Player Matchup

Zeus
Zeus
AlphaDedman
Zeus
Level 42
God Stats
3W - 4L
1,126 SR
Queue Stats
60W - 115L
1,296 Elo+
Party 1
Neith
Neith
Cpt Bloodwolf
Neith
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 69L
1,094 Elo+
Party 1
Fafnir
Fafnir
DreadedTANKVII
Fafnir
Level 47
God Stats
2W - 2L
1,409 SR
Queue Stats
148W - 159L
1,376 Elo+
Party 1
Team Averages
Level 33
1,345 SR
1,255 Elo+

VS

Team Averages
Level 35
1,500 SR
1,314 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nishtastic
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,126 Elo+
Solo
Kukulkan
Kukulkan
RambroMIA
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Cthulhu
Cthulhu
khauan_DARK-_
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
9,675
691
12,245
8,015
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 4
10,043
717
8,120
7,554
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 8
9,412
672
6,499
22,651
20,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nishtastic
Ah Muzen Cab
13
5 / 1 / 2
9,253
661
13,944
11,089
3,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RambroMIA
Kukulkan
10
1 / 2 / 4
8,047
575
6,539
7,425
2,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
10
1 / 7 / 6
8,199
586
6,403
12,158
9,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
7
7
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
4
0
4
6
W
1
4
8
1.25
L
Ah Muzen Cab
Nishtastic
Ah Muzen Cab
5
1
2
6
L
Kukulkan
RambroMIA
Kukulkan
1
2
4
1.5
L
Cthulhu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
26,886
38,220
Taken
30,672
25,068
Mitigated
14,928
12,681
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,245
1,631
119
2,155
8,015
2,449
1,030
3,035
4,980
43,609
0
W
8,120
4,874
440
1,840
7,554
2,586
1,068
2,519
5,035
0
35,052
W
6,499
3,017
327
7,800
22,651
20,033
440
7,542
15,109
15,260
0
L
Ah Muzen Cab
Nishtastic
Ah Muzen Cab
13,944
7,334
206
2,281
11,089
3,258
117
6,526
4,563
0
34,975
L
Kukulkan
RambroMIA
Kukulkan
6,539
1,149
65
1,014
7,425
2,221
76
4,946
2,479
22,088
0
L
Cthulhu
6,403
1,291
233
1,184
12,158
9,449
0
7,272
4,886
14,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
25,499
160
Minions Killed
115
6
Camps Cleared
0
725,246
Distance Traveled
611,369
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,675
691
62
4
5
249,778
0
W
Neith
10,043
717
74
5
1
240,036
0
W
Fafnir
9,412
672
24
2
0
235,432
0
L
Ah Muzen Cab
9,253
661
53
4
0
240,675
0
L
Kukulkan
8,047
575
46
3
0
176,926
0
L
Cthulhu
8,199
586
16
1
0
193,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role