Player Matchup

Cthulhu
Cthulhu
LieutenantDan302
Cthulhu
Level 18
God Stats
17W - 6L
1,560 SR
Queue Stats
33W - 19L
1,518 Elo+
Party 1
Poseidon
Poseidon
Reidler76
Poseidon
Level 5
God Stats
4W - 10L
1,309 SR
Queue Stats
71W - 102L
1,122 Elo+
Solo
Susano
Susano
the_force72
Susano
Level 42
God Stats
6W - 4L
1,581 SR
Queue Stats
67W - 69L
1,396 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,346 Elo+

VS

Team Averages
Level 17
1,564 SR
1,303 Elo+
Hercules
Hercules
Gasoline5136
Hercules
Level 6
God Stats
10W - 2L
1,724 SR
Queue Stats
42W - 45L
1,363 Elo+
Solo
Janus
Janus
KURNTHEHAMMER
Janus
Level 29
God Stats
1W - 5L
1,557 SR
Queue Stats
52W - 66L
1,302 Elo+
Solo
Jing Wei
Jing Wei
Sokz23
Jing Wei
Level 15
God Stats
17W - 28L
1,411 SR
Queue Stats
17W - 32L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
11,126
742
9,799
13,191
20,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Reidler76
Poseidon
13
1 / 3 / 11
9,430
629
10,841
9,606
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
15
10 / 1 / 7
11,007
734
10,683
10,697
5,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gasoline5136
Hercules
13
4 / 2 / 0
9,424
628
6,106
14,051
8,360
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 10 / 4
8,384
559
9,692
12,566
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Sokz23
Jing Wei
11
0 / 5 / 3
8,033
536
3,323
10,089
3,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gasoline5136
Hercules
4
2
0
2
L
0
10
4
0.2
W
6
0
9
10.5
W
Poseidon
Reidler76
Poseidon
1
3
11
2.17
L
Jing Wei
Sokz23
Jing Wei
0
5
3
0.3
W
Susano
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
19,121
33,494
Taken
36,706
29,832
Mitigated
15,485
6,802
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gasoline5136
Hercules
6,106
1,323
515
4,348
14,051
8,360
0
7,799
6,252
0
24,393
L
9,692
514
0
620
12,566
3,742
0
6,730
5,836
29,498
0
W
9,799
271
116
1,871
13,191
20,362
506
3,693
9,176
28,687
0
W
Poseidon
Reidler76
Poseidon
10,841
635
0
279
9,606
4,159
835
4,542
4,688
36,000
0
L
Jing Wei
Sokz23
Jing Wei
3,323
2,086
0
0
10,089
3,383
0
6,375
3,714
0
16,509
W
Susano
10,683
1,891
938
3,598
10,697
5,311
102
2,827
7,738
0
43,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
25,841
166
Minions Killed
134
6
Camps Cleared
4
805,506
Distance Traveled
705,718
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,424
628
46
3
2
259,748
5
L
Janus
8,384
559
51
3
1
220,677
1
W
Cthulhu
11,126
742
49
3
1
274,594
1
W
Poseidon
9,430
629
77
5
1
208,262
0
L
Jing Wei
8,033
536
37
2
1
225,293
0
W
Susano
11,007
734
40
3
4
322,650
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role