Player Matchup

Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Bursts3d
Aphrodite
Level 23
God Stats
1W - 1L
1,723 SR
Queue Stats
122W - 154L
1,358 Elo+
Party 4
Thanatos
Thanatos
JTGamerJ
Thanatos
Level 27
God Stats
11W - 8L
1,500 SR
Queue Stats
174W - 193L
1,479 Elo+
Party 4
Neith
Neith
OKKAILYN
Neith
Level 24
God Stats
2W - 2L
1,357 SR
Queue Stats
3W - 4L
1,314 Elo+
Party 2
Odin
Odin
WATCHYOJET123
Odin
Level 9
God Stats
3W - 0L
1,350 SR
Queue Stats
3W - 1L
1,240 Elo+
Party 2
Team Averages
Level 38
1,486 SR
1,378 Elo+

VS

Team Averages
Level 10
1,466 SR
1,543 Elo+
Hades
Hades
DaBeefLETSGO
Hades
Level 12
God Stats
9W - 7L
1,542 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 3
Ra
Ra
Excalibur8814
Ra
Level 15
God Stats
8W - 6L
1,600 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 3
Sol
Sol
JaySmokalot
Sol
Level 13
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Thor
Thor
LORDGUWAP
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Shuggday63
Bellona
Level 6
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 11
8,910
495
5,662
13,342
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Bursts3d
Aphrodite
12
5 / 6 / 8
8,152
453
4,871
11,813
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
JTGamerJ
Thanatos
14
8 / 4 / 9
9,368
520
10,729
14,171
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
OKKAILYN
Neith
15
8 / 3 / 7
9,481
527
11,055
11,551
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
9,143
508
5,027
8,886
5,552
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,122
451
9,449
10,234
5,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
7 / 2 / 4
9,163
509
5,967
9,629
3,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 12 / 3
6,293
350
5,649
12,108
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
0 / 10 / 2
5,722
318
2,328
7,791
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Shuggday63
Bellona
12
4 / 7 / 3
8,765
487
10,325
13,798
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
31
Kills
15
15
Deaths
34
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
11
9.5
W
Aphrodite
Bursts3d
Aphrodite
5
6
8
1.5
L
4
3
6
2.33
L
7
2
4
4.5
W
Thanatos
JTGamerJ
Thanatos
8
4
9
3.13
L
0
12
3
0.13
L
Thor
0
10
2
0.1
W
Neith
OKKAILYN
Neith
8
3
7
3.83
L
Bellona
Shuggday63
Bellona
4
7
3
0.79
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
33,718
59,763
Taken
53,560
34,316
Mitigated
24,470
26,483
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,662
715
0
4,675
13,342
12,784
124
5,674
7,478
22,822
0
W
Aphrodite
Bursts3d
Aphrodite
4,871
2,200
2,174
3,375
11,813
4,891
1,273
6,219
5,394
40,714
0
L
9,449
740
449
2,519
10,234
5,104
0
2,615
7,619
27,490
0
L
5,967
511
482
1,888
9,629
3,771
0
2,014
7,615
34,982
0
W
Thanatos
JTGamerJ
Thanatos
10,729
3,115
0
11,635
14,171
6,683
345
4,253
9,852
0
57,897
L
5,649
1,808
0
2,089
12,108
2,270
0
1,713
10,395
30,020
0
L
Thor
2,328
1,736
0
0
7,791
2,034
182
2,959
4,790
0
8,095
W
Neith
OKKAILYN
Neith
11,055
4,928
0
4,310
11,551
4,406
738
4,383
7,088
0
70,210
L
Bellona
Shuggday63
Bellona
10,325
4,569
0
1,452
13,798
11,291
302
1,708
11,693
0
34,719
W
5,027
1,937
0
314
8,886
5,552
293
0
8,886
5,998
23,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
38,065
361
Minions Killed
212
0
Camps Cleared
0
1,640,402
Distance Traveled
1,484,162
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,910
495
35
2
0
379,572
8
W
Aphrodite
8,152
453
79
4
0
288,128
0
L
Hades
8,122
451
56
3
0
322,700
0
L
Ra
9,163
509
60
3
0
318,010
1
W
Thanatos
9,368
520
77
4
0
365,864
0
L
Sol
6,293
350
27
2
0
311,949
0
L
Thor
5,722
318
15
1
0
196,948
2
W
Neith
9,481
527
105
6
0
319,985
0
L
Bellona
8,765
487
54
3
0
334,555
2
W
Odin
9,143
508
65
4
0
286,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role