queue Stats
37W - 56L
1,423 Elo+
Party 2
Zeus
Zeus
profuse483
Zeus
Level 104
God Stats
20W - 10L
1,663 SR
Queue Stats
73W - 97L
1,437 Elo+
Party 2
Team Averages
Level 76
1,449 SR
1,472 Elo+

VS

Team Averages
Level 42
1,483 SR
1,486 Elo+
Osiris
Osiris
Cbiggy3692
Osiris
Level 27
God Stats
5W - 3L
1,598 SR
Queue Stats
65W - 58L
1,583 Elo+
Solo
Charybdis
Charybdis
Decado_Ice
Charybdis
Level 59
God Stats
1W - 3L
1,352 SR
Queue Stats
139W - 156L
1,434 Elo+
Party 1
He Bo
He Bo
Falloutboyz670
He Bo
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 121L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 9 / 10
9,778
752
6,762
15,173
9,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 9
9,841
757
5,934
12,456
4,472
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

16
10 / 3 / 5
11,340
872
22,568
7,259
2,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cbiggy3692
Osiris
13
9 / 6 / 4
10,282
791
11,586
15,006
9,433
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Decado_Ice
Charybdis
12
0 / 3 / 14
8,966
690
4,538
10,917
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 6 / 6
10,020
771
5,975
15,783
3,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
16
16
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cbiggy3692
Osiris
9
6
4
1.83
L
Charybdis
Decado_Ice
Charybdis
0
3
14
2.33
W
Fenrir
2
9
10
0.78
L
7
6
6
1.67
W
3
4
9
1.88
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
22,099
34,888
Taken
41,706
16,520
Mitigated
16,404
4,936
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cbiggy3692
Osiris
11,586
3,725
0
0
15,006
9,433
599
8,617
6,389
0
32,678
L
Charybdis
Decado_Ice
Charybdis
4,538
1,602
0
2,114
10,917
3,112
555
5,778
5,139
0
22,638
W
Fenrir
6,762
1,987
0
1,062
15,173
9,739
110
4,422
10,751
0
16,868
L
5,975
678
29
1,702
15,783
3,859
424
8,439
7,344
22,182
0
W
5,934
1,466
0
2,282
12,456
4,472
1,132
1,701
10,755
0
23,193
W
22,568
1,218
0
1,592
7,259
2,309
1,223
698
6,561
56,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
29,268
139
Minions Killed
124
7
Camps Cleared
5
692,261
Distance Traveled
692,151
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,282
791
46
4
1
257,363
2
L
Charybdis
8,966
690
43
3
1
217,870
3
W
Fenrir
9,778
752
30
2
1
237,659
0
L
He Bo
10,020
771
35
3
3
216,918
1
W
Medusa
9,841
757
35
3
1
228,461
2
W
Zeus
11,340
872
74
6
5
226,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role