Player Matchup

Charybdis
Charybdis
CallMeOldGregg
Charybdis
Level 31
God Stats
2W - 2L
1,332 SR
Queue Stats
39W - 46L
1,457 Elo+
Party 2
Raijin
Raijin
Jayanús
Raijin
Level 68
God Stats
13W - 5L
1,572 SR
Queue Stats
274W - 289L
1,462 Elo+
Party 2
Odin
Odin
LoafyMuffBoy
Odin
Level 54
God Stats
12W - 19L
1,485 SR
Queue Stats
61W - 75L
1,422 Elo+
Party 2
Team Averages
Level 51
1,463 SR
1,447 Elo+

VS

Team Averages
Level 49
1,592 SR
1,476 Elo+
King Arthur
King Arthur
Moosekc
King Arthur
Level 25
God Stats
2W - 5L
1,292 SR
Queue Stats
81W - 77L
1,430 Elo+
Solo
Hachiman
Hachiman
Queneth
Hachiman
Level 105
God Stats
4W - 1L
1,919 SR
Queue Stats
109W - 89L
1,610 Elo+
Party 1
Discordia
Discordia
srenaele
Discordia
Level 16
God Stats
2W - 1L
1,563 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeOldGregg
Charybdis
11
4 / 4 / 6
7,720
772
6,651
7,419
2,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Jayanús
Raijin
11
5 / 3 / 5
7,897
790
8,482
6,807
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 9
7,506
751
7,472
9,634
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moosekc
King Arthur
10
2 / 4 / 5
6,757
676
4,461
11,768
8,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Queneth
Hachiman
11
8 / 3 / 2
7,692
769
9,319
8,728
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
srenaele
Discordia
10
0 / 4 / 8
6,376
638
4,648
6,271
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
10
10
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CallMeOldGregg
Charybdis
4
4
6
1.75
W
Raijin
Jayanús
Raijin
5
3
5
2.5
W
2
3
9
2.17
L
King Arthur
Moosekc
King Arthur
2
4
5
1.13
L
Hachiman
Queneth
Hachiman
8
3
2
3
L
Discordia
srenaele
Discordia
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
18,428
23,860
Taken
26,767
12,172
Mitigated
13,652
6,144
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CallMeOldGregg
Charybdis
6,651
2,856
0
1,794
7,419
2,108
634
741
6,678
0
20,243
W
Raijin
Jayanús
Raijin
8,482
850
0
564
6,807
2,195
585
1,151
5,656
23,954
0
W
7,472
883
389
3,397
9,634
7,869
8
2,884
6,750
278
17,401
L
King Arthur
Moosekc
King Arthur
4,461
829
0
2,005
11,768
8,901
0
3,580
7,326
0
16,214
L
Hachiman
Queneth
Hachiman
9,319
4,474
0
1,621
8,728
2,849
0
3,159
4,890
0
19,863
L
Discordia
srenaele
Discordia
4,648
210
0
1,189
6,271
1,902
0
1,447
4,442
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
20,825
103
Minions Killed
89
4
Camps Cleared
4
510,168
Distance Traveled
514,954
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,720
772
31
3
2
166,057
2
W
Raijin
7,897
790
38
4
2
147,703
1
W
Odin
7,506
751
34
3
0
196,408
4
L
King Arthur
6,757
676
23
2
1
175,718
1
L
Hachiman
7,692
769
34
3
3
174,202
2
L
Discordia
6,376
638
32
3
0
165,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role