Player Matchup

Hercules
Hercules
TingedAnt
Hercules
Level 106
God Stats
7W - 7L
1,505 SR
Queue Stats
155W - 182L
1,430 Elo+
Party 2
Hera
Hera
TrySOs0ft
Hera
Level 160
God Stats
2W - 3L
1,538 SR
Queue Stats
96W - 118L
1,348 Elo+
Party 2
Artemis
Artemis
yeetyeetbruh1
Artemis
Level 37
God Stats
19W - 12L
1,521 SR
Queue Stats
28W - 29L
1,430 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,403 Elo+

VS

Team Averages
Level 89
1,597 SR
1,406 Elo+
Mulan
Mulan
DarkLord__HELMET
Mulan
Level 87
God Stats
8W - 10L
1,538 SR
Queue Stats
65W - 72L
1,404 Elo+
Party 1
Bastet
Bastet
Janova13
Bastet
Level 84
God Stats
9W - 9L
1,617 SR
Queue Stats
25W - 32L
1,404 Elo+
Party 1
Olorun
Olorun
somethingw1cked
Olorun
Level 95
God Stats
3W - 1L
1,635 SR
Queue Stats
65W - 68L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TingedAnt
Hercules
16
6 / 2 / 6
12,578
699
13,717
29,523
25,457
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
14
3 / 10 / 5
11,216
623
10,720
15,731
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
15
4 / 11 / 5
11,842
658
13,811
17,016
6,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 8 / 8
12,622
701
16,376
20,771
17,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
Janova13
Bastet
17
9 / 4 / 10
13,083
727
17,388
14,988
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 16
12,749
708
22,073
17,204
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
23
23
Deaths
14
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
8
8
1.63
W
Bastet
Janova13
Bastet
9
4
10
3.5
L
Hercules
TingedAnt
Hercules
6
2
6
4.5
L
Hera
3
10
5
0.55
W
5
2
16
6.5
L
Artemis
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
55,837
62,270
Taken
52,963
36,507
Mitigated
30,726
14,129
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,376
1,160
0
4,425
20,771
17,295
68
4,599
16,172
284
53,179
W
Bastet
Janova13
Bastet
17,388
2,414
0
2,039
14,988
5,848
0
3,672
11,316
0
41,330
L
Hercules
TingedAnt
Hercules
13,717
2,364
21
9,226
29,523
25,457
39
12,509
17,014
1,209
33,940
L
Hera
10,720
2,779
450
575
15,731
5,037
564
3,610
12,121
41,751
0
W
22,073
7,713
494
10,357
17,204
7,583
2,486
4,759
12,445
60,226
4,469
L
Artemis
13,811
7,523
288
3,569
17,016
6,013
840
5,017
11,999
0
36,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
38,454
175
Minions Killed
200
4
Camps Cleared
8
904,016
Distance Traveled
995,028
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,622
701
52
3
5
308,751
2
W
Bastet
13,083
727
68
4
1
360,271
4
L
Hercules
12,578
699
50
3
3
377,743
5
L
Hera
11,216
623
63
4
0
278,633
0
W
Olorun
12,749
708
80
4
2
326,006
1
L
Artemis
11,842
658
62
3
1
247,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role