Player Matchup

Medusa
Medusa
Cdavis1108
Medusa
Level 81
God Stats
9W - 3L
1,636 SR
Queue Stats
384W - 358L
1,465 Elo+
Party 2
Loki
Loki
OCEVN
Loki
Level 123
God Stats
24W - 10L
1,696 SR
Queue Stats
286W - 267L
1,523 Elo+
Party 2
Terra
Terra
Sheikachu
Terra
Level 85
God Stats
3W - 0L
1,549 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Raijin
Raijin
TBABY1320
Raijin
Level 113
God Stats
24W - 29L
1,423 SR
Queue Stats
692W - 657L
1,492 Elo+
Party 2
Bellona
Bellona
ZachCrews
Bellona
Level 107
God Stats
13W - 8L
1,442 SR
Queue Stats
34W - 27L
1,354 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,455 Elo+

VS

Team Averages
Level 86
1,547 SR
1,438 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DrDeath0929
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,383 Elo+
Solo
Thor
Thor
FireballTre
Thor
Level 96
God Stats
1W - 1L
1,802 SR
Queue Stats
378W - 315L
1,513 Elo+
Party 1
Athena
Athena
PurpleTiger731
Athena
Level 88
God Stats
122W - 113L
1,502 SR
Queue Stats
519W - 468L
1,479 Elo+
Party 1
Izanami
Izanami
YuukiNiya
Izanami
Level 79
God Stats
27W - 30L
1,430 SR
Queue Stats
56W - 71L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cdavis1108
Medusa
15
5 / 1 / 5
9,285
580
6,679
7,172
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
OCEVN
Loki
17
9 / 0 / 4
10,778
674
10,331
9,167
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Sheikachu
Terra
10
0 / 1 / 9
6,625
414
1,484
9,414
5,292
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
TBABY1320
Raijin
17
6 / 1 / 6
10,375
648
7,907
7,475
3,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ZachCrews
Bellona
15
1 / 1 / 1
8,961
560
6,402
11,023
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 1
6,566
410
1,652
4,627
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 7 / 0
7,293
456
2,487
9,831
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 1
6,738
421
2,782
11,711
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 1
7,656
479
8,630
14,841
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
YuukiNiya
Izanami
11
0 / 5 / 2
6,695
418
4,363
8,642
2,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
4
4
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
Medusa
Cdavis1108
Medusa
5
1
5
7.5
L
1
7
0
0.14
L
1
6
1
0.25
W
Loki
OCEVN
Loki
9
0
4
11
L
1
1
1
1.5
W
Terra
Sheikachu
Terra
0
1
9
4.5
W
Raijin
TBABY1320
Raijin
6
1
6
9
L
Izanami
YuukiNiya
Izanami
0
5
2
0.2
W
Bellona
ZachCrews
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,803
Damage
19,914
44,251
Taken
49,652
22,924
Mitigated
20,832
17,087
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,652
163
1,119
1,236
4,627
3,947
192
807
3,820
19,650
1,752
W
Medusa
Cdavis1108
Medusa
6,679
3,164
0
2,515
7,172
2,254
1,110
867
6,305
0
67,754
L
2,487
514
76
1,845
9,831
2,806
788
3,771
6,010
42,150
0
L
2,782
1,086
0
500
11,711
3,134
0
1,532
10,132
0
42,372
W
Loki
OCEVN
Loki
10,331
4,908
0
2,004
9,167
4,155
0
913
8,254
0
88,111
L
8,630
2,475
118
4,424
14,841
8,589
0
2,490
11,602
43,919
0
W
Terra
Sheikachu
Terra
1,484
77
998
4,080
9,414
5,292
0
3,030
6,384
8,062
0
W
Raijin
TBABY1320
Raijin
7,907
794
0
2,690
7,475
3,714
646
1,486
5,989
79,270
0
L
Izanami
YuukiNiya
Izanami
4,363
2,828
0
787
8,642
2,356
1,218
791
7,851
0
47,341
W
Bellona
ZachCrews
Bellona
6,402
1,476
0
4,800
11,023
7,509
575
6,442
4,581
0
47,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
34,948
515
Minions Killed
376
0
Camps Cleared
0
1,495,086
Distance Traveled
1,411,514
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,566
410
46
3
0
247,357
0
W
Medusa
9,285
580
111
7
0
292,785
1
L
Ra
7,293
456
87
5
0
286,161
1
L
Thor
6,738
421
71
4
0
299,190
5
W
Loki
10,778
674
146
9
0
325,042
4
L
Athena
7,656
479
82
5
0
339,570
3
W
Terra
6,625
414
15
1
0
304,009
7
W
Raijin
10,375
648
141
9
0
299,708
3
L
Izanami
6,695
418
90
6
0
239,236
0
W
Bellona
8,961
560
102
6
0
273,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role