Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CerealMarble878
Thoth
Level 16
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 2
Hercules
Hercules
HeroicBroly
Hercules
Level 159
God Stats
2W - 4L
1,513 SR
Queue Stats
93W - 91L
1,624 Elo+
Party 2
Skadi
Skadi
Yeibor
Skadi
Level 148
God Stats
2W - 0L
1,744 SR
Queue Stats
40W - 42L
1,511 Elo+
Party 2
Team Averages
Level 126
1,592 SR
1,530 Elo+

VS

Team Averages
Level 77
1,494 SR
1,539 Elo+
Janus
Janus
Dinevitable
Janus
Level 83
God Stats
5W - 7L
1,492 SR
Queue Stats
135W - 120L
1,594 Elo+
Party 1
Izanami
Izanami
Fuego26-265
Izanami
Level 45
God Stats
29W - 35L
1,521 SR
Queue Stats
491W - 526L
1,437 Elo+
Solo
Thor
Thor
Harbringer_T
Thor
Level 75
God Stats
2W - 10L
1,391 SR
Queue Stats
147W - 141L
1,607 Elo+
Party 1
Bacchus
Bacchus
JesGr8Ham
Bacchus
Level 160
God Stats
80W - 78L
1,566 SR
Queue Stats
430W - 457L
1,553 Elo+
Party 1
Poseidon
Poseidon
Trini_Reddo14
Poseidon
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 5
7,954
612
6,760
7,298
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
 
Fenrir
11
4 / 1 / 2
7,176
552
4,029
7,980
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 5
7,017
540
5,962
6,534
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HeroicBroly
Hercules
10
2 / 2 / 7
7,031
541
4,897
9,213
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Yeibor
Skadi
15
10 / 0 / 0
9,345
719
6,068
6,296
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,657
512
3,786
6,301
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fuego26-265
Izanami
9
1 / 6 / 2
5,632
433
3,480
7,858
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 3
6,237
480
3,999
10,091
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
JesGr8Ham
Bacchus
8
1 / 2 / 5
5,612
432
3,359
6,759
4,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Trini_Reddo14
Poseidon
11
1 / 2 / 0
6,459
497
2,600
6,313
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
5
6
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
5
4.5
W
Fenrir
 
Fenrir
4
1
2
5
W
1
3
5
1.17
L
0
3
5
0.83
L
Izanami
Fuego26-265
Izanami
1
6
2
0.33
L
2
6
3
0.58
W
Hercules
HeroicBroly
Hercules
2
2
7
2.75
L
Bacchus
JesGr8Ham
Bacchus
1
2
5
1.75
L
Poseidon
Trini_Reddo14
Poseidon
1
2
0
0.5
W
Skadi
Yeibor
Skadi
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
17,224
37,321
Taken
37,322
17,843
Mitigated
13,072
10,434
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,760
1,078
0
1,555
7,298
6,168
9
2,420
4,850
45,472
0
W
Fenrir
 
Fenrir
4,029
1,142
0
2,104
7,980
2,708
0
925
6,919
0
36,624
W
5,962
251
0
1,470
6,534
1,937
0
3,558
2,854
39,589
0
L
3,786
153
0
503
6,301
1,774
0
2,072
4,229
38,162
0
L
Izanami
Fuego26-265
Izanami
3,480
2,228
0
1,563
7,858
1,665
0
1,146
6,712
0
24,707
L
3,999
1,117
0
190
10,091
2,762
0
3,083
7,008
0
27,881
W
Hercules
HeroicBroly
Hercules
4,897
1,640
0
2,025
9,213
4,834
36
2,313
6,750
0
21,739
L
Bacchus
JesGr8Ham
Bacchus
3,359
600
60
882
6,759
4,736
0
2,144
4,615
10,477
0
L
Poseidon
Trini_Reddo14
Poseidon
2,600
556
0
1,691
6,313
2,135
270
4,277
2,036
32,978
0
W
Skadi
Yeibor
Skadi
6,068
3,787
0
3,280
6,296
2,196
1,658
221
6,075
0
74,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
30,597
407
Minions Killed
273
0
Camps Cleared
0
1,296,669
Distance Traveled
1,256,919
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,954
612
99
8
0
233,816
6
W
Fenrir
7,176
552
66
5
0
295,638
4
W
Thoth
7,017
540
83
6
0
235,781
1
L
Janus
6,657
512
94
7
0
264,997
4
L
Izanami
5,632
433
40
3
0
257,076
2
L
Thor
6,237
480
51
4
0
255,044
1
W
Hercules
7,031
541
38
3
0
272,017
2
L
Bacchus
5,612
432
14
1
0
272,860
9
L
Poseidon
6,459
497
74
6
0
206,942
3
W
Skadi
9,345
719
121
9
0
259,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role