Player Matchup

Chaac
Chaac
RealTimStrategy
Chaac
Level 46
God Stats
17W - 12L
1,525 SR
Queue Stats
37W - 41L
1,467 Elo+
Party 2
Sol
Sol
Woollykillerz
Sol
Level 29
God Stats
16W - 15L
1,490 SR
Queue Stats
25W - 22L
1,448 Elo+
Party 2
Bastet
Bastet
sil3nceisnothin
Bastet
Level 28
God Stats
1W - 0L
1,401 SR
Queue Stats
10W - 22L
1,420 Elo+
Party 2
Team Averages
Level 34
1,472 SR
1,445 Elo+

VS

Team Averages
Level 53
1,593 SR
1,516 Elo+
Aphrodite
Aphrodite
Rakknut
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 1
Cerberus
Cerberus
illidan105
Cerberus
Level 105
God Stats
6W - 4L
1,778 SR
Queue Stats
920W - 707L
1,745 Elo+
Solo
King Arthur
King Arthur
jackreynolds12
King Arthur
Level 29
God Stats
0W - 3L
1,502 SR
Queue Stats
6W - 13L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 6
9,231
769
9,152
10,644
8,266
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 1 / 8
8,877
740
16,443
6,683
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 13
7,992
666
3,707
5,256
1,581
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rakknut
Aphrodite
10
0 / 5 / 4
6,981
582
2,935
7,140
5,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
illidan105
Cerberus
12
2 / 4 / 3
8,338
695
6,969
14,605
11,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
jackreynolds12
King Arthur
12
4 / 5 / 2
8,330
694
6,423
12,222
13,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
14
Kills
6
6
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Rakknut
Aphrodite
0
5
4
0.4
W
8
2
6
5.5
W
5
1
8
9
L
Cerberus
illidan105
Cerberus
2
4
3
0.88
L
King Arthur
jackreynolds12
King Arthur
4
5
2
1
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
16,327
22,583
Taken
33,967
12,028
Mitigated
30,756
8,805
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Rakknut
Aphrodite
2,935
946
1,577
1,006
7,140
5,766
0
3,375
3,765
17,344
0
W
9,152
2,268
0
5,416
10,644
8,266
484
4,923
5,721
0
34,267
W
16,443
7,282
0
3,015
6,683
2,181
648
3,555
3,128
40,912
0
L
Cerberus
illidan105
Cerberus
6,969
812
120
2,722
14,605
11,281
0
6,520
8,085
27,387
0
L
King Arthur
jackreynolds12
King Arthur
6,423
681
0
109
12,222
13,709
0
7,399
4,823
0
17,137
W
3,707
1,530
0
374
5,256
1,581
101
1,881
3,375
0
7,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
23,649
137
Minions Killed
142
6
Camps Cleared
5
636,660
Distance Traveled
632,933
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,981
582
35
3
1
203,101
5
W
Chaac
9,231
769
61
5
2
224,327
4
W
Sol
8,877
740
68
6
2
208,262
3
L
Cerberus
8,338
695
79
7
4
195,571
3
L
King Arthur
8,330
694
28
2
0
234,261
2
W
Bastet
7,992
666
8
1
2
204,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role