Player Matchup

Neith
Neith
HardyOL
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
Janibb
Kukulkan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,245 Elo+
Party 3
Hercules
Hercules
blink19
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,562 Elo+
Party 3
Athena
Athena
equalizzer00
Athena
Level 23
God Stats
5W - 4L
1,576 SR
Queue Stats
165W - 174L
1,405 Elo+
Solo
Nemesis
Nemesis
jasminlane
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,535 Elo+
Party 2
Team Averages
Level 12
1,515 SR
1,436 Elo+

VS

Team Averages
Level 17
1,450 SR
1,416 Elo+
Ganesha
Ganesha
 
Ganesha
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChaosLords
Discordia
Level 19
God Stats
2W - 1L
1,305 SR
Queue Stats
30W - 32L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Karma1811
Cthulhu
Level 27
God Stats
9W - 10L
1,437 SR
Queue Stats
55W - 64L
1,385 Elo+
Party 1
Artemis
Artemis
Motiionns
Artemis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 19L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowA15
Tsukuyomi
Level 10
God Stats
18W - 18L
1,511 SR
Queue Stats
75W - 103L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HardyOL
Neith
6
0 / 5 / 0
4,251
425
2,708
6,020
1,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Janibb
Kukulkan
9
1 / 3 / 0
5,358
536
1,992
4,865
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
blink19
Hercules
9
3 / 1 / 0
5,739
574
3,147
6,536
4,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
7
0 / 3 / 2
4,724
472
282
6,527
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
jasminlane
Nemesis
8
1 / 2 / 2
5,308
531
1,445
5,008
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 9
5,855
586
2,489
2,681
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ChaosLords
Discordia
10
0 / 1 / 3
5,872
587
1,837
3,847
1,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Karma1811
Cthulhu
10
1 / 2 / 1
5,909
591
3,840
5,756
4,420
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Motiionns
Artemis
10
7 / 1 / 0
6,257
626
5,539
4,409
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ShadowA15
Tsukuyomi
10
5 / 2 / 2
6,236
624
2,972
5,674
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Discordia
ChaosLords
Discordia
0
1
3
1.5
L
Neith
HardyOL
Neith
0
5
0
0
L
Kukulkan
Janibb
Kukulkan
1
3
0
0.33
W
Cthulhu
Karma1811
Cthulhu
1
2
1
0.75
W
Artemis
Motiionns
Artemis
7
1
0
7
W
Tsukuyomi
ShadowA15
Tsukuyomi
5
2
2
3
L
Hercules
blink19
Hercules
3
1
0
3
L
Athena
0
3
2
0.33
L
Nemesis
jasminlane
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,574
Damage
16,677
28,956
Taken
22,367
11,278
Mitigated
10,418
6,087
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,489
234
0
572
2,681
1,861
250
58
2,623
14,145
0
W
Discordia
ChaosLords
Discordia
1,837
105
0
1,020
3,847
1,180
123
1,546
2,301
23,082
0
L
Neith
HardyOL
Neith
2,708
890
0
448
6,020
1,064
408
1,164
4,856
0
12,442
L
Kukulkan
Janibb
Kukulkan
1,992
229
0
1,100
4,865
1,404
117
1,595
3,270
19,326
0
W
Cthulhu
Karma1811
Cthulhu
3,840
625
0
910
5,756
4,420
730
152
5,251
21,165
0
W
Artemis
Motiionns
Artemis
5,539
3,142
0
1,030
4,409
1,390
2,340
0
4,409
0
23,515
W
Tsukuyomi
ShadowA15
Tsukuyomi
2,972
342
0
1,870
5,674
1,567
0
518
5,122
0
22,153
L
Hercules
blink19
Hercules
3,147
970
0
2,894
6,536
4,961
0
3,291
3,245
0
15,861
L
Athena
282
118
0
1,570
6,527
2,497
0
1,437
5,090
9,577
0
L
Nemesis
jasminlane
Nemesis
1,445
679
0
75
5,008
1,352
0
679
4,329
0
27,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
30,129
181
Minions Killed
210
0
Camps Cleared
0
952,675
Distance Traveled
919,892
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,855
586
3
0
0
183,648
3
W
Discordia
5,872
587
50
5
0
168,398
3
L
Neith
4,251
425
21
2
0
183,122
1
L
Kukulkan
5,358
536
44
4
0
181,898
0
W
Cthulhu
5,909
591
38
4
0
203,601
0
W
Artemis
6,257
626
69
7
0
159,886
0
W
Tsukuyomi
6,236
624
50
5
0
204,359
0
L
Hercules
5,739
574
37
4
0
189,565
0
L
Athena
4,724
472
20
2
0
179,762
2
L
Nemesis
5,308
531
59
6
0
218,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role