Player Matchup

Ra
Ra
HnR Cha0s
Ra
Level 117
God Stats
1W - 1L
1,111 SR
Queue Stats
78W - 71L
1,573 Elo+
Party 1
Hachiman
Hachiman
LumpBeatle44
Hachiman
Level 119
God Stats
11W - 12L
1,673 SR
Queue Stats
354W - 288L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Lvl1Charmander
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 104L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
XtrmerV2
Cthulhu
Level 129
God Stats
1W - 0L
1,343 SR
Queue Stats
48W - 55L
1,477 Elo+
Solo
Kali
Kali
kanken
Kali
Level 44
God Stats
10W - 5L
1,661 SR
Queue Stats
140W - 106L
1,560 Elo+
Party 1
Team Averages
Level 87
1,458 SR
1,532 Elo+

VS

Team Averages
Level 40
1,688 SR
1,535 Elo+
Geb
Geb
LunatheAlchemist
Geb
Level 42
God Stats
31W - 22L
1,631 SR
Queue Stats
56W - 59L
1,525 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Natsert99
Ah Muzen Cab
Level 36
God Stats
11W - 9L
1,587 SR
Queue Stats
186W - 185L
1,482 Elo+
Solo
Ah Puch
Ah Puch
NeverBuyMed
Ah Puch
Level 53
God Stats
6W - 3L
1,799 SR
Queue Stats
118W - 116L
1,528 Elo+
Party 3
Camazotz
Camazotz
OldPepa
Camazotz
Level 33
God Stats
1W - 5L
1,836 SR
Queue Stats
226W - 231L
1,538 Elo+
Solo
Fenrir
Fenrir
sinnabxn
Fenrir
Level 38
God Stats
14W - 14L
1,588 SR
Queue Stats
95W - 80L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 16
12,048
1,095
18,449
10,019
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
LumpBeatle44
Hachiman
18
8 / 3 / 18
12,174
1,107
24,483
12,286
4,086
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Lvl1Charmander
Erlang Shen
18
5 / 3 / 19
11,409
1,037
10,734
13,340
10,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
XtrmerV2
Cthulhu
19
5 / 2 / 21
11,881
1,080
12,457
15,348
17,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
kanken
Kali
18
3 / 4 / 21
11,401
1,036
14,152
14,189
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

206

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 9
10,293
936
4,229
20,277
19,816
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Natsert99
Ah Muzen Cab
17
3 / 5 / 7
11,049
1,004
11,061
12,336
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NeverBuyMed
Ah Puch
17
5 / 7 / 7
11,672
1,061
20,695
14,888
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
OldPepa
Camazotz
17
2 / 5 / 9
10,353
941
8,894
19,055
13,448
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
sinnabxn
Fenrir
17
6 / 6 / 8
11,896
1,081
14,020
18,308
13,871
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
29
Kills
16
16
Deaths
29
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
W
Hachiman
LumpBeatle44
Hachiman
8
3
18
5.67
L
0
6
9
0.75
W
Erlang Shen
Lvl1Charmander
Erlang Shen
5
3
19
4.83
L
Ah Muzen Cab
Natsert99
Ah Muzen Cab
3
5
7
1.3
L
Ah Puch
NeverBuyMed
Ah Puch
5
7
7
1.21
L
Camazotz
OldPepa
Camazotz
2
5
9
1.3
W
Cthulhu
XtrmerV2
Cthulhu
5
2
21
7.75
W
Kali
kanken
Kali
3
4
21
3.38
L
Fenrir
sinnabxn
Fenrir
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,275
Damage
58,899
65,182
Taken
84,864
42,284
Mitigated
57,402
14,926
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,449
902
4,741
2,635
10,019
3,783
0
3,831
5,970
44,471
0
W
Hachiman
LumpBeatle44
Hachiman
24,483
11,155
0
1,723
12,286
4,086
0
4,253
7,823
0
55,173
L
4,229
411
313
1,702
20,277
19,816
0
7,874
12,403
13,162
0
W
Erlang Shen
Lvl1Charmander
Erlang Shen
10,734
5,580
0
1,316
13,340
10,283
0
6,143
6,928
0
20,330
L
Ah Muzen Cab
Natsert99
Ah Muzen Cab
11,061
2,772
0
1,545
12,336
5,124
0
5,050
7,286
0
28,984
L
Ah Puch
NeverBuyMed
Ah Puch
20,695
1,190
0
1,074
14,888
5,143
0
5,401
9,487
59,331
0
L
Camazotz
OldPepa
Camazotz
8,894
2,292
0
4,649
19,055
13,448
0
6,385
12,670
0
24,675
W
Cthulhu
XtrmerV2
Cthulhu
12,457
924
612
0
15,348
17,248
0
3,822
11,360
24,962
0
W
Kali
kanken
Kali
14,152
6,348
0
3,899
14,189
6,884
0
5,725
8,177
0
25,518
L
Fenrir
sinnabxn
Fenrir
14,020
2,920
0
1,555
18,308
13,871
0
6,196
12,112
0
21,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
55,263
248
Minions Killed
203
8
Camps Cleared
7
1,076,796
Distance Traveled
1,093,305
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,048
1,095
73
7
1
215,753
2
W
Hachiman
12,174
1,107
84
8
0
196,910
0
L
Geb
10,293
936
18
2
2
218,848
1
W
Erlang Shen
11,409
1,037
22
2
1
212,814
0
L
Ah Muzen Cab
11,049
1,004
26
2
3
213,097
2
L
Ah Puch
11,672
1,061
110
10
1
214,250
0
L
Camazotz
10,353
941
25
2
0
219,425
0
W
Cthulhu
11,881
1,080
33
3
0
227,585
1
W
Kali
11,401
1,036
36
3
6
223,734
2
L
Fenrir
11,896
1,081
24
2
1
227,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role