Player Matchup

Tsukuyomi
Tsukuyomi
Derpman300
Tsukuyomi
Level 9
God Stats
3W - 1L
1,866 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 3
Ymir
Ymir
Greenbot60
Ymir
Level 8
God Stats
1W - 1L
1,215 SR
Queue Stats
12W - 10L
1,534 Elo+
Party 3
Hercules
Hercules
RaknarLodbrock
Hercules
Level 30
God Stats
3W - 3L
1,681 SR
Queue Stats
117W - 117L
1,534 Elo+
Party 2
Thanatos
Thanatos
TheSaritama
Thanatos
Level 29
God Stats
3W - 4L
1,555 SR
Queue Stats
111W - 109L
1,564 Elo+
Party 2
Izanami
Izanami
WOKSPLITRR
Izanami
Level 17
God Stats
5W - 2L
1,845 SR
Queue Stats
59W - 40L
1,691 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,571 Elo+

VS

Team Averages
Level 20
1,472 SR
1,535 Elo+
Susano
Susano
Archmage1
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
BurningSolarity
Danzaburou
Level 18
God Stats
6W - 8L
1,416 SR
Queue Stats
11W - 13L
1,396 Elo+
Party 1
Chaac
Chaac
JvonTheLow
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,680 Elo+
Solo
Sylvanus
Sylvanus
Katakuri18
Sylvanus
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
34W - 23L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RustyShacklef0rd
Morgan Le Fay
Level 25
God Stats
1W - 4L
1,509 SR
Queue Stats
54W - 58L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Derpman300
Tsukuyomi
19
7 / 2 / 14
12,303
615
16,378
15,329
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 18
10,734
537
7,631
13,415
13,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
18
5 / 6 / 10
12,264
613
10,683
16,134
12,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
TheSaritama
Thanatos
18
12 / 6 / 6
12,761
638
14,217
16,085
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
WOKSPLITRR
Izanami
20
13 / 2 / 6
13,084
654
19,873
13,714
5,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Archmage1
Susano
14
2 / 9 / 2
9,062
453
4,268
17,658
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
BurningSolarity
Danzaburou
14
3 / 10 / 3
9,015
451
5,004
13,561
5,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
20
11 / 6 / 3
12,985
649
20,677
21,973
24,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Katakuri18
Sylvanus
11
0 / 6 / 4
8,053
403
6,671
18,691
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
RustyShacklef0rd
Morgan Le Fay
14
3 / 8 / 3
9,099
455
10,104
14,954
4,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
38
Kills
19
19
Deaths
39
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Archmage1
Susano
2
9
2
0.33
L
Danzaburou
BurningSolarity
Danzaburou
3
10
3
0.45
W
Tsukuyomi
Derpman300
Tsukuyomi
7
2
14
7
W
1
3
18
3.33
L
Chaac
11
6
3
2.08
L
Sylvanus
Katakuri18
Sylvanus
0
6
4
0.33
W
Hercules
5
6
10
1.67
L
Morgan Le Fay
RustyShacklef0rd
Morgan Le Fay
3
8
3
0.56
W
Thanatos
TheSaritama
Thanatos
12
6
6
2.5
W
Izanami
WOKSPLITRR
Izanami
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,782
Damage
46,724
74,677
Taken
86,837
46,259
Mitigated
59,362
26,500
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Archmage1
Susano
4,268
1,149
0
4,722
17,658
4,678
0
171
17,487
0
57,035
L
Danzaburou
BurningSolarity
Danzaburou
5,004
2,050
0
1,115
13,561
5,949
0
1,578
11,983
0
29,403
W
Tsukuyomi
Derpman300
Tsukuyomi
16,378
4,290
0
7,282
15,329
7,063
1,210
5,579
9,653
0
80,673
W
7,631
1,808
0
310
13,415
13,013
393
5,230
8,035
26,267
0
L
Chaac
20,677
4,203
0
8,842
21,973
24,831
198
1,389
20,584
9,128
72,177
L
Sylvanus
Katakuri18
Sylvanus
6,671
1,329
865
4,683
18,691
19,180
0
2,508
16,183
23,333
0
W
Hercules
10,683
4,429
0
3,698
16,134
12,175
1,108
3,540
12,246
0
53,074
L
Morgan Le Fay
RustyShacklef0rd
Morgan Le Fay
10,104
1,039
54
2,416
14,954
4,724
412
1,985
12,969
38,239
0
W
Thanatos
TheSaritama
Thanatos
14,217
4,193
0
11,536
16,085
8,415
67
2,705
13,167
0
63,460
W
Izanami
WOKSPLITRR
Izanami
19,873
14,636
0
3,674
13,714
5,593
6,548
2,850
10,684
0
142,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,146
Gold Earned
48,214
540
Minions Killed
414
0
Camps Cleared
0
1,919,782
Distance Traveled
1,713,854
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,062
453
103
5
0
353,368
0
L
Danzaburou
9,015
451
71
4
0
351,935
0
W
Tsukuyomi
12,303
615
128
6
0
438,092
0
W
Ymir
10,734
537
34
2
0
397,946
0
L
Chaac
12,985
649
157
8
0
361,734
4
L
Sylvanus
8,053
403
31
2
0
335,192
1
W
Hercules
12,264
613
109
5
0
330,676
1
L
Morgan Le Fay
9,099
455
52
3
0
311,625
4
W
Thanatos
12,761
638
81
4
0
377,809
0
W
Izanami
13,084
654
188
9
0
375,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role