Player Matchup

Sol
Sol
J_Rocwell
Sol
Level 66
God Stats
26W - 24L
1,702 SR
Queue Stats
203W - 229L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
LowLevelScrub21
Kuzenbo
Level 28
God Stats
5W - 8L
1,406 SR
Queue Stats
244W - 281L
1,443 Elo+
Solo
Thor
Thor
StannDarshh
Thor
Level 28
God Stats
5W - 8L
1,781 SR
Queue Stats
211W - 242L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
TheFourTs
Guan Yu
Level 16
God Stats
6W - 5L
1,706 SR
Queue Stats
45W - 43L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
killa_mike916
Heimdallr
Level 14
God Stats
9W - 8L
1,500 SR
Queue Stats
28W - 32L
1,362 Elo+
Party 2
Team Averages
Level 30
1,619 SR
1,448 Elo+

VS

Team Averages
Level 27
1,614 SR
1,336 Elo+
Hachiman
Hachiman
Fazeboo
Hachiman
Level 7
God Stats
3W - 3L
1,822 SR
Queue Stats
4W - 15L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
I love twice200
Danzaburou
Level 8
God Stats
5W - 8L
1,462 SR
Queue Stats
6W - 14L
1,389 Elo+
Party 1
Bellona
Bellona
Xxdarthmalgus98
Bellona
Level 8
God Stats
2W - 2L
1,785 SR
Queue Stats
7W - 19L
1,186 Elo+
Party 1
Anubis
Anubis
cesar123carranza
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
headhunterprooo
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 191L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
13,139
526
9,969
17,714
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 2
11,902
476
9,088
16,759
20,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 4 / 10
13,393
536
9,706
21,426
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TheFourTs
Guan Yu
20
12 / 0 / 5
13,989
560
16,299
24,871
19,558
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
killa_mike916
Heimdallr
20
10 / 3 / 3
14,945
598
12,916
18,913
6,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fazeboo
Hachiman
14
0 / 9 / 1
8,971
359
5,231
17,047
4,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
I love twice200
Danzaburou
19
4 / 11 / 0
13,562
542
16,664
18,970
7,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 3 / 0
7,680
307
300
3,554
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 4 / 0
13,057
522
19,973
21,478
12,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
17
1 / 7 / 1
10,111
404
6,895
21,315
13,322
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
33
Kills
9
10
Deaths
34
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Fazeboo
Hachiman
0
9
1
0.06
L
Danzaburou
I love twice200
Danzaburou
4
11
0
0.36
W
2
3
5
1.5
W
3
0
2
4
W
6
4
10
2.75
W
Guan Yu
TheFourTs
Guan Yu
12
0
5
14.5
L
0
3
0
0
L
4
4
0
1
L
Sylvanus
1
7
1
0.21
W
Heimdallr
killa_mike916
Heimdallr
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,978
Damage
49,063
99,683
Taken
82,364
61,600
Mitigated
40,500
36,952
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Fazeboo
Hachiman
5,231
4,208
0
1,518
17,047
4,961
280
1,889
15,158
0
47,534
L
Danzaburou
I love twice200
Danzaburou
16,664
7,273
0
2,144
18,970
7,696
3,180
1,582
17,388
0
76,696
W
9,969
1,948
0
10,122
17,714
6,083
3,528
4,297
13,417
114,874
0
W
9,088
3,513
0
1,721
16,759
20,654
1,083
7,624
9,135
53,755
0
W
9,706
2,365
0
7,393
21,426
8,474
3,711
6,398
15,028
0
95,007
W
Guan Yu
TheFourTs
Guan Yu
16,299
5,177
1,816
8,616
24,871
19,558
3,520
10,427
14,444
0
78,859
L
300
170
0
475
3,554
2,240
466
6
3,548
0
20,762
L
19,973
332
0
10,686
21,478
12,281
136
11,838
9,640
105,215
0
L
Sylvanus
6,895
3,212
1,819
2,954
21,315
13,322
913
3,742
17,573
50,518
0
W
Heimdallr
killa_mike916
Heimdallr
12,916
9,462
0
7,284
18,913
6,831
3,050
1,603
17,310
0
102,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,368
Gold Earned
53,381
677
Minions Killed
490
0
Camps Cleared
0
2,273,579
Distance Traveled
1,677,201
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,971
359
75
3
0
383,945
9
L
Danzaburou
13,562
542
138
6
0
402,560
0
W
Sol
13,139
526
141
6
0
470,808
5
W
Kuzenbo
11,902
476
70
3
0
370,803
0
W
Thor
13,393
536
150
6
0
461,560
0
W
Guan Yu
13,989
560
143
6
0
497,193
0
L
Bellona
7,680
307
33
1
0
138,809
0
L
Anubis
13,057
522
170
7
0
422,932
0
L
Sylvanus
10,111
404
74
3
0
328,955
2
W
Heimdallr
14,945
598
173
7
0
473,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role