Player Matchup

Odin
Odin
MommysFavorite
Odin
Level 10
God Stats
1W - 0L
1,300 SR
Queue Stats
117W - 59L
1,687 Elo+
Party 2
Chernobog
Chernobog
MónkaS
Chernobog
Level 95
God Stats
2W - 1L
1,512 SR
Queue Stats
21W - 13L
1,484 Elo+
Party 2
Yemoja
Yemoja
emufame
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
heaterbeater
Nu Wa
Level 106
God Stats
11W - 6L
1,460 SR
Queue Stats
258W - 206L
1,639 Elo+
Party 2
Zhong Kui
Zhong Kui
imacooldude
Zhong Kui
Level 27
God Stats
11W - 16L
1,490 SR
Queue Stats
233W - 247L
1,574 Elo+
Solo
Team Averages
Level 49
1,453 SR
1,587 Elo+

VS

Team Averages
Level 25
1,537 SR
1,615 Elo+
Morgan Le Fay
Morgan Le Fay
AdvenaR
Morgan Le Fay
Level 23
God Stats
8W - 3L
1,797 SR
Queue Stats
168W - 158L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
AntiHero812
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 203L
1,621 Elo+
Party 1
Yemoja
Yemoja
CANCLEDz
Yemoja
Level 29
God Stats
3W - 2L
1,661 SR
Queue Stats
69W - 53L
1,625 Elo+
Solo
Hou Yi
Hou Yi
Dconey
Hou Yi
Level 25
God Stats
26W - 33L
1,221 SR
Queue Stats
201W - 198L
1,639 Elo+
Party 1
Thanatos
Thanatos
Rocko0404
Thanatos
Level 19
God Stats
10W - 10L
1,506 SR
Queue Stats
11W - 12L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 8
10,737
632
16,868
12,604
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
MónkaS
Chernobog
18
8 / 3 / 10
10,837
637
15,817
17,533
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
emufame
Yemoja
10
0 / 5 / 5
7,316
430
2,030
7,108
4,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 6
10,030
590
16,138
9,368
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
imacooldude
Zhong Kui
16
5 / 0 / 3
9,699
571
10,470
8,943
5,918
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdvenaR
Morgan Le Fay
12
0 / 9 / 3
7,409
436
6,189
15,422
4,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
AntiHero812
Cabrakan
15
5 / 7 / 3
9,563
563
9,821
17,162
23,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
CANCLEDz
Yemoja
11
1 / 0 / 7
7,464
439
3,298
12,088
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Dconey
Hou Yi
12
4 / 8 / 3
8,081
475
8,266
13,708
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rocko0404
Thanatos
13
4 / 7 / 4
8,669
510
8,701
17,406
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
31
Kills
14
14
Deaths
31
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdvenaR
Morgan Le Fay
0
9
3
0.17
L
Cabrakan
AntiHero812
Cabrakan
5
7
3
0.93
L
Yemoja
CANCLEDz
Yemoja
1
0
7
4.5
L
Hou Yi
Dconey
Hou Yi
4
8
3
0.69
W
10
4
8
3.5
W
Chernobog
MónkaS
Chernobog
8
3
10
4.33
L
Thanatos
Rocko0404
Thanatos
4
7
4
0.86
W
Yemoja
emufame
Yemoja
0
5
5
0.5
W
8
2
6
5.5
W
Zhong Kui
imacooldude
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,323
Damage
36,275
55,556
Taken
75,786
31,417
Mitigated
49,400
17,478
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdvenaR
Morgan Le Fay
6,189
418
0
2,723
15,422
4,759
235
7,674
7,242
55,426
0
L
Cabrakan
AntiHero812
Cabrakan
9,821
1,886
0
1,844
17,162
23,024
0
3,184
13,153
39,460
0
L
Yemoja
CANCLEDz
Yemoja
3,298
1,345
2,771
2,554
12,088
10,465
0
4,634
7,101
18,674
0
L
Hou Yi
Dconey
Hou Yi
8,266
3,228
0
1,492
13,708
4,850
0
5,767
7,768
0
53,177
W
16,868
6,409
0
1,483
12,604
6,237
231
4,829
7,775
0
69,948
W
Chernobog
MónkaS
Chernobog
15,817
9,684
0
8,360
17,533
11,377
3,031
7,116
10,293
0
87,304
L
Thanatos
Rocko0404
Thanatos
8,701
2,986
0
10,013
17,406
6,302
0
6,332
10,604
0
56,694
W
Yemoja
emufame
Yemoja
2,030
587
345
139
7,108
4,648
55
1,171
5,937
12,661
0
W
16,138
5,675
73
3,086
9,368
3,237
2,548
4,096
5,272
57,521
0
W
Zhong Kui
imacooldude
Zhong Kui
10,470
2,122
0
3,992
8,943
5,918
1,011
1,972
6,971
63,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
41,186
452
Minions Killed
368
0
Camps Cleared
0
1,585,211
Distance Traveled
1,489,210
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,409
436
99
6
0
269,478
1
L
Cabrakan
9,563
563
73
4
0
277,913
1
L
Yemoja
7,464
439
21
1
0
333,421
6
L
Hou Yi
8,081
475
82
5
0
282,885
5
W
Odin
10,737
632
103
6
0
346,531
3
W
Chernobog
10,837
637
138
8
0
305,959
0
L
Thanatos
8,669
510
93
5
0
325,513
1
W
Yemoja
7,316
430
18
1
0
302,724
0
W
Nu Wa
10,030
590
75
4
0
312,091
3
W
Zhong Kui
9,699
571
118
7
0
317,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role