Player Matchup

Sol
Sol
BunnySoda
Sol
Level 6
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
KittenMochi
Medusa
Level 19
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 1
Charybdis
Charybdis
KyoshiroXxX
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,300 Elo+
Solo
Jormungandr
Jormungandr
OLG_WolfBoy
Jormungandr
Level 27
God Stats
2W - 2L
1,420 SR
Queue Stats
124W - 122L
1,341 Elo+
Solo
Chang'e
Chang'e
schrutefarms302
Chang'e
Level 29
God Stats
19W - 16L
1,552 SR
Queue Stats
52W - 55L
1,325 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,319 Elo+

VS

Team Averages
Level 20
1,592 SR
1,267 Elo+
Agni
Agni
Adelan778
Agni
Level 17
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 2L
1,076 Elo+
Party 3
Tiamat
Tiamat
JustisMan
Tiamat
Level 8
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 1L
1,252 Elo+
Party 3
Janus
Janus
RaymondRich
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Nemesis
Nemesis
lovefully-
Nemesis
Level 27
God Stats
21W - 13L
1,601 SR
Queue Stats
57W - 57L
1,425 Elo+
Party 2
Neith
Neith
melissaxX
Neith
Level 29
God Stats
59W - 71L
1,451 SR
Queue Stats
80W - 113L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,464
364
2,033
8,086
1,999
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
9
2 / 7 / 1
6,560
437
4,017
9,669
3,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
KyoshiroXxX
Charybdis
7
0 / 7 / 0
5,527
368
2,171
8,162
2,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
OLG_WolfBoy
Jormungandr
6
0 / 4 / 0
5,281
352
1,286
4,933
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 2 / 1
9,237
616
10,132
12,046
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 6 / 1
7,165
478
2,841
7,261
2,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
JustisMan
Tiamat
10
1 / 7 / 0
6,108
407
2,586
8,920
4,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 2 / 4
7,895
526
6,036
6,122
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
lovefully-
Nemesis
13
12 / 0 / 2
8,845
590
9,271
8,884
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
melissaxX
Neith
14
4 / 0 / 10
8,371
558
7,938
7,268
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
14
Kills
26
27
Deaths
15
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
2
6
1
0.42
L
1
7
0
0.14
W
Tiamat
JustisMan
Tiamat
1
7
0
0.14
L
Medusa
2
7
1
0.36
L
Charybdis
KyoshiroXxX
Charybdis
0
7
0
0
L
Jormungandr
OLG_WolfBoy
Jormungandr
0
4
0
0
W
7
2
4
4.5
W
Nemesis
lovefully-
Nemesis
12
0
2
13
W
Neith
melissaxX
Neith
4
0
10
9
L
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
28,672
42,896
Taken
38,455
19,350
Mitigated
14,915
7,626
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
2,841
248
0
1,307
7,261
2,449
235
4,608
2,653
21,536
0
L
2,033
721
0
344
8,086
1,999
35
2,164
5,922
14,482
0
W
Tiamat
JustisMan
Tiamat
2,586
873
0
1,550
8,920
4,597
114
4,410
4,510
20,600
0
L
Medusa
4,017
1,370
0
0
9,669
3,777
0
3,094
6,575
46
15,613
L
Charybdis
KyoshiroXxX
Charybdis
2,171
1,006
0
0
8,162
2,290
421
2,200
5,962
0
21,154
L
Jormungandr
OLG_WolfBoy
Jormungandr
1,286
154
0
108
4,933
3,366
0
297
4,636
13,988
0
W
6,036
960
0
504
6,122
1,921
1,052
1,227
4,895
38,153
0
W
Nemesis
lovefully-
Nemesis
9,271
5,887
0
430
8,884
3,500
2,341
1,530
7,354
0
48,707
W
Neith
melissaxX
Neith
7,938
3,802
0
2,978
7,268
2,448
2,691
1,248
6,020
0
47,062
L
10,132
1,675
0
7,174
12,046
7,918
0
3,708
8,338
47,727
5,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
38,384
228
Minions Killed
304
0
Camps Cleared
0
1,047,387
Distance Traveled
1,279,344
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,165
478
33
2
0
231,488
2
L
Sol
5,464
364
26
2
0
232,323
0
W
Tiamat
6,108
407
32
2
0
232,275
2
L
Medusa
6,560
437
21
1
0
238,723
2
L
Charybdis
5,527
368
45
3
0
210,142
0
L
Jormungandr
5,281
352
24
2
0
128,632
1
W
Janus
7,895
526
78
5
0
260,476
0
W
Nemesis
8,845
590
74
5
0
342,815
0
W
Neith
8,371
558
87
6
0
212,290
0
L
Chang'e
9,237
616
112
7
0
237,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role