Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KeksiX
Loki
Level 119
God Stats
3W - 1L
1,311 SR
Queue Stats
37W - 38L
1,504 Elo+
Solo
Nu Wa
Nu Wa
PaladinMRSF
Nu Wa
Level 160
God Stats
30W - 32L
1,471 SR
Queue Stats
614W - 629L
1,461 Elo+
Solo
Sobek
Sobek
Pryst
Sobek
Level 129
God Stats
8W - 3L
1,897 SR
Queue Stats
159W - 133L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zekapa
Tsukuyomi
Level 109
God Stats
5W - 10L
1,545 SR
Queue Stats
271W - 270L
1,630 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,529 Elo+

VS

Team Averages
Level 67
1,450 SR
1,437 Elo+
Artemis
Artemis
Kayah23
Artemis
Level 14
God Stats
33W - 45L
1,448 SR
Queue Stats
37W - 58L
1,419 Elo+
Party 1
Hel
Hel
Kuchiyami
Hel
Level 76
God Stats
1W - 5L
1,219 SR
Queue Stats
135W - 180L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
LordWolf13
Cernunnos
Level 24
God Stats
19W - 14L
1,539 SR
Queue Stats
29W - 28L
1,302 Elo+
Party 1
Merlin
Merlin
Zrams
Merlin
Level 154
God Stats
35W - 46L
1,578 SR
Queue Stats
268W - 263L
1,543 Elo+
Solo
Raijin
Raijin
playbunnyplay
Raijin
Level 69
God Stats
14W - 20L
1,465 SR
Queue Stats
199W - 196L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 0 / 12
10,548
1,055
13,954
4,736
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
KeksiX
Loki
17
3 / 0 / 13
9,682
968
5,653
5,016
1,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 0 / 13
10,106
1,011
10,776
730
282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Pryst
Sobek
17
1 / 1 / 17
9,976
998
9,215
17,083
22,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Zekapa
Tsukuyomi
16
5 / 0 / 12
10,098
1,010
13,234
4,603
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

280

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kayah23
Artemis
14
0 / 7 / 1
8,027
803
6,459
12,161
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 1
8,199
820
3,908
7,921
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
LordWolf13
Cernunnos
14
0 / 7 / 1
8,139
814
4,484
15,137
4,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Zrams
Merlin
16
0 / 0 / 1
9,505
951
7,109
6,941
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 0
8,435
844
6,263
12,820
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
5
20
Kills
1
1
Deaths
20
67
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
12
13
L
Artemis
Kayah23
Artemis
0
7
1
0.07
W
Loki
KeksiX
Loki
3
0
13
9.5
L
0
2
1
0.25
L
Cernunnos
LordWolf13
Cernunnos
0
7
1
0.07
W
4
0
13
10.5
W
Sobek
Pryst
Sobek
1
1
17
9.5
W
Tsukuyomi
Zekapa
Tsukuyomi
5
0
12
11
L
Merlin
Zrams
Merlin
0
0
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,832
Damage
28,223
32,168
Taken
54,980
29,144
Mitigated
16,762
9,578
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,954
185
2,260
2,804
4,736
2,527
0
2,241
2,495
31,833
0
L
Artemis
Kayah23
Artemis
6,459
1,564
0
438
12,161
3,479
0
7,337
4,658
0
14,659
W
Loki
KeksiX
Loki
5,653
1,109
0
0
5,016
1,963
0
2,841
2,175
0
31,654
L
3,908
481
10,578
2,932
7,921
3,436
0
4,136
3,743
15,245
0
L
Cernunnos
LordWolf13
Cernunnos
4,484
1,964
84
446
15,137
4,081
0
9,099
5,796
0
18,424
W
10,776
4,583
0
0
730
282
0
194
536
38,761
0
W
Sobek
Pryst
Sobek
9,215
350
0
4,291
17,083
22,536
0
9,092
7,991
18,406
0
W
Tsukuyomi
Zekapa
Tsukuyomi
13,234
2,189
0
223
4,603
1,836
0
2,912
1,691
0
25,485
L
Merlin
Zrams
Merlin
7,109
629
0
1,791
6,941
2,300
0
2,841
4,064
73,431
0
L
6,263
614
0
0
12,820
3,466
0
9,828
2,774
25,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
42,305
208
Minions Killed
270
13
Camps Cleared
4
978,480
Distance Traveled
792,463
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,548
1,055
38
4
4
201,965
3
L
Artemis
8,027
803
17
2
0
126,102
0
W
Loki
9,682
968
49
5
3
200,237
0
L
Hel
8,199
820
33
3
1
196,551
0
L
Cernunnos
8,139
814
27
3
2
127,898
0
W
Nu Wa
10,106
1,011
67
7
4
192,142
0
W
Sobek
9,976
998
25
3
2
161,119
0
W
Tsukuyomi
10,098
1,010
29
3
0
223,017
3
L
Merlin
9,505
951
149
15
0
198,149
0
L
Raijin
8,435
844
44
4
1
143,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role