Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Akashaa11
Bakasura
Level 5
God Stats
2W - 2L
1,442 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Medusa
Medusa
Arvin10
Medusa
Level 15
God Stats
5W - 7L
1,628 SR
Queue Stats
105W - 150L
1,429 Elo+
Solo
Anubis
Anubis
Deadman5421
Anubis
Level 10
God Stats
1W - 4L
925 SR
Queue Stats
18W - 32L
1,295 Elo+
Party 1
Skadi
Skadi
Nemetius
Skadi
Level 18
God Stats
3W - 6L
1,442 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 2
Team Averages
Level 12
1,387 SR
1,442 Elo+

VS

Team Averages
Level 27
1,421 SR
1,429 Elo+
Cthulhu
Cthulhu
Knaeckebra
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 3
Tiamat
Tiamat
NoLe23
Tiamat
Level 4
God Stats
1W - 1L
1,261 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Thanatos
Thanatos
elrissiko
Thanatos
Level 16
God Stats
47W - 20L
1,309 SR
Queue Stats
326W - 307L
1,426 Elo+
Party 3
Merlin
Merlin
zwammie131
Merlin
Level 26
God Stats
6W - 4L
1,555 SR
Queue Stats
72W - 66L
1,524 Elo+
Solo
Anubis
Anubis
Örtsch
Anubis
Level 63
God Stats
24W - 21L
1,479 SR
Queue Stats
53W - 60L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 7 / 2
9,093
909
4,263
24,772
8,266
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Akashaa11
Bakasura
15
1 / 8 / 2
8,894
889
2,824
15,211
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Arvin10
Medusa
16
0 / 11 / 5
9,554
955
9,390
19,022
5,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
5 / 4 / 1
10,387
1,039
10,335
12,684
5,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Nemetius
Skadi
16
3 / 11 / 4
10,021
1,002
12,231
19,644
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Knaeckebra
Cthulhu
19
8 / 3 / 22
12,028
1,203
14,076
11,981
12,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
NoLe23
Tiamat
18
4 / 4 / 23
10,784
1,078
15,363
8,516
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
elrissiko
Thanatos
18
12 / 0 / 10
11,298
1,130
10,455
8,177
3,103
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
zwammie131
Merlin
19
9 / 1 / 19
12,026
1,203
24,481
6,221
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Örtsch
Anubis
18
8 / 2 / 21
11,584
1,158
22,471
9,656
4,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
136
10
Kills
41
41
Deaths
10
14
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
2
0.29
L
Bakasura
Akashaa11
Bakasura
1
8
2
0.25
L
Medusa
Arvin10
Medusa
0
11
5
0.23
L
Anubis
5
4
1
1.38
W
Cthulhu
Knaeckebra
Cthulhu
8
3
22
6.33
L
Skadi
Nemetius
Skadi
3
11
4
0.45
W
Tiamat
NoLe23
Tiamat
4
4
23
3.88
W
Thanatos
elrissiko
Thanatos
12
0
10
17
W
Merlin
zwammie131
Merlin
9
1
19
18.5
W
Anubis
Örtsch
Anubis
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
86,846
91,333
Taken
44,551
28,809
Mitigated
27,819
5,393
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,263
271
0
459
24,772
8,266
0
22,604
2,168
18,233
0
L
Bakasura
Akashaa11
Bakasura
2,824
1,147
0
159
15,211
4,612
0
13,082
2,129
0
5,209
L
Medusa
Arvin10
Medusa
9,390
2,507
0
1,519
19,022
5,437
0
13,917
5,105
0
29,323
L
Anubis
10,335
132
0
1,662
12,684
5,301
0
10,660
2,024
29,018
0
W
Cthulhu
Knaeckebra
Cthulhu
14,076
814
935
996
11,981
12,246
0
4,367
7,510
27,280
0
L
Skadi
Nemetius
Skadi
12,231
5,300
0
1,594
19,644
5,193
0
16,128
3,516
0
20,683
W
Tiamat
NoLe23
Tiamat
15,363
1,119
0
1,370
8,516
6,112
0
2,428
6,088
24,320
0
W
Thanatos
elrissiko
Thanatos
10,455
2,179
0
5,902
8,177
3,103
0
2,052
6,125
0
24,041
W
Merlin
zwammie131
Merlin
24,481
304
0
1,360
6,221
2,197
0
2,415
3,806
45,883
0
W
Anubis
Örtsch
Anubis
22,471
836
0
4,048
9,656
4,161
0
3,336
6,265
42,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
57,720
140
Minions Killed
190
1
Camps Cleared
4
922,461
Distance Traveled
916,159
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,093
909
31
3
0
203,278
0
L
Bakasura
8,894
889
20
2
0
182,457
0
L
Medusa
9,554
955
31
3
1
186,816
0
L
Anubis
10,387
1,039
45
5
0
181,538
0
W
Cthulhu
12,028
1,203
25
3
0
188,307
0
L
Skadi
10,021
1,002
13
1
0
168,372
1
W
Tiamat
10,784
1,078
20
2
0
160,221
0
W
Thanatos
11,298
1,130
20
2
3
195,302
0
W
Merlin
12,026
1,203
64
6
0
205,452
0
W
Anubis
11,584
1,158
61
6
1
166,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role