Player Matchup

Heimdallr
Heimdallr
BuckyBobLuigi
Heimdallr
Level 127
God Stats
1W - 2L
1,617 SR
Queue Stats
100W - 74L
1,618 Elo+
Party 2
Mulan
Mulan
GearTechnique
Mulan
Level 41
God Stats
23W - 29L
1,553 SR
Queue Stats
104W - 91L
1,574 Elo+
Party 2
Ymir
Ymir
UnlitMatch13
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,682 Elo+
Party 2
Team Averages
Level 62
1,557 SR
1,625 Elo+

VS

Team Averages
Level 71
1,492 SR
1,500 Elo+
King Arthur
King Arthur
Lone_Wolf_KJ
King Arthur
Level 43
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 3L
1,436 Elo+
Party 1
Charybdis
Charybdis
MizzyBubbles
Charybdis
Level 156
God Stats
2W - 8L
1,255 SR
Queue Stats
99W - 73L
1,628 Elo+
Party 1
Anubis
Anubis
TAYI0R SW1FT
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 14L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuckyBobLuigi
Heimdallr
16
8 / 2 / 4
11,476
717
17,402
11,742
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
4 / 1 / 8
10,259
641
6,835
10,031
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 1 / 9
9,322
583
925
5,402
3,722
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lone_Wolf_KJ
King Arthur
12
0 / 4 / 2
8,632
540
3,530
10,970
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MizzyBubbles
Charybdis
13
1 / 4 / 3
9,230
577
5,242
8,870
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
2 / 4 / 1
9,236
577
10,142
9,621
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BuckyBobLuigi
Heimdallr
8
2
4
5
W
4
1
8
8
L
King Arthur
Lone_Wolf_KJ
King Arthur
0
4
2
0.25
L
Charybdis
MizzyBubbles
Charybdis
1
4
3
0.63
L
Anubis
2
4
1
0.63
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
18,914
27,175
Taken
29,461
15,200
Mitigated
18,704
3,057
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BuckyBobLuigi
Heimdallr
17,402
6,262
0
1,125
11,742
3,743
1,371
5,922
5,565
0
64,236
W
6,835
716
0
1,823
10,031
7,735
169
2,620
7,080
0
19,727
L
King Arthur
Lone_Wolf_KJ
King Arthur
3,530
334
0
1,268
10,970
8,786
0
347
10,620
0
16,898
L
Charybdis
MizzyBubbles
Charybdis
5,242
2,338
0
830
8,870
4,067
15
237
8,633
0
30,140
L
Anubis
10,142
0
0
3,393
9,621
5,851
0
1,011
8,610
41,783
0
W
925
82
0
109
5,402
3,722
349
2,127
3,196
15,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
27,098
188
Minions Killed
154
8
Camps Cleared
7
891,761
Distance Traveled
879,025
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,476
717
129
8
6
282,881
5
W
Mulan
10,259
641
27
2
2
298,215
3
L
King Arthur
8,632
540
28
2
0
347,774
6
L
Charybdis
9,230
577
58
4
0
290,940
7
L
Anubis
9,236
577
68
4
7
240,311
8
W
Ymir
9,322
583
32
2
0
310,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role