Player Matchup

King Arthur
King Arthur
Pokenex
King Arthur
Level 89
God Stats
8W - 5L
1,570 SR
Queue Stats
55W - 47L
1,425 Elo+
Party 1
Scylla
Scylla
SapceCat
Scylla
Level 34
God Stats
17W - 18L
1,544 SR
Queue Stats
23W - 35L
1,434 Elo+
Solo
Danzaburou
Danzaburou
SheepyBoi
Danzaburou
Level 106
God Stats
2W - 2L
1,485 SR
Queue Stats
68W - 73L
1,478 Elo+
Solo
Hera
Hera
Valkarik
Hera
Level 98
God Stats
1W - 1L
1,287 SR
Queue Stats
85W - 84L
1,440 Elo+
Solo
Ullr
Ullr
Zothectl
Ullr
Level 28
God Stats
7W - 4L
1,713 SR
Queue Stats
52W - 53L
1,373 Elo+
Party 1
Team Averages
Level 71
1,520 SR
1,430 Elo+

VS

Team Averages
Level 61
1,488 SR
1,422 Elo+
Jormungandr
Jormungandr
ColossusGW
Jormungandr
Level 48
God Stats
1W - 1L
1,554 SR
Queue Stats
82W - 96L
1,430 Elo+
Party 2
Hachiman
Hachiman
Slagernicus
Hachiman
Level 87
God Stats
5W - 6L
1,363 SR
Queue Stats
183W - 211L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
TacticsRoyce
Kukulkan
Level 65
God Stats
48W - 48L
1,452 SR
Queue Stats
426W - 523L
1,474 Elo+
Solo
Chaac
Chaac
Valexyy
Chaac
Level 44
God Stats
10W - 8L
1,571 SR
Queue Stats
71W - 74L
1,449 Elo+
Solo
Chang'e
Chang'e
pinchitos09
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pokenex
King Arthur
20
6 / 3 / 21
15,574
1,038
24,565
27,950
36,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SapceCat
Scylla
20
4 / 4 / 19
15,124
1,008
16,929
20,994
9,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SheepyBoi
Danzaburou
20
13 / 9 / 16
16,871
1,125
42,952
38,173
19,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
20
6 / 6 / 17
15,413
1,028
28,713
19,572
8,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
20
6 / 6 / 14
15,200
1,013
16,102
31,298
15,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColossusGW
Jormungandr
20
2 / 7 / 21
14,342
956
27,286
36,378
69,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Slagernicus
Hachiman
20
13 / 10 / 8
16,485
1,099
30,341
23,892
11,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
TacticsRoyce
Kukulkan
20
6 / 1 / 16
15,535
1,036
32,122
11,687
6,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Valexyy
Chaac
20
5 / 7 / 16
15,018
1,001
26,886
36,368
43,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
pinchitos09
Chang'e
20
2 / 10 / 9
13,234
882
15,976
27,575
12,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
98
35
Kills
28
28
Deaths
35
87
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ColossusGW
Jormungandr
2
7
21
1.79
W
King Arthur
Pokenex
King Arthur
6
3
21
5.5
W
Scylla
SapceCat
Scylla
4
4
19
3.38
W
Danzaburou
SheepyBoi
Danzaburou
13
9
16
2.33
L
Hachiman
Slagernicus
Hachiman
13
10
8
1.7
L
Kukulkan
TacticsRoyce
Kukulkan
6
1
16
14
L
Chaac
Valexyy
Chaac
5
7
16
1.86
W
Hera
6
6
17
2.42
W
Ullr
6
6
14
2.17
L
Chang'e
pinchitos09
Chang'e
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,261
Damage
132,611
137,987
Taken
135,900
89,382
Mitigated
142,819
13,681
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ColossusGW
Jormungandr
27,286
7,152
495
3,518
36,378
69,772
0
14,700
21,678
51,955
0
W
King Arthur
Pokenex
King Arthur
24,565
2,101
0
215
27,950
36,968
0
15,048
12,289
818
46,395
W
Scylla
SapceCat
Scylla
16,929
1,587
0
0
20,994
9,161
0
12,540
7,943
51,579
0
W
Danzaburou
SheepyBoi
Danzaburou
42,952
24,080
0
10,453
38,173
19,209
0
20,175
17,574
0
66,013
L
Hachiman
Slagernicus
Hachiman
30,341
20,401
0
2,374
23,892
11,198
0
7,565
16,327
0
47,686
L
Kukulkan
TacticsRoyce
Kukulkan
32,122
1,085
0
477
11,687
6,215
0
1,222
10,465
85,478
0
L
Chaac
Valexyy
Chaac
26,886
5,553
0
8,415
36,368
43,495
0
13,505
22,863
9,206
43,662
W
Hera
28,713
5,545
0
0
19,572
8,758
0
12,763
6,395
62,631
0
W
Ullr
16,102
12,130
0
3,013
31,298
15,286
0
17,047
13,744
0
35,551
L
Chang'e
pinchitos09
Chang'e
15,976
711
3,618
4,847
27,575
12,139
0
9,456
18,119
38,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,182
Gold Earned
74,614
305
Minions Killed
329
13
Camps Cleared
4
1,511,600
Distance Traveled
1,336,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,342
956
55
4
0
271,172
0
W
King Arthur
15,574
1,038
45
3
4
303,737
0
W
Scylla
15,124
1,008
91
6
2
328,579
3
W
Danzaburou
16,871
1,125
45
3
0
288,864
0
L
Hachiman
16,485
1,099
46
3
1
253,464
0
L
Kukulkan
15,535
1,036
125
8
1
267,118
0
L
Chaac
15,018
1,001
62
4
1
309,535
2
W
Hera
15,413
1,028
90
6
1
296,668
2
W
Ullr
15,200
1,013
34
2
6
293,752
0
L
Chang'e
13,234
882
41
3
1
234,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role