Player Matchup

Kuzenbo
Kuzenbo
PrimeCentaur
Kuzenbo
Level 118
God Stats
1W - 0L
1,575 SR
Queue Stats
53W - 57L
1,595 Elo+
Party 3
Baba Yaga
Baba Yaga
PulseGordo
Baba Yaga
Level 128
God Stats
3W - 6L
1,330 SR
Queue Stats
533W - 582L
1,453 Elo+
Solo
Izanami
Izanami
YungSlappyNutz
Izanami
Level 85
God Stats
3W - 0L
1,339 SR
Queue Stats
68W - 57L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
thebigging4242
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 3
Anubis
Anubis
xCapnxMuricax
Anubis
Level 76
God Stats
6W - 4L
1,498 SR
Queue Stats
135W - 122L
1,420 Elo+
Party 2
Team Averages
Level 95
1,448 SR
1,483 Elo+

VS

Team Averages
Level 103
1,489 SR
1,410 Elo+
Raijin
Raijin
FortiethPlot477
Raijin
Level 107
God Stats
7W - 8L
1,409 SR
Queue Stats
433W - 428L
1,431 Elo+
Solo
Cerberus
Cerberus
LizzyPix
Cerberus
Level 146
God Stats
1W - 3L
1,458 SR
Queue Stats
197W - 215L
1,418 Elo+
Party 1
Tiamat
Tiamat
ZeroS0M
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
secondbest87
Osiris
Level 159
God Stats
3W - 5L
1,627 SR
Queue Stats
571W - 584L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
Level 88
God Stats
0W - 1L
1,449 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PrimeCentaur
Kuzenbo
13
0 / 4 / 16
8,435
937
7,037
12,138
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
PulseGordo
Baba Yaga
16
3 / 1 / 20
9,017
1,002
10,524
3,584
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 2 / 13
9,517
1,057
15,234
9,287
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 11
9,246
1,027
7,943
8,613
5,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 2 / 15
9,615
1,068
11,062
7,678
4,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,045
894
7,910
7,994
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LizzyPix
Cerberus
12
0 / 9 / 7
7,006
778
5,403
15,789
7,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
ZeroS0M
Tiamat
12
0 / 6 / 6
6,564
729
2,330
10,818
8,695
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
15
5 / 3 / 5
7,796
866
9,392
15,972
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
13
4 / 6 / 6
7,983
887
6,201
9,348
5,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
29
Kills
13
13
Deaths
29
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Cerberus
LizzyPix
Cerberus
0
9
7
0.39
W
Kuzenbo
PrimeCentaur
Kuzenbo
0
4
16
2
W
Baba Yaga
PulseGordo
Baba Yaga
3
1
20
13
W
10
2
13
8.25
L
Tiamat
ZeroS0M
Tiamat
0
6
6
0.5
L
Osiris
5
3
5
2.5
W
8
4
11
3.38
W
8
2
15
7.75
L
Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,800
Damage
31,236
41,300
Taken
59,921
31,244
Mitigated
36,307
13,696
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
525
117
626
7,994
2,871
0
3,566
4,428
16,071
0
L
Cerberus
LizzyPix
Cerberus
5,403
115
196
2,908
15,789
7,172
35
7,120
8,669
17,475
0
W
Kuzenbo
PrimeCentaur
Kuzenbo
7,037
2,790
0
2,565
12,138
15,334
329
2,724
8,977
10,564
0
W
Baba Yaga
PulseGordo
Baba Yaga
10,524
1,026
2,460
1,557
3,584
1,772
767
2,396
1,146
26,338
0
W
15,234
11,251
230
3,311
9,287
4,035
3,264
3,878
5,177
0
27,260
L
Tiamat
ZeroS0M
Tiamat
2,330
371
0
740
10,818
8,695
0
5,938
4,880
4,803
0
L
Osiris
9,392
1,297
387
6,967
15,972
11,996
0
7,209
8,763
78
18,230
W
7,943
2,575
0
1,056
8,613
5,210
314
2,794
5,775
0
12,649
W
11,062
1,232
0
2,517
7,678
4,893
1,247
3,929
3,571
20,788
0
L
Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
6,201
1,300
0
295
9,348
5,573
0
4,790
4,558
0
11,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
37,394
92
Minions Killed
102
0
Camps Cleared
0
839,402
Distance Traveled
745,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,045
894
20
2
0
119,873
0
L
Cerberus
7,006
778
43
5
0
140,109
0
W
Kuzenbo
8,435
937
9
1
0
177,622
0
W
Baba Yaga
9,017
1,002
34
4
0
182,156
1
W
Izanami
9,517
1,057
20
2
0
156,795
1
L
Tiamat
6,564
729
6
1
0
144,682
0
L
Osiris
7,796
866
21
2
0
163,536
0
W
Ne Zha
9,246
1,027
9
1
0
167,499
0
W
Anubis
9,615
1,068
20
2
0
155,330
0
L
Gilgamesh
7,983
887
12
1
0
177,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role