Player Matchup

Thanatos
Thanatos
Ausantix
Thanatos
Level 28
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 13L
1,243 Elo+
Party 1
Charybdis
Charybdis
Dinotroll616
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,603 Elo+
Solo
Merlin
Merlin
TheDeathVice
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,680 Elo+
Solo
Hera
Hera
Westfall2004
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,617 Elo+
Party 1
Cerberus
Cerberus
slipperyChase
Cerberus
Level 21
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,517 Elo+

VS

Team Averages
Level 22
1,513 SR
1,470 Elo+
Khepri
Khepri
MoisesFox
Khepri
Level 16
God Stats
6W - 3L
1,692 SR
Queue Stats
96W - 82L
1,552 Elo+
Solo
Hercules
Hercules
RevvingEngine
Hercules
Level 23
God Stats
240W - 160L
1,650 SR
Queue Stats
266W - 191L
1,560 Elo+
Solo
Ymir
Ymir
cartnj1
Ymir
Level 14
God Stats
1W - 1L
1,269 SR
Queue Stats
23W - 22L
1,385 Elo+
Party 2
Medusa
Medusa
kieranmryan
Medusa
Level 26
God Stats
8W - 7L
1,488 SR
Queue Stats
31W - 32L
1,372 Elo+
Party 2
Poseidon
Poseidon
memoshoots
Poseidon
Level 29
God Stats
3W - 1L
1,466 SR
Queue Stats
16W - 14L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ausantix
Thanatos
17
8 / 10 / 5
12,661
1,055
17,167
18,980
14,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
Dinotroll616
Charybdis
17
2 / 6 / 6
10,740
895
9,853
16,782
6,591
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
17
1 / 10 / 8
10,953
913
15,589
20,823
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 8 / 8
10,889
907
16,752
16,774
13,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
slipperyChase
Cerberus
18
2 / 8 / 11
11,681
973
13,534
28,004
31,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MoisesFox
Khepri
20
4 / 0 / 23
12,651
1,054
9,710
13,337
19,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
RevvingEngine
Hercules
20
11 / 2 / 24
13,938
1,162
19,458
21,838
32,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
cartnj1
Ymir
19
2 / 4 / 20
11,654
971
9,959
17,652
21,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
20
15 / 5 / 14
14,095
1,175
23,125
13,204
4,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
memoshoots
Poseidon
19
10 / 3 / 18
13,417
1,118
32,780
12,034
4,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
141
14
Kills
42
42
Deaths
14
38
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ausantix
Thanatos
8
10
5
1.05
L
Charybdis
Dinotroll616
Charybdis
2
6
6
0.83
W
Khepri
MoisesFox
Khepri
4
0
23
15.5
W
Hercules
RevvingEngine
Hercules
11
2
24
11.5
L
Merlin
1
10
8
0.5
L
1
8
8
0.63
W
Ymir
cartnj1
Ymir
2
4
20
3
W
Medusa
15
5
14
4.4
W
Poseidon
memoshoots
Poseidon
10
3
18
6.33
L
Cerberus
slipperyChase
Cerberus
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,895
Damage
95,032
101,363
Taken
78,065
73,869
Mitigated
83,788
16,451
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ausantix
Thanatos
17,167
4,481
0
5,705
18,980
14,206
0
8,783
10,197
0
24,832
L
Charybdis
Dinotroll616
Charybdis
9,853
5,599
0
398
16,782
6,591
0
11,812
4,970
0
24,793
W
Khepri
MoisesFox
Khepri
9,710
459
0
0
13,337
19,952
0
7,512
5,825
23,798
0
W
Hercules
RevvingEngine
Hercules
19,458
7,113
0
10,185
21,838
32,797
0
12,567
8,848
0
31,857
L
Merlin
15,589
2,729
1,393
2,225
20,823
9,000
0
11,034
9,789
43,190
0
L
16,752
5,543
0
530
16,774
13,031
0
8,425
8,349
37,671
0
W
Ymir
cartnj1
Ymir
9,959
1,365
0
0
17,652
21,780
0
12,114
5,500
28,503
0
W
Medusa
23,125
9,749
0
942
13,204
4,749
0
6,583
6,621
0
46,568
W
Poseidon
memoshoots
Poseidon
32,780
4,969
0
3,091
12,034
4,510
0
7,099
4,935
65,179
0
L
Cerberus
slipperyChase
Cerberus
13,534
1,080
0
6,200
28,004
31,041
0
12,395
15,609
42,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
65,755
227
Minions Killed
214
6
Camps Cleared
6
972,541
Distance Traveled
1,150,940
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,661
1,055
19
2
1
199,576
1
L
Charybdis
10,740
895
24
2
1
175,364
1
W
Khepri
12,651
1,054
19
2
0
264,584
1
W
Hercules
13,938
1,162
26
2
0
263,019
3
L
Merlin
10,953
913
56
5
3
175,107
2
L
Hera
10,889
907
42
4
1
201,133
0
W
Ymir
11,654
971
44
4
1
201,450
0
W
Medusa
14,095
1,175
39
3
3
207,744
0
W
Poseidon
13,417
1,118
86
7
2
214,143
2
L
Cerberus
11,681
973
86
7
0
221,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role