Player Matchup

Terra
Terra
EclipseDreem
Terra
Level 68
God Stats
50W - 31L
1,671 SR
Queue Stats
182W - 150L
1,558 Elo+
Party 1
Vulcan
Vulcan
I Lakota I
Vulcan
Level 158
God Stats
9W - 6L
1,473 SR
Queue Stats
103W - 86L
1,677 Elo+
Party 1
Loki
Loki
shellingharb988
Loki
Level 23
God Stats
8W - 8L
1,500 SR
Queue Stats
78W - 51L
1,457 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,564 Elo+

VS

Team Averages
Level 65
1,396 SR
1,397 Elo+
Bacchus
Bacchus
KURNTHEHAMMER
Bacchus
Level 29
God Stats
0W - 3L
1,367 SR
Queue Stats
52W - 66L
1,278 Elo+
Solo
Artemis
Artemis
OddButters72
Artemis
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
12W - 12L
1,326 Elo+
Party 2
Ra
Ra
YT GamingGhost
Ra
Level 158
God Stats
6W - 10L
1,535 SR
Queue Stats
312W - 237L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,955
723
7,023
7,847
3,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
I Lakota I
Vulcan
14
8 / 0 / 7
8,872
807
14,227
6,121
2,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 9
7,790
708
5,584
5,446
1,816
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 3 / 0
7,565
688
4,777
12,183
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
OddButters72
Artemis
8
0 / 6 / 2
6,473
588
1,524
6,783
2,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 1
6,846
622
5,173
10,291
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Vulcan
I Lakota I
Vulcan
8
0
7
11.5
L
Bacchus
2
3
0
0.67
L
Artemis
OddButters72
Artemis
0
6
2
0.17
L
1
6
1
0.25
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
11,474
19,414
Taken
29,257
8,347
Mitigated
20,786
4,875
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,023
783
788
1,900
7,847
3,833
343
3,166
4,387
21,850
0
W
Vulcan
I Lakota I
Vulcan
14,227
3,728
0
1,585
6,121
2,698
459
2,560
3,354
43,037
0
L
Bacchus
4,777
925
0
624
12,183
14,411
0
7,358
4,825
11,607
0
L
Artemis
OddButters72
Artemis
1,524
1,102
0
114
6,783
2,146
520
5,926
857
0
4,470
L
5,173
189
465
2,423
10,291
4,229
0
8,118
2,173
30,396
0
W
5,584
2,295
0
602
5,446
1,816
84
3,668
1,597
0
9,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
20,884
119
Minions Killed
87
6
Camps Cleared
1
661,862
Distance Traveled
518,954
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,955
723
31
3
1
236,846
5
W
Vulcan
8,872
807
78
7
4
215,844
3
L
Bacchus
7,565
688
11
1
1
207,493
0
L
Artemis
6,473
588
10
1
0
116,645
0
L
Ra
6,846
622
66
6
0
194,816
1
W
Loki
7,790
708
10
1
1
209,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role