Player Matchup

Bellona
Bellona
KiddPluto17
Bellona
Level 58
God Stats
3W - 2L
1,611 SR
Queue Stats
103W - 86L
1,607 Elo+
Party 3
Sylvanus
Sylvanus
MiniTotodily
Sylvanus
Level 82
God Stats
3W - 1L
2,047 SR
Queue Stats
171W - 127L
1,621 Elo+
Party 3
Izanami
Izanami
ShadowApophis
Izanami
Level 17
God Stats
6W - 7L
1,519 SR
Queue Stats
18W - 17L
1,529 Elo+
Party 3
Fenrir
Fenrir
Sm0KEb0mber
Fenrir
Level 69
God Stats
1W - 5L
1,281 SR
Queue Stats
178W - 130L
1,639 Elo+
Party 3
Scylla
Scylla
corupteed
Scylla
Level 16
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 8L
1,559 Elo+
Party 3
Team Averages
Level 48
1,646 SR
1,591 Elo+

VS

Team Averages
Level 76
1,552 SR
1,576 Elo+
Neith
Neith
FairRichard
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,693 Elo+
Party 1
Bakasura
Bakasura
MadFarter
Bakasura
Level 66
God Stats
15W - 15L
1,481 SR
Queue Stats
183W - 196L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
MercRebell
Ah Puch
Level 88
God Stats
11W - 3L
1,865 SR
Queue Stats
542W - 574L
1,553 Elo+
Party 2
Mulan
Mulan
ShinMegamiTensei
Mulan
Level 109
God Stats
4W - 6L
1,390 SR
Queue Stats
142W - 107L
1,599 Elo+
Party 1
Raijin
Raijin
fartandballs
Raijin
Level 105
God Stats
11W - 8L
1,523 SR
Queue Stats
1,100W - 1,143L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KiddPluto17
Bellona
16
4 / 3 / 3
10,004
500
8,322
15,724
13,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
MiniTotodily
Sylvanus
15
5 / 2 / 4
9,216
461
9,469
13,344
18,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
15
4 / 7 / 6
9,732
487
9,242
13,815
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
4 / 6 / 3
9,709
485
10,484
18,193
15,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
corupteed
Scylla
15
2 / 7 / 3
8,902
445
6,652
14,655
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
11,062
553
5,759
10,397
3,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
MadFarter
Bakasura
18
3 / 4 / 11
11,371
569
11,047
16,767
10,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
MercRebell
Ah Puch
17
5 / 1 / 10
11,137
557
13,266
13,183
9,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 7 / 13
9,751
488
14,239
25,223
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
19
12 / 4 / 4
12,174
609
16,071
11,372
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
19
Kills
25
25
Deaths
19
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Bellona
KiddPluto17
Bellona
4
3
3
1.83
W
Bakasura
MadFarter
Bakasura
3
4
11
2.13
W
Ah Puch
MercRebell
Ah Puch
5
1
10
10
L
Sylvanus
MiniTotodily
Sylvanus
5
2
4
3.5
L
Izanami
4
7
6
1
W
1
7
13
1.07
L
Fenrir
4
6
3
0.92
L
Scylla
corupteed
Scylla
2
7
3
0.5
W
Raijin
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,169
Damage
60,382
75,731
Taken
76,942
57,470
Mitigated
46,265
20,549
Healing
33,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,759
2,035
0
3,461
10,397
3,557
5,183
2,486
7,911
0
67,675
L
Bellona
KiddPluto17
Bellona
8,322
1,553
0
4,609
15,724
13,556
0
5,591
8,933
0
74,312
W
Bakasura
MadFarter
Bakasura
11,047
6,570
0
7,605
16,767
10,900
168
2,462
14,217
0
71,897
W
Ah Puch
MercRebell
Ah Puch
13,266
1,064
35
8,604
13,183
9,951
799
1,992
11,161
59,999
0
L
Sylvanus
MiniTotodily
Sylvanus
9,469
2,520
1,732
3,164
13,344
18,061
398
3,474
8,789
34,901
7,737
L
Izanami
9,242
4,983
0
1,589
13,815
5,423
508
2,250
11,017
0
57,555
W
14,239
2,138
0
10,795
25,223
17,459
181
5,022
20,129
0
61,291
L
Fenrir
10,484
2,791
0
5,761
18,193
15,536
0
8,627
8,490
0
43,138
L
Scylla
corupteed
Scylla
6,652
454
0
3,694
14,655
4,894
117
8,563
4,721
58,102
0
W
Raijin
16,071
944
201
2,789
11,372
4,398
241
3,290
7,890
68,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
55,495
517
Minions Killed
573
0
Camps Cleared
0
1,898,041
Distance Traveled
1,951,642
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,062
553
128
6
0
386,099
0
L
Bellona
10,004
500
130
7
0
456,871
8
W
Bakasura
11,371
569
138
7
0
438,610
2
W
Ah Puch
11,137
557
109
5
0
396,030
11
L
Sylvanus
9,216
461
62
3
0
376,521
11
L
Izanami
9,732
487
116
6
0
361,088
1
W
Mulan
9,751
488
83
4
0
365,616
3
L
Fenrir
9,709
485
93
5
0
371,454
1
L
Scylla
8,902
445
116
6
0
332,107
2
W
Raijin
12,174
609
115
6
0
365,287
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role