Player Matchup

Geb
Geb
AshMyst
Geb
Level 102
God Stats
28W - 28L
1,480 SR
Queue Stats
53W - 45L
1,488 Elo+
Party 1
Da Ji
Da Ji
Ins4n1ty87
Da Ji
Level 23
God Stats
2W - 2L
1,768 SR
Queue Stats
43W - 30L
1,537 Elo+
Party 1
Medusa
Medusa
Marshdiddy87
Medusa
Level 16
God Stats
14W - 5L
1,750 SR
Queue Stats
34W - 25L
1,538 Elo+
Party 1
Artio
Artio
NsBlaze
Artio
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
135W - 113L
1,672 Elo+
Solo
Tiamat
Tiamat
SoloM3
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,550 Elo+
Solo
Team Averages
Level 38
1,600 SR
1,557 Elo+

VS

Team Averages
Level 16
1,668 SR
1,561 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChefSalt
Artemis
Level 7
God Stats
10W - 5L
2,012 SR
Queue Stats
238W - 166L
1,598 Elo+
Solo
Bastet
Bastet
GothicBanshee
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Solo
Anubis
Anubis
ItzRogge
Anubis
Level 28
God Stats
21W - 11L
1,714 SR
Queue Stats
167W - 171L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
yourmomismylover
Cu Chulainn
Level 26
God Stats
11W - 9L
1,615 SR
Queue Stats
108W - 101L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
1 / 5 / 3
5,676
568
2,483
8,258
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
8
2 / 4 / 1
5,444
544
3,698
6,847
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
3 / 3 / 1
6,062
606
3,279
5,872
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
NsBlaze
Artio
11
1 / 2 / 2
6,413
641
4,068
9,020
10,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
SoloM3
Tiamat
10
1 / 6 / 0
5,636
564
1,874
7,672
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
10 / 0 / 3
7,855
786
6,634
5,787
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
ChefSalt
Artemis
11
5 / 1 / 0
6,584
658
6,791
5,800
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 3
4,751
475
1,089
3,650
704
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ItzRogge
Anubis
12
2 / 1 / 7
6,491
649
4,820
4,319
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
yourmomismylover
Cu Chulainn
11
3 / 3 / 0
6,223
622
6,045
8,241
4,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
20
20
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
3
11.5
L
Geb
1
5
3
0.5
W
Artemis
ChefSalt
Artemis
5
1
0
5
W
0
3
3
0.5
L
Da Ji
2
4
1
0.63
W
Anubis
ItzRogge
Anubis
2
1
7
5.5
L
Medusa
3
3
1
1.17
L
Artio
NsBlaze
Artio
1
2
2
1
L
Tiamat
SoloM3
Tiamat
1
6
0
0.17
W
Cu Chulainn
yourmomismylover
Cu Chulainn
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,402
Damage
25,379
37,669
Taken
27,797
19,326
Mitigated
10,617
10,189
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,634
2,266
0
3,541
5,787
1,868
0
809
4,978
0
48,391
L
Geb
2,483
377
0
1,590
8,258
3,351
165
512
7,700
15,970
0
W
Artemis
ChefSalt
Artemis
6,791
4,224
0
2,693
5,800
1,710
542
1,424
4,376
0
38,688
W
1,089
168
0
125
3,650
704
152
626
3,024
0
6,200
L
Da Ji
3,698
870
0
2,000
6,847
2,457
0
719
6,128
0
24,968
W
Anubis
ItzRogge
Anubis
4,820
79
0
1,559
4,319
1,734
452
1,712
2,607
30,249
0
L
Medusa
3,279
1,877
0
1,410
5,872
1,418
0
0
5,872
0
26,950
L
Artio
NsBlaze
Artio
4,068
771
85
3,556
9,020
10,063
0
0
8,320
35,538
0
L
Tiamat
SoloM3
Tiamat
1,874
262
0
1,548
7,672
2,037
0
3,589
4,083
30,324
0
W
Cu Chulainn
yourmomismylover
Cu Chulainn
6,045
2,034
0
2,590
8,241
4,601
0
4,079
4,162
0
30,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
31,904
270
Minions Killed
316
0
Camps Cleared
0
979,987
Distance Traveled
993,274
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,855
786
97
10
0
210,117
3
L
Geb
5,676
568
19
2
0
202,984
3
W
Artemis
6,584
658
76
8
0
174,638
0
W
Bastet
4,751
475
12
1
0
247,447
0
L
Da Ji
5,444
544
45
5
0
208,139
3
W
Anubis
6,491
649
56
6
0
175,117
0
L
Medusa
6,062
606
54
5
0
203,416
2
L
Artio
6,413
641
93
9
0
199,872
1
L
Tiamat
5,636
564
59
6
0
165,576
2
W
Cu Chulainn
6,223
622
75
8
0
185,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role