Player Matchup

Kumbhakarna
Kumbhakarna
BusinessTime524
Kumbhakarna
Level 29
God Stats
47W - 53L
1,484 SR
Queue Stats
364W - 436L
1,393 Elo+
Party 1
Chronos
Chronos
ForcefulAlmond
Chronos
Level 29
God Stats
10W - 8L
1,516 SR
Queue Stats
150W - 167L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
MercuryMalone
Guan Yu
Level 29
God Stats
23W - 29L
1,364 SR
Queue Stats
41W - 52L
1,387 Elo+
Solo
Medusa
Medusa
nimplay
Medusa
Level 26
God Stats
61W - 56L
1,449 SR
Queue Stats
312W - 362L
1,260 Elo+
Solo
Bastet
Bastet
politeman16
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,084 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,304 Elo+

VS

Team Averages
Level 18
1,426 SR
1,391 Elo+
Cerberus
Cerberus
CoronaVarias
Cerberus
Level 25
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Izanami
Izanami
Doonkss
Izanami
Level 18
God Stats
18W - 20L
1,499 SR
Queue Stats
25W - 38L
1,334 Elo+
Party 3
Ymir
Ymir
Marcothephx
Ymir
Level 6
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 7L
1,215 Elo+
Solo
Anubis
Anubis
Zoonkss
Anubis
Level 17
God Stats
16W - 15L
1,500 SR
Queue Stats
21W - 29L
1,338 Elo+
Party 3
Nemesis
Nemesis
diegobmadrid
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BusinessTime524
Kumbhakarna
14
1 / 2 / 27
10,042
558
5,804
18,388
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 7 / 8
9,362
520
11,852
14,193
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
13
4 / 4 / 8
8,512
473
8,589
15,147
9,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
nimplay
Medusa
14
13 / 3 / 10
9,924
551
16,086
8,466
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
15
8 / 3 / 2
9,845
547
3,233
9,872
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoronaVarias
Cerberus
16
2 / 1 / 3
9,693
539
5,962
11,060
4,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Doonkss
Izanami
13
5 / 8 / 2
8,751
486
10,876
13,971
4,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 2
7,056
392
2,723
17,537
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Zoonkss
Anubis
13
3 / 8 / 4
8,277
460
11,743
13,912
7,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
diegobmadrid
Nemesis
16
8 / 6 / 2
10,480
582
11,589
16,407
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
32
Kills
18
19
Deaths
33
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BusinessTime524
Kumbhakarna
1
2
27
7.25
L
Cerberus
CoronaVarias
Cerberus
2
1
3
3.5
L
Izanami
Doonkss
Izanami
5
8
2
0.75
W
6
7
8
1.43
L
0
10
2
0.1
W
Guan Yu
4
4
8
2
L
Anubis
Zoonkss
Anubis
3
8
4
0.63
L
Nemesis
diegobmadrid
Nemesis
8
6
2
1.5
W
Medusa
nimplay
Medusa
13
3
10
6
W
Bastet
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,564
Damage
42,893
66,066
Taken
72,887
35,864
Mitigated
32,491
13,712
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BusinessTime524
Kumbhakarna
5,804
812
162
5,620
18,388
16,438
1,032
5,276
13,112
22,017
0
L
Cerberus
CoronaVarias
Cerberus
5,962
85
0
4,615
11,060
4,533
570
2,033
9,027
51,886
0
L
Izanami
Doonkss
Izanami
10,876
7,585
0
1,761
13,971
4,211
72
2,782
11,189
0
54,551
W
11,852
6,088
0
2,345
14,193
3,539
3,238
7,313
6,880
35,913
0
L
2,723
622
0
1
17,537
7,299
537
3,068
14,469
19,079
0
W
Guan Yu
8,589
447
1,746
3,149
15,147
9,985
462
6,307
8,840
8,322
28,995
L
Anubis
Zoonkss
Anubis
11,743
1,273
91
3,194
13,912
7,105
419
6,948
6,964
38,978
0
L
Nemesis
diegobmadrid
Nemesis
11,589
4,721
0
3,569
16,407
9,343
0
4,725
11,682
0
74,481
W
Medusa
nimplay
Medusa
16,086
8,017
0
690
8,466
2,715
2,057
622
7,844
0
47,934
W
Bastet
3,233
930
0
0
9,872
3,187
2,183
910
8,962
0
45,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
44,257
312
Minions Killed
404
0
Camps Cleared
0
1,583,106
Distance Traveled
1,417,165
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,042
558
13
1
0
317,572
1
L
Cerberus
9,693
539
103
6
0
317,467
4
L
Izanami
8,751
486
94
5
0
249,392
1
W
Chronos
9,362
520
78
4
0
305,805
2
L
Ymir
7,056
392
29
2
0
294,589
3
W
Guan Yu
8,512
473
64
4
0
324,592
0
L
Anubis
8,277
460
54
3
0
224,360
1
L
Nemesis
10,480
582
124
7
0
331,357
2
W
Medusa
9,924
551
75
4
0
309,539
0
W
Bastet
9,845
547
82
5
0
325,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role