Player Matchup

King Arthur
King Arthur
AndersoncX
King Arthur
Level 147
God Stats
2W - 1L
1,564 SR
Queue Stats
128W - 121L
1,451 Elo+
Solo
Chronos
Chronos
BRoHeMaDy
Chronos
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
120W - 142L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Camrir
Jormungandr
Level 99
God Stats
10W - 5L
1,578 SR
Queue Stats
140W - 116L
1,415 Elo+
Party 2
Anubis
Anubis
GodlyShaggy
Anubis
Level 108
God Stats
7W - 1L
2,091 SR
Queue Stats
205W - 210L
1,429 Elo+
Party 2
Apollo
Apollo
JenovaClone1332
Apollo
Level 148
God Stats
3W - 3L
1,437 SR
Queue Stats
207W - 212L
1,443 Elo+
Party 2
Team Averages
Level 126
1,584 SR
1,427 Elo+

VS

Team Averages
Level 111
1,529 SR
1,441 Elo+
Heimdallr
Heimdallr
LEVIATHAN_0369
Heimdallr
Level 94
God Stats
10W - 7L
1,599 SR
Queue Stats
208W - 261L
1,429 Elo+
Solo
Sobek
Sobek
Promisarie
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
chemicalcorgi85
Gilgamesh
Level 156
God Stats
14W - 11L
1,572 SR
Queue Stats
621W - 648L
1,390 Elo+
Party 1
Persephone
Persephone
drunkinmunky80
Persephone
Level 160
God Stats
12W - 12L
1,512 SR
Queue Stats
572W - 579L
1,461 Elo+
Party 1
Apollo
Apollo
zap2214
Apollo
Level 95
God Stats
5W - 4L
1,464 SR
Queue Stats
302W - 262L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndersoncX
King Arthur
18
6 / 6 / 16
12,964
810
12,975
18,536
25,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
BRoHeMaDy
Chronos
19
3 / 4 / 24
11,789
737
11,155
12,733
5,228
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Camrir
Jormungandr
20
4 / 2 / 24
12,047
753
10,895
14,717
14,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
20
18 / 5 / 11
15,191
949
33,192
22,230
15,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 7 / 17
11,467
717
16,216
13,990
6,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LEVIATHAN_0369
Heimdallr
19
6 / 7 / 9
11,914
745
13,701
17,299
9,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
19
4 / 6 / 11
11,580
724
14,155
26,277
14,862
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
chemicalcorgi85
Gilgamesh
17
3 / 10 / 14
11,062
691
10,926
21,974
19,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
drunkinmunky80
Persephone
20
5 / 5 / 12
12,975
811
18,609
13,218
4,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
zap2214
Apollo
18
6 / 9 / 9
11,367
710
10,797
15,731
5,287
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
37
Kills
24
24
Deaths
37
92
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AndersoncX
King Arthur
6
6
16
2.33
W
Chronos
BRoHeMaDy
Chronos
3
4
24
3.75
W
Jormungandr
Camrir
Jormungandr
4
2
24
8
W
Anubis
18
5
11
4.7
W
6
7
17
2.07
L
Heimdallr
LEVIATHAN_0369
Heimdallr
6
7
9
1.5
L
Sobek
4
6
11
1.58
L
Gilgamesh
chemicalcorgi85
Gilgamesh
3
10
14
1
L
Persephone
drunkinmunky80
Persephone
5
5
12
2.2
L
Apollo
zap2214
Apollo
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,433
Damage
68,188
82,206
Taken
94,499
67,070
Mitigated
53,907
35,222
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AndersoncX
King Arthur
12,975
556
508
601
18,536
25,210
206
6,503
12,033
0
23,303
W
Chronos
BRoHeMaDy
Chronos
11,155
2,935
663
2,882
12,733
5,228
1,188
6,434
6,299
29,804
0
W
Jormungandr
Camrir
Jormungandr
10,895
1,433
4,147
7,078
14,717
14,422
1,158
5,583
9,134
23,876
0
W
Anubis
33,192
1,708
1,109
13,912
22,230
15,552
1,213
7,448
14,782
57,719
0
W
16,216
10,475
2,683
1,639
13,990
6,658
1,597
6,796
7,194
0
36,471
L
Heimdallr
LEVIATHAN_0369
Heimdallr
13,701
6,163
1,079
883
17,299
9,498
562
10,454
6,845
0
34,061
L
Sobek
14,155
1,061
1,225
6,294
26,277
14,862
162
14,967
11,310
29,121
0
L
Gilgamesh
chemicalcorgi85
Gilgamesh
10,926
2,651
1,307
3,826
21,974
19,489
0
11,470
10,504
0
16,886
L
Persephone
drunkinmunky80
Persephone
18,609
2,409
1,515
2,917
13,218
4,771
0
7,937
5,276
42,683
0
L
Apollo
zap2214
Apollo
10,797
6,754
735
1,351
15,731
5,287
543
10,410
5,321
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
58,898
176
Minions Killed
160
0
Camps Cleared
0
1,510,263
Distance Traveled
1,399,354
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,964
810
19
1
0
332,727
3
W
Chronos
11,789
737
32
2
0
308,358
1
W
Jormungandr
12,047
753
28
2
0
345,080
0
W
Anubis
15,191
949
56
4
0
251,749
4
W
Apollo
11,467
717
41
3
0
272,349
1
L
Heimdallr
11,914
745
40
3
0
268,303
0
L
Sobek
11,580
724
35
2
0
302,288
0
L
Gilgamesh
11,062
691
11
1
0
293,993
0
L
Persephone
12,975
811
62
4
0
288,031
0
L
Apollo
11,367
710
12
1
0
246,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role