Player Matchup

Neith
Neith
Platinum II
ItsBumbleBree
Neith
Platinum II
Level 160
God Stats
14W - 12L
1,528 SR
Queue Stats
579W - 572L
1,814 MMR
Party 2
Chaac
Chaac
Diamond V
MachoNIGHTMARE
Chaac
Diamond V
Level 160
God Stats
4W - 2L
1,549 SR
Queue Stats
105W - 95L
2,000 MMR
Solo
Fafnir
Fafnir
Platinum III
bradithon
Fafnir
Platinum III
Level 159
God Stats
13W - 9L
1,684 SR
Queue Stats
299W - 296L
1,864 MMR
Solo
Sol
Sol
Diamond V
iBurials
Sol
Diamond V
Level 148
God Stats
13W - 7L
1,688 SR
Queue Stats
530W - 522L
1,948 MMR
Party 2
Nemesis
Nemesis
Masters
yoshimitsu20
Nemesis
Masters
Level 160
God Stats
44W - 60L
1,496 SR
Queue Stats
1,150W - 1,138L
1,881 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,589 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,539 SR
1,819 MMR
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
Chloxic
Cupid
Platinum V
Level 126
God Stats
0W - 1L
1,402 SR
Queue Stats
75W - 84L
1,753 MMR
Party 1
Janus
Janus
Diamond IV
MeM4TEO
Janus
Diamond IV
Level 159
God Stats
23W - 28L
1,604 SR
Queue Stats
320W - 306L
2,038 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
kr0n05x
Baron Samedi
Platinum III
Level 48
God Stats
5W - 7L
1,591 SR
Queue Stats
67W - 62L
1,922 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
onewiththedragon
Tsukuyomi
Platinum III
Level 160
God Stats
38W - 37L
1,596 SR
Queue Stats
331W - 321L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 5
12,010
667
9,936
9,402
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 0 / 6
12,402
689
10,456
12,953
14,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
bradithon
Fafnir
15
0 / 0 / 11
9,428
524
6,498
12,724
14,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 0 / 5
11,654
647
12,237
8,469
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
yoshimitsu20
Nemesis
16
4 / 1 / 4
10,642
591
7,423
13,494
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaGilgameshSetBakasura

VS

Bans
TiamatArtemisArtioHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 4 / 1
7,179
399
3,408
15,561
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Chloxic
Cupid
14
0 / 1 / 0
8,358
464
2,641
11,089
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MeM4TEO
Janus
15
1 / 3 / 0
9,279
516
8,400
8,655
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
kr0n05x
Baron Samedi
14
0 / 6 / 0
8,514
473
5,663
12,412
13,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
0 / 5 / 1
7,687
427
6,713
16,126
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
L
Cupid
Chloxic
Cupid
0
1
0
0
W
9
0
5
11.5
W
3
0
6
6
L
Janus
MeM4TEO
Janus
1
3
0
0.33
W
Fafnir
bradithon
Fafnir
0
0
11
5.5
W
3
0
5
5.5
L
Baron Samedi
kr0n05x
Baron Samedi
0
6
0
0
L
Tsukuyomi
0
5
1
0.1
W
Nemesis
yoshimitsu20
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,550
Damage
26,825
57,042
Taken
63,843
41,297
Mitigated
37,653
34,200
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,408
202
0
2,348
15,561
10,820
0
7,777
7,784
20,248
0
L
Cupid
Chloxic
Cupid
2,641
1,365
178
3,482
11,089
3,770
0
5,060
6,029
0
53,784
W
9,936
3,402
0
6,665
9,402
4,249
2,154
3,267
6,135
0
93,435
W
10,456
1,874
0
10,000
12,953
14,219
534
5,519
7,434
0
83,495
L
Janus
MeM4TEO
Janus
8,400
259
0
1,096
8,655
3,447
0
2,772
5,883
76,524
0
W
Fafnir
bradithon
Fafnir
6,498
2,092
35
4,054
12,724
14,209
176
3,946
8,778
20,596
0
W
12,237
4,738
0
6,837
8,469
2,770
2,986
1,287
7,182
116,985
0
L
Baron Samedi
kr0n05x
Baron Samedi
5,663
506
0
3,254
12,412
13,879
215
1,174
11,238
57,188
0
L
Tsukuyomi
6,713
1,747
0
5,922
16,126
5,737
0
1,952
14,174
0
53,555
W
Nemesis
yoshimitsu20
Nemesis
7,423
3,078
0
6,609
13,494
5,850
192
4,282
9,212
0
74,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
41,017
670
Minions Killed
507
0
Camps Cleared
0
1,820,398
Distance Traveled
1,680,054
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,179
399
11
1
0
321,508
5
L
Cupid
8,358
464
139
8
0
347,757
4
W
Neith
12,010
667
170
9
0
348,052
11
W
Chaac
12,402
689
172
10
0
372,349
8
L
Janus
9,279
516
157
9
0
365,659
9
W
Fafnir
9,428
524
13
1
0
364,037
8
W
Sol
11,654
647
191
11
0
343,947
7
L
Baron Samedi
8,514
473
116
6
0
273,365
4
L
Tsukuyomi
7,687
427
84
5
0
371,765
3
W
Nemesis
10,642
591
124
7
0
392,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role