Player Matchup

Sylvanus
Sylvanus
LeroyCooper99
Sylvanus
Level 99
God Stats
16W - 14L
1,613 SR
Queue Stats
267W - 257L
1,481 Elo+
Solo
Thor
Thor
MustangAD
Thor
Level 117
God Stats
28W - 14L
1,806 SR
Queue Stats
322W - 271L
1,678 Elo+
Party 1
Hachiman
Hachiman
Shunkko
Hachiman
Level 113
God Stats
2W - 2L
1,384 SR
Queue Stats
117W - 80L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
Tarabaz
Kukulkan
Level 105
God Stats
41W - 33L
1,608 SR
Queue Stats
125W - 117L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
xxxFEJMONxxx
Cthulhu
Level 126
God Stats
2W - 0L
1,841 SR
Queue Stats
86W - 81L
1,423 Elo+
Solo
Team Averages
Level 112
1,650 SR
1,562 Elo+

VS

Team Averages
Level 128
1,554 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Erpoz
Skadi
Level 65
God Stats
2W - 3L
1,520 SR
Queue Stats
51W - 46L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
Parovka
Kuzenbo
Level 128
God Stats
62W - 49L
1,511 SR
Queue Stats
902W - 910L
1,512 Elo+
Solo
Scylla
Scylla
ShaiEz
Scylla
Level 126
God Stats
4W - 3L
1,740 SR
Queue Stats
67W - 60L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeroyCooper99
Sylvanus
17
0 / 2 / 1
10,881
544
2,776
12,777
11,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
18
5 / 1 / 3
11,173
559
7,364
12,690
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Shunkko
Hachiman
19
2 / 3 / 3
12,020
601
7,676
13,746
5,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tarabaz
Kukulkan
20
3 / 1 / 4
12,386
619
4,987
6,714
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xxxFEJMONxxx
Cthulhu
12
1 / 1 / 3
8,459
423
2,416
10,127
6,940
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 1 / 2
11,278
564
12,326
7,275
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
 
Kali
3
0 / 3 / 0
5,778
289
0
1,789
372
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Erpoz
Skadi
20
5 / 4 / 0
11,398
570
9,028
16,153
6,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Parovka
Kuzenbo
11
0 / 0 / 2
7,804
390
2,074
5,972
4,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
ShaiEz
Scylla
14
1 / 5 / 0
8,741
437
1,423
8,508
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
8
8
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
L
Kali
 
Kali
0
3
0
0
L
Skadi
Erpoz
Skadi
5
4
0
1.25
W
Sylvanus
LeroyCooper99
Sylvanus
0
2
1
0.25
W
Thor
5
1
3
6.5
L
Kuzenbo
Parovka
Kuzenbo
0
0
2
1
L
Scylla
ShaiEz
Scylla
1
5
0
0.2
W
Hachiman
Shunkko
Hachiman
2
3
3
1.17
W
Kukulkan
Tarabaz
Kukulkan
3
1
4
5
W
Cthulhu
xxxFEJMONxxx
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
24,851
56,054
Taken
39,697
33,358
Mitigated
16,704
17,850
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,326
3,559
0
1,722
7,275
2,654
33
3,080
4,195
80,237
0
L
Kali
 
Kali
0
0
0
9
1,789
372
0
110
1,679
0
3,750
L
Skadi
Erpoz
Skadi
9,028
4,850
0
5,685
16,153
6,545
0
3,551
12,602
0
103,321
W
Sylvanus
LeroyCooper99
Sylvanus
2,776
709
302
5,255
12,777
11,694
615
7,453
5,324
59,932
14,092
W
Thor
7,364
774
0
4,152
12,690
6,122
0
1,381
11,309
0
74,040
L
Kuzenbo
Parovka
Kuzenbo
2,074
720
0
2,770
5,972
4,801
0
767
5,205
34,182
0
L
Scylla
ShaiEz
Scylla
1,423
181
0
750
8,508
2,332
0
2,467
6,041
36,682
0
W
Hachiman
Shunkko
Hachiman
7,676
3,720
0
4,635
13,746
5,158
1,055
2,275
11,471
0
113,387
W
Kukulkan
Tarabaz
Kukulkan
4,987
373
0
1,224
6,714
3,444
594
1,709
5,005
95,716
0
W
Cthulhu
xxxFEJMONxxx
Cthulhu
2,416
249
0
2,282
10,127
6,940
769
3,005
7,122
36,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
44,999
698
Minions Killed
500
0
Camps Cleared
0
1,784,176
Distance Traveled
1,363,734
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,278
564
178
9
0
373,679
6
L
Kali
5,778
289
5
0
0
62,275
0
L
Skadi
11,398
570
162
8
0
390,726
2
W
Sylvanus
10,881
544
152
8
0
286,077
5
W
Thor
11,173
559
124
6
0
442,435
2
L
Kuzenbo
7,804
390
78
4
0
285,706
1
L
Scylla
8,741
437
77
4
0
251,348
4
W
Hachiman
12,020
601
185
9
0
373,032
4
W
Kukulkan
12,386
619
182
9
0
399,773
10
W
Cthulhu
8,459
423
55
3
0
282,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role