Player Matchup

Nu Wa
Nu Wa
LordArazeal
Nu Wa
Level 73
God Stats
1W - 1L
1,264 SR
Queue Stats
29W - 17L
1,543 Elo+
Party 2
King Arthur
King Arthur
SimonForager
King Arthur
Level 63
God Stats
5W - 10L
1,542 SR
Queue Stats
59W - 51L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Sir_Sacks-A-Lot
Cthulhu
Level 158
God Stats
12W - 14L
1,473 SR
Queue Stats
121W - 123L
1,529 Elo+
Solo
Anhur
Anhur
Tyanator
Anhur
Level 126
God Stats
2W - 1L
1,561 SR
Queue Stats
37W - 43L
1,531 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,534 Elo+

VS

Team Averages
Level 125
1,591 SR
1,525 Elo+
Nemesis
Nemesis
DAAM_Damien
Nemesis
Level 47
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 2L
1,734 Elo+
Party 1
Ra
Ra
DeadDino905
Ra
Level 149
God Stats
0W - 1L
1,532 SR
Queue Stats
32W - 50L
1,430 Elo+
Party 3
Hercules
Hercules
Greed0F7SinZ
Hercules
Level 142
God Stats
0W - 1L
1,382 SR
Queue Stats
53W - 69L
1,435 Elo+
Party 3
Da Ji
Da Ji
Not_Captain_Keyz
Da Ji
Level 160
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
15,065
793
29,424
20,014
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SimonForager
King Arthur
20
4 / 5 / 10
14,689
773
19,216
27,433
30,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 8 / 9
15,666
825
24,002
30,743
15,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Tyanator
Anhur
20
4 / 3 / 5
15,108
795
14,134
14,144
8,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAAM_Damien
Nemesis
20
9 / 7 / 5
14,681
773
24,789
26,223
14,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 6 / 13
13,414
706
21,480
26,128
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Greed0F7SinZ
Hercules
20
5 / 3 / 8
13,917
732
18,834
33,653
30,017
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 5 / 10
13,690
721
11,066
17,745
8,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
21
Kills
23
23
Deaths
21
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DAAM_Damien
Nemesis
9
7
5
1.64
L
4
6
13
1.75
L
Hercules
Greed0F7SinZ
Hercules
5
3
8
3
W
7
7
9
1.64
L
5
5
10
2
W
King Arthur
SimonForager
King Arthur
4
5
10
1.8
W
6
8
9
1.31
W
Anhur
Tyanator
Anhur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,776
Damage
76,169
92,334
Taken
103,749
62,345
Mitigated
61,669
16,547
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DAAM_Damien
Nemesis
24,789
11,839
0
5,790
26,223
14,264
0
14,635
11,588
0
82,942
L
21,480
2,232
4,116
8,454
26,128
9,066
2,378
17,861
8,267
72,025
0
L
Hercules
Greed0F7SinZ
Hercules
18,834
4,578
367
7,789
33,653
30,017
1,054
18,547
15,106
1,023
62,216
W
29,424
7,227
570
1,451
20,014
8,350
1,540
3,316
16,458
64,385
0
L
11,066
3,913
0
0
17,745
8,322
102
7,174
10,571
0
45,549
W
King Arthur
SimonForager
King Arthur
19,216
2,688
0
515
27,433
30,009
522
6,883
20,168
7,585
38,912
W
24,002
421
1,730
9,327
30,743
15,233
485
7,871
22,617
71,218
0
W
Anhur
Tyanator
Anhur
14,134
7,703
0
2,954
14,144
8,753
3,850
3,764
10,288
0
66,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
55,702
341
Minions Killed
363
15
Camps Cleared
14
1,431,392
Distance Traveled
1,404,502
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,681
773
101
5
6
357,692
1
L
Ra
13,414
706
108
6
2
321,992
1
L
Hercules
13,917
732
89
5
2
344,601
2
W
Nu Wa
15,065
793
64
3
2
324,876
2
L
Da Ji
13,690
721
65
3
4
380,217
9
W
King Arthur
14,689
773
61
3
1
395,882
1
W
Cthulhu
15,666
825
97
5
7
372,452
2
W
Anhur
15,108
795
119
6
5
338,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role