Player Matchup

Neith
Neith
Riyhdo
Neith
Level 80
God Stats
4W - 2L
1,881 SR
Queue Stats
186W - 179L
1,509 Elo+
Party 1
Achilles
Achilles
ScrambledJAM
Achilles
Level 23
God Stats
24W - 11L
1,563 SR
Queue Stats
108W - 112L
1,424 Elo+
Party 1
Hades
Hades
nacho-thegreat
Hades
Level 69
God Stats
170W - 115L
1,580 SR
Queue Stats
210W - 204L
1,556 Elo+
Party 1
Team Averages
Level 57
1,674 SR
1,496 Elo+

VS

Team Averages
Level 23
1,622 SR
1,398 Elo+
Ravana
Ravana
Gasoline5136
Ravana
Level 7
God Stats
2W - 1L
1,825 SR
Queue Stats
42W - 45L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Josejnava
Cthulhu
Level 26
God Stats
22W - 21L
1,495 SR
Queue Stats
145W - 141L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Worthymacom
Zhong Kui
Level 37
God Stats
10W - 14L
1,545 SR
Queue Stats
434W - 507L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Riyhdo
Neith
17
7 / 2 / 19
13,137
691
18,680
14,862
5,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
ScrambledJAM
Achilles
16
6 / 7 / 19
13,170
693
14,954
22,659
19,779
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
17 / 2 / 8
14,496
763
20,129
20,784
16,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
4 / 12 / 7
12,131
638
16,728
18,228
7,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Josejnava
Cthulhu
14
6 / 8 / 4
11,886
626
13,441
21,338
21,800
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Worthymacom
Zhong Kui
13
1 / 10 / 9
11,078
583
18,648
22,750
11,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
30
Kills
11
11
Deaths
30
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
12
7
0.63
L
Cthulhu
Josejnava
Cthulhu
6
8
4
1
W
Neith
Riyhdo
Neith
7
2
19
8.25
W
Achilles
ScrambledJAM
Achilles
6
7
19
2.21
L
Zhong Kui
Worthymacom
Zhong Kui
1
10
9
0.55
W
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
48,817
58,305
Taken
62,316
42,359
Mitigated
40,613
23,960
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
16,728
9,184
0
2,145
18,228
7,271
0
6,239
11,989
0
29,807
L
Cthulhu
Josejnava
Cthulhu
13,441
1,240
760
0
21,338
21,800
34
6,824
14,514
33,046
0
W
Neith
Riyhdo
Neith
18,680
7,927
1,052
4,400
14,862
5,979
1,629
7,631
6,973
0
64,976
W
Achilles
ScrambledJAM
Achilles
14,954
4,903
327
3,428
22,659
19,779
555
14,569
7,666
0
33,075
L
Zhong Kui
Worthymacom
Zhong Kui
18,648
3,270
0
3,950
22,750
11,542
734
7,360
15,390
39,805
0
W
20,129
2,718
3,409
11,344
20,784
16,601
1,215
9,354
11,051
55,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
35,095
177
Minions Killed
141
9
Camps Cleared
4
951,025
Distance Traveled
828,957
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,131
638
27
1
1
266,978
5
L
Cthulhu
11,886
626
50
3
0
298,862
4
W
Neith
13,137
691
67
4
4
291,544
2
W
Achilles
13,170
693
38
2
0
320,335
1
L
Zhong Kui
11,078
583
64
3
3
263,117
0
W
Hades
14,496
763
72
4
5
339,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role